Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaptAhhDread
Neith
Level 65
God Stats
34W - 15L
1,751 SR
Queue Stats
68W - 44L
1,550 Elo+
Party 3
Surtr
Surtr
Lycanthrope1080
Surtr
Level 84
God Stats
7W - 3L
1,725 SR
Queue Stats
64W - 39L
1,559 Elo+
Party 3
Atlas
Atlas
Zer0__1118
Atlas
Level 18
God Stats
5W - 4L
1,754 SR
Queue Stats
5W - 14L
946 Elo+
Party 1
Poseidon
Poseidon
ZingSteuch
Poseidon
Level 116
God Stats
2W - 2L
1,487 SR
Queue Stats
63W - 41L
1,614 Elo+
Solo
Team Averages
Level 74
1,643 SR
1,434 Elo+

VS

Team Averages
Level 76
1,551 SR
1,452 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
El_Uruguayo_09
Ra
Level 57
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 16L
1,379 Elo+
Party 2
Neith
Neith
capta1nbird
Neith
Level 84
God Stats
3W - 2L
1,410 SR
Queue Stats
183W - 167L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jakadu
Sylvanus
Level 121
God Stats
6W - 4L
1,538 SR
Queue Stats
120W - 166L
1,455 Elo+
Solo
Shiva
Shiva
mammutti61
Shiva
Level 49
God Stats
24W - 14L
1,543 SR
Queue Stats
143W - 136L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 2
5,538
554
3,106
6,943
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

5
0 / 3 / 0
3,923
392
3,898
4,824
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

4
0 / 1 / 0
3,800
380
0
2,258
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
8
0 / 3 / 0
4,481
448
3,146
8,335
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
ZingSteuch
Poseidon
12
2 / 3 / 1
6,528
653
3,064
5,523
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 2 / 3
6,191
619
1,508
8,784
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 0
6,998
700
2,989
4,329
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
3 / 0 / 4
6,296
630
6,755
6,604
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
jakadu
Sylvanus
10
2 / 0 / 4
6,460
646
3,013
10,319
5,582
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
11
2 / 1 / 1
6,913
691
3,498
6,400
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
2
1.5
W
Susano
 
Susano
0
2
3
0.75
L
0
3
0
0
W
5
1
0
5
L
0
1
0
0
L
Atlas
0
3
0
0
L
Poseidon
ZingSteuch
Poseidon
2
3
1
0.83
W
3
0
4
5
W
Sylvanus
jakadu
Sylvanus
2
0
4
4
W
Shiva
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
17,763
27,883
Taken
36,436
12,661
Mitigated
16,922
3,559
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,106
1,488
0
773
6,943
3,149
0
749
5,810
0
29,356
W
Susano
 
Susano
1,508
318
0
4,748
8,784
3,282
0
1,048
7,736
0
47,074
L
3,898
1,304
0
953
4,824
1,318
0
1,162
3,662
0
16,345
W
2,989
201
120
1,096
4,329
1,705
0
2,016
2,313
43,227
1,587
L
0
0
0
102
2,258
1,025
0
0
2,140
26
2,812
L
Atlas
3,146
1,356
118
523
8,335
5,362
0
1,782
6,553
17,079
0
L
Poseidon
ZingSteuch
Poseidon
3,064
875
0
1,090
5,523
1,807
0
1,809
3,411
49,925
0
W
6,755
3,128
0
3,115
6,604
2,533
570
1,813
4,791
0
41,732
W
Sylvanus
jakadu
Sylvanus
3,013
912
1,589
3,361
10,319
5,582
243
1,333
8,986
18,893
0
W
Shiva
3,498
639
0
1,920
6,400
3,820
108
0
6,400
0
46,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
32,858
186
Minions Killed
337
0
Camps Cleared
0
768,054
Distance Traveled
1,024,472
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,538
554
41
4
0
227,966
0
W
Susano
6,191
619
84
8
0
242,227
0
L
Neith
3,923
392
17
2
0
120,259
0
W
Ra
6,998
700
77
8
0
225,122
0
L
Surtr
3,800
380
7
1
0
62,700
0
L
Atlas
4,481
448
29
3
0
175,261
0
L
Poseidon
6,528
653
92
9
0
181,868
0
W
Neith
6,296
630
49
5
0
180,821
0
W
Sylvanus
6,460
646
43
4
0
194,067
4
W
Shiva
6,913
691
84
8
0
182,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role