Player Matchup

Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BerserkSouls94
Bacchus
Level 158
God Stats
3W - 4L
1,587 SR
Queue Stats
154W - 147L
1,490 Elo+
Party 3
Cerberus
Cerberus
CluelessLemon
Cerberus
Level 158
God Stats
0W - 3L
1,527 SR
Queue Stats
100W - 83L
1,587 Elo+
Party 2
Anhur
Anhur
FbDOGZ
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,563 Elo+
Party 2
Ravana
Ravana
Quinnith90
Ravana
Level 159
God Stats
2W - 4L
1,279 SR
Queue Stats
185W - 169L
1,527 Elo+
Party 3
Team Averages
Level 153
1,479 SR
1,533 Elo+

VS

Team Averages
Level 129
1,663 SR
1,526 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AivaRiklis
Martichoras
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Solo
Merlin
Merlin
Dragonzei
Merlin
Level 164
God Stats
7W - 2L
1,839 SR
Queue Stats
70W - 44L
1,675 Elo+
Party 1
Shiva
Shiva
Julletin
Shiva
Level 149
God Stats
10W - 2L
1,952 SR
Queue Stats
70W - 44L
1,675 Elo+
Party 1
Xing Tian
Xing Tian
K1lppari
Xing Tian
Level 86
God Stats
7W - 2L
1,522 SR
Queue Stats
18W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 4 / 1
5,039
504
3,609
9,138
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,870
487
3,565
5,893
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
CluelessLemon
Cerberus
10
0 / 2 / 0
4,974
497
4,455
8,827
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
FbDOGZ
Anhur
11
0 / 2 / 0
5,405
541
1,103
5,444
1,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Quinnith90
Ravana
10
1 / 3 / 0
5,135
514
3,981
6,851
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 0 / 2
5,613
561
3,773
8,735
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
AivaRiklis
Martichoras
11
3 / 0 / 0
6,415
642
2,956
3,594
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Dragonzei
Merlin
12
5 / 0 / 0
6,326
633
7,176
2,612
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
Julletin
Shiva
12
1 / 0 / 2
6,808
681
6,626
10,431
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
K1lppari
Xing Tian
9
0 / 1 / 5
5,571
557
3,767
9,842
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
W
Ao Kuang
 
Ao Kuang
3
0
2
4
W
Martichoras
AivaRiklis
Martichoras
3
0
0
3
L
0
1
1
0.5
L
Cerberus
CluelessLemon
Cerberus
0
2
0
0
W
Merlin
Dragonzei
Merlin
5
0
0
5
L
Anhur
FbDOGZ
Anhur
0
2
0
0
W
Shiva
Julletin
Shiva
1
0
2
2
W
Xing Tian
K1lppari
Xing Tian
0
1
5
2.5
L
Ravana
Quinnith90
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
24,298
36,153
Taken
35,214
20,606
Mitigated
17,839
10,726
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,609
1,246
0
1,193
9,138
3,671
0
7,395
1,743
29,351
6,791
W
Ao Kuang
 
Ao Kuang
3,773
928
0
4,971
8,735
2,957
0
1,454
7,241
36,172
0
W
Martichoras
AivaRiklis
Martichoras
2,956
843
0
903
3,594
1,385
0
724
2,870
0
44,819
L
3,565
375
0
2,779
5,893
5,622
0
2,300
3,593
14,496
0
L
Cerberus
CluelessLemon
Cerberus
4,455
238
0
2,495
8,827
6,648
0
103
8,724
30,561
449
W
Merlin
Dragonzei
Merlin
7,176
610
0
500
2,612
998
0
927
1,685
47,673
0
L
Anhur
FbDOGZ
Anhur
1,103
968
0
2,134
5,444
1,865
0
738
4,706
0
44,050
W
Shiva
Julletin
Shiva
6,626
2,311
0
1,489
10,431
5,372
0
3,713
6,095
0
56,410
W
Xing Tian
K1lppari
Xing Tian
3,767
519
0
1,873
9,842
7,127
0
3,805
6,037
12,923
1,023
L
Ravana
Quinnith90
Ravana
3,981
931
0
2,125
6,851
2,800
0
3,944
2,907
0
42,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
30,733
326
Minions Killed
328
0
Camps Cleared
0
966,026
Distance Traveled
1,035,940
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,039
504
66
7
0
166,677
0
W
Ao Kuang
5,613
561
65
7
0
231,296
0
W
Martichoras
6,415
642
82
8
0
184,349
2
L
Bacchus
4,870
487
17
2
0
212,353
4
L
Cerberus
4,974
497
88
9
0
177,223
1
W
Merlin
6,326
633
81
8
0
201,630
0
L
Anhur
5,405
541
87
9
0
183,100
1
W
Shiva
6,808
681
83
8
0
210,444
0
W
Xing Tian
5,571
557
17
2
0
208,221
0
L
Ravana
5,135
514
68
7
0
226,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role