Player Matchup

Ix Chel
Ix Chel
AJHTheLegend
Ix Chel
Level 168
God Stats
3W - 1L
1,531 SR
Queue Stats
112W - 95L
1,540 Elo+
Party 1
Horus
Horus
Bignutty8758
Horus
Level 107
God Stats
36W - 28L
1,571 SR
Queue Stats
302W - 281L
1,474 Elo+
Solo
Susano
Susano
Jflo95
Susano
Level 193
God Stats
1W - 0L
1,687 SR
Queue Stats
85W - 75L
1,543 Elo+
Party 1
Nut
Nut
ShinobiMarq
Nut
Level 148
God Stats
9W - 12L
1,721 SR
Queue Stats
66W - 68L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
ll-Ludwig-ll
Cthulhu
Level 157
God Stats
23W - 22L
1,494 SR
Queue Stats
186W - 179L
1,470 Elo+
Solo
Team Averages
Level 155
1,601 SR
1,507 Elo+

VS

Team Averages
Level 112
1,607 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
EnryakuJi
Odin
Level 59
God Stats
0W - 1L
1,619 SR
Queue Stats
76W - 79L
1,494 Elo+
Solo
Izanami
Izanami
Felixart
Izanami
Level 78
God Stats
2W - 1L
1,795 SR
Queue Stats
20W - 24L
1,447 Elo+
Solo
Chang'e
Chang'e
RedDeadTyler
Chang'e
Level 156
God Stats
0W - 1L
1,434 SR
Queue Stats
192W - 194L
1,509 Elo+
Party 2
Thor
Thor
Ult is down
Thor
Level 45
God Stats
4W - 5L
1,690 SR
Queue Stats
157W - 165L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AJHTheLegend
Ix Chel
8
1 / 1 / 1
4,237
706
3,003
4,232
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 0 / 0
4,445
741
2,727
5,127
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Susano
Jflo95
Susano
8
1 / 1 / 1
4,010
668
3,855
5,589
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 2
4,770
795
2,102
1,971
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
ll-Ludwig-ll
Cthulhu
7
2 / 1 / 4
4,571
762
2,787
4,462
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 1 / 2
4,081
680
4,084
3,562
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
6
0 / 2 / 3
3,919
653
1,867
6,095
3,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Felixart
Izanami
5
0 / 4 / 0
3,173
529
1,270
3,831
976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
RedDeadTyler
Chang'e
7
0 / 1 / 0
4,105
684
2,783
6,513
1,546
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,279
713
1,649
5,788
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
W
Ix Chel
AJHTheLegend
Ix Chel
1
1
1
1.5
W
1
0
0
1
L
Odin
0
2
3
0.75
L
Izanami
Felixart
Izanami
0
4
0
0
W
Susano
Jflo95
Susano
1
1
1
1.5
L
Chang'e
RedDeadTyler
Chang'e
0
1
0
0
W
2
0
2
3
L
2
0
0
2
W
Cthulhu
ll-Ludwig-ll
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
11,653
21,381
Taken
25,789
9,299
Mitigated
9,289
8,181
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,084
1,464
0
953
3,562
1,015
0
1,190
2,160
25,488
0
W
Ix Chel
AJHTheLegend
Ix Chel
3,003
204
269
1,789
4,232
1,466
0
2,146
2,086
24,515
860
W
2,727
1,385
0
1,932
5,127
2,842
0
2,951
2,176
0
22,804
L
Odin
1,867
486
0
2,151
6,095
3,573
0
1,423
4,394
0
9,085
L
Izanami
Felixart
Izanami
1,270
999
0
284
3,831
976
0
773
2,794
0
15,809
W
Susano
Jflo95
Susano
3,855
903
0
2,411
5,589
1,957
0
1,033
4,556
0
23,199
L
Chang'e
RedDeadTyler
Chang'e
2,783
555
0
3,475
6,513
1,546
0
0
6,252
23,935
0
W
2,102
1,392
0
725
1,971
612
818
186
1,785
0
27,491
L
1,649
599
0
980
5,788
2,179
0
1,195
4,400
0
25,971
W
Cthulhu
ll-Ludwig-ll
Cthulhu
2,787
90
135
920
4,462
2,422
0
551
3,911
17,822
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
19,557
211
Minions Killed
183
0
Camps Cleared
0
630,407
Distance Traveled
581,263
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,081
680
46
8
0
110,178
2
W
Ix Chel
4,237
706
55
9
0
118,690
2
W
Horus
4,445
741
30
5
0
129,227
0
L
Odin
3,919
653
12
2
0
137,580
0
L
Izanami
3,173
529
24
4
0
93,634
0
W
Susano
4,010
668
43
7
0
146,883
0
L
Chang'e
4,105
684
44
7
0
104,867
0
W
Nut
4,770
795
47
8
0
110,012
1
L
Thor
4,279
713
57
10
0
135,004
0
W
Cthulhu
4,571
762
36
6
0
125,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role