Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Micky
Chang'e
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 21L
2,008 Elo+
Party 2
Loki
Loki
StreetHandles
Loki
Level 172
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 9L
1,718 Elo+
Party 2
Baba Yaga
Baba Yaga
cοdy
Baba Yaga
Level 246
God Stats
4W - 0L
2,040 SR
Queue Stats
275W - 7L
2,185 Elo+
Party 2
Team Averages
Level 218
1,608 SR
1,782 Elo+

VS

Team Averages
Level 127
1,534 SR
1,507 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AqueousPineapple
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,331 Elo+
Solo
Rama
Rama
BeαtDown
Rama
Level 147
God Stats
2W - 4L
1,536 SR
Queue Stats
210W - 167L
1,616 Elo+
Solo
Persephone
Persephone
ChefTheKhep
Persephone
Level 138
God Stats
1W - 2L
1,633 SR
Queue Stats
145W - 101L
1,599 Elo+
Party 1
Odin
Odin
MyLouSasole
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 2 / 14
8,464
1,209
11,691
7,592
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
 
Lancelot
12
5 / 3 / 19
8,010
1,144
9,463
8,898
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Micky
Chang'e
13
3 / 1 / 21
8,260
1,180
6,253
8,667
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
6 / 1 / 16
8,424
1,203
12,209
6,027
2,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baba Yaga
cοdy
Baba Yaga
14
5 / 0 / 20
8,398
1,200
13,073
7,184
3,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 5 / 2
6,548
935
5,543
13,530
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 4
5,669
810
3,714
12,795
14,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
11
3 / 4 / 2
6,295
899
6,060
8,151
3,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Persephone
ChefTheKhep
Persephone
9
0 / 5 / 4
5,768
824
4,524
9,194
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
2 / 5 / 4
6,005
858
5,386
12,131
10,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
26
Kills
7
7
Deaths
25
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
14
7
W
Lancelot
 
Lancelot
5
3
19
4.83
L
Sylvanus
 
Sylvanus
2
5
2
0.6
L
0
6
4
0.33
L
Rama
3
4
2
1
L
Persephone
ChefTheKhep
Persephone
0
5
4
0.4
W
Chang'e
Micky
Chang'e
3
1
21
13.5
L
2
5
4
0.8
W
6
1
16
14
W
Baba Yaga
cοdy
Baba Yaga
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
25,227
38,368
Taken
55,801
24,948
Mitigated
44,930
17,914
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,691
7,326
0
1,534
7,592
3,740
4,245
2,062
5,298
0
28,548
W
Lancelot
 
Lancelot
9,463
1,285
309
316
8,898
9,130
348
1,972
6,855
0
13,360
L
Sylvanus
 
Sylvanus
5,543
575
2,520
3,102
13,530
12,228
0
3,648
9,882
8,768
121
L
3,714
859
71
497
12,795
14,266
0
4,601
8,194
0
6,763
L
Rama
6,060
4,602
192
608
8,151
3,872
0
2,878
5,273
0
13,897
L
Persephone
ChefTheKhep
Persephone
4,524
245
64
1,274
9,194
3,749
0
2,994
6,137
12,398
0
W
Chang'e
Micky
Chang'e
6,253
1,147
6,121
4,769
8,667
5,528
725
2,530
5,964
13,473
0
L
5,386
1,182
0
605
12,131
10,815
0
5,182
6,949
0
7,460
W
12,209
2,382
518
1,235
6,027
2,853
1,200
1,711
4,204
0
23,089
W
Baba Yaga
cοdy
Baba Yaga
13,073
1,712
692
2,420
7,184
3,697
878
1,701
5,483
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
30,285
90
Minions Killed
53
0
Camps Cleared
0
825,038
Distance Traveled
656,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,464
1,209
28
4
0
141,191
0
W
Lancelot
8,010
1,144
6
1
0
171,058
0
L
Sylvanus
6,548
935
8
1
0
115,482
0
L
Serqet
5,669
810
9
1
0
144,468
0
L
Rama
6,295
899
18
3
0
124,278
0
L
Persephone
5,768
824
10
1
0
128,440
0
W
Chang'e
8,260
1,180
13
2
0
154,937
0
L
Odin
6,005
858
8
1
0
144,167
0
W
Loki
8,424
1,203
30
4
0
174,049
0
W
Baba Yaga
8,398
1,200
13
2
0
183,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role