Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
FearHunt3r
Thor
Gold I
Level 154
God Stats
2W - 1L
1,539 SR
Queue Stats
82W - 78L
1,531 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
Nidarok
Yu Huang
Gold IV
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 56L
1,540 MMR
Solo
Osiris
Osiris
Gold II
TheLazySphinx
Osiris
Gold II
Level 147
God Stats
7W - 6L
1,458 SR
Queue Stats
85W - 82L
1,524 MMR
Party 1
Charybdis
Charybdis
Gold III
你们慢慢送
Charybdis
Gold III
Level 105
God Stats
8W - 5L
1,560 SR
Queue Stats
285W - 288L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,511 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,609 SR
1,524 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
OccAsioNeeL
Anhur
Gold IV
Level 144
God Stats
3W - 2L
1,604 SR
Queue Stats
164W - 178L
1,474 MMR
Solo
Sobek
Sobek
Gold IV
ShrekIsOurKing
Sobek
Gold IV
Level 149
God Stats
6W - 8L
1,578 SR
Queue Stats
45W - 47L
1,550 MMR
Solo
Zeus
Zeus
Gold I
junsilis9
Zeus
Gold I
Level 122
God Stats
12W - 5L
1,749 SR
Queue Stats
281W - 272L
1,589 MMR
Party 2
Geb
Geb
Gold III
nacho77z
Geb
Gold III
Level 118
God Stats
26W - 19L
1,613 SR
Queue Stats
274W - 266L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 11
7,870
525
7,917
11,565
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 5
8,249
550
5,096
12,202
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Nidarok
Yu Huang
14
1 / 0 / 5
8,450
563
5,957
5,184
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
4 / 0 / 3
9,277
618
8,144
12,756
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
你们慢慢送
Charybdis
15
9 / 1 / 1
9,686
646
12,661
10,075
4,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KukulkanAthenaThanatosThoth

VS

Bans
SurtrAresSusanoBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 3 / 1
7,414
494
6,369
13,281
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
6,858
457
2,818
10,945
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,827
455
7,618
12,860
8,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
14
2 / 2 / 0
7,824
522
8,015
6,263
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
6,928
462
3,629
13,711
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
11
5.5
L
Awilix
 
Awilix
1
3
1
0.5
W
2
1
5
4.5
W
Yu Huang
Nidarok
Yu Huang
1
0
5
3.5
L
0
4
0
0
L
0
3
0
0
W
4
0
3
5.5
L
Zeus
2
2
0
1
L
0
4
3
0.38
W
Charybdis
你们慢慢送
Charybdis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
28,449
51,782
Taken
57,060
35,662
Mitigated
30,609
21,485
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,917
1,354
250
3,438
11,565
13,501
0
4,602
6,909
23,354
1,587
L
Awilix
 
Awilix
6,369
2,414
0
4,555
13,281
5,285
0
2,277
10,759
0
65,654
W
5,096
1,120
0
6,295
12,202
5,420
0
2,298
9,904
0
75,217
W
Yu Huang
Nidarok
Yu Huang
5,957
363
0
625
5,184
2,354
0
3,601
1,583
57,646
1,341
L
2,818
1,021
0
1,791
10,945
3,537
0
997
9,948
0
61,631
L
7,618
498
0
5,651
12,860
8,365
0
245
11,544
43,042
0
W
8,144
1,737
0
6,336
12,756
10,250
60
5,629
6,019
0
69,813
L
Zeus
8,015
1,116
0
1,254
6,263
2,776
0
3,361
2,852
66,097
852
L
3,629
446
0
3,115
13,711
10,646
0
6,091
7,184
16,780
0
W
Charybdis
你们慢慢送
Charybdis
12,661
7,986
0
4,541
10,075
4,137
539
1,864
8,149
0
85,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
35,851
545
Minions Killed
437
0
Camps Cleared
0
1,542,222
Distance Traveled
1,384,373
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,870
525
24
2
0
321,800
1
L
Awilix
7,414
494
108
7
0
334,102
0
W
Thor
8,249
550
119
8
0
350,117
0
W
Yu Huang
8,450
563
139
9
0
282,963
4
L
Anhur
6,858
457
99
7
0
243,892
0
L
Sobek
6,827
455
74
5
0
263,620
0
W
Osiris
9,277
618
122
8
0
315,570
2
L
Zeus
7,824
522
135
9
0
272,947
1
L
Geb
6,928
462
21
1
0
269,812
6
W
Charybdis
9,686
646
141
9
0
271,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role