Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
D3KOSAAH
Freya
Level 144
God Stats
3W - 3L
1,469 SR
Queue Stats
147W - 138L
1,416 Elo+
Solo
Tyr
Tyr
danthedonke
Tyr
Level 143
God Stats
8W - 9L
1,439 SR
Queue Stats
96W - 93L
1,489 Elo+
Party 2
Zeus
Zeus
robertodiaz14
Zeus
Level 142
God Stats
2W - 0L
1,835 SR
Queue Stats
157W - 154L
1,454 Elo+
Party 2
Team Averages
Level 139
1,549 SR
1,472 Elo+

VS

Team Averages
Level 93
1,473 SR
1,397 Elo+
Bellona
Bellona
AngelDieci9
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 87L
1,524 Elo+
Party 1
Discordia
Discordia
Btaat
Discordia
Level 104
God Stats
8W - 10L
1,514 SR
Queue Stats
140W - 140L
1,502 Elo+
Party 3
Fenrir
Fenrir
KnoxFox
Fenrir
Level 38
God Stats
0W - 6L
1,288 SR
Queue Stats
10W - 18L
982 Elo+
Solo
Thor
Thor
YouAreBad6911
Thor
Level 108
God Stats
6W - 6L
1,607 SR
Queue Stats
217W - 202L
1,526 Elo+
Party 3
Izanami
Izanami
marcoss012508
Izanami
Level 90
God Stats
4W - 5L
1,454 SR
Queue Stats
63W - 74L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 2
6,153
615
3,931
7,061
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
 
Athena
9
1 / 0 / 2
5,821
582
1,234
5,115
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Freya
D3KOSAAH
Freya
9
1 / 2 / 2
5,372
537
5,020
5,678
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 0
6,803
680
4,272
8,400
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 2 / 1
6,405
641
1,833
5,069
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelDieci9
Bellona
9
1 / 1 / 2
5,161
516
3,959
7,631
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
Btaat
Discordia
10
1 / 3 / 0
5,436
544
2,168
5,432
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
KnoxFox
Fenrir
7
1 / 1 / 0
4,672
467
3,731
6,820
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
2 / 0 / 1
6,086
609
3,113
7,433
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
9
0 / 2 / 2
5,212
521
3,437
6,396
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Athena
 
Athena
1
0
2
2
L
Bellona
AngelDieci9
Bellona
1
1
2
2
L
Discordia
Btaat
Discordia
1
3
0
0.33
W
Freya
D3KOSAAH
Freya
1
2
2
1
L
Fenrir
KnoxFox
Fenrir
1
1
0
1
L
2
0
1
2.5
W
1
0
0
1
L
Izanami
0
2
2
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
16,408
31,323
Taken
33,712
15,800
Mitigated
13,371
10,466
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,931
472
0
3,570
7,061
3,080
0
625
6,350
47,401
0
W
Athena
 
Athena
1,234
196
0
1,051
5,115
3,551
0
0
5,115
19,090
1,534
L
Bellona
AngelDieci9
Bellona
3,959
1,413
0
3,029
7,631
3,785
0
2,602
4,845
0
24,207
L
Discordia
Btaat
Discordia
2,168
331
0
1,425
5,432
1,706
0
3,539
1,893
27,868
853
W
Freya
D3KOSAAH
Freya
5,020
1,342
0
1,345
5,678
1,996
0
0
5,640
25,695
0
L
Fenrir
KnoxFox
Fenrir
3,731
1,683
0
1,230
6,820
2,923
0
162
6,648
0
14,963
L
3,113
465
0
4,174
7,433
2,706
0
1,158
6,275
0
45,022
W
4,272
923
0
4,320
8,400
5,641
0
0
8,154
0
52,736
L
Izanami
3,437
2,103
0
1,497
6,396
2,251
0
3,913
2,129
0
33,849
W
1,833
537
0
180
5,069
1,532
0
1,475
3,414
50,176
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
26,567
339
Minions Killed
249
0
Camps Cleared
0
1,026,509
Distance Traveled
987,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,153
615
66
7
0
208,874
0
W
Athena
5,821
582
48
5
0
219,636
2
L
Bellona
5,161
516
39
4
0
221,245
1
L
Discordia
5,436
544
51
5
0
168,828
1
W
Freya
5,372
537
48
5
0
187,886
0
L
Fenrir
4,672
467
28
3
0
199,124
0
L
Thor
6,086
609
80
8
0
212,093
0
W
Tyr
6,803
680
87
9
0
228,407
2
L
Izanami
5,212
521
51
5
0
186,274
0
W
Zeus
6,405
641
90
9
0
181,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role