Player Matchup

Pele
Pele
BloodcodeRequiem
Pele
Level 159
God Stats
1W - 2L
1,730 SR
Queue Stats
116W - 117L
1,560 Elo+
Solo
Skadi
Skadi
IFatizy-
Skadi
Level 108
God Stats
4W - 2L
1,598 SR
Queue Stats
83W - 76L
1,583 Elo+
Solo
Loki
Loki
KidLemon1
Loki
Level 38
God Stats
4W - 5L
1,565 SR
Queue Stats
15W - 9L
1,879 Elo+
Solo
Xing Tian
Xing Tian
iQuickSilver
Xing Tian
Level 147
God Stats
7W - 9L
1,461 SR
Queue Stats
158W - 140L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
soyurr56
Kukulkan
Level 106
God Stats
0W - 1L
1,709 SR
Queue Stats
35W - 38L
1,509 Elo+
Party 1
Team Averages
Level 112
1,613 SR
1,613 Elo+

VS

Team Averages
Level 130
1,587 SR
1,554 Elo+
Izanami
Izanami
Maeltheark
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Mat_the_W_11
Zhong Kui
Level 124
God Stats
5W - 3L
1,536 SR
Queue Stats
67W - 63L
1,502 Elo+
Solo
Cerberus
Cerberus
Ragnilotl
Cerberus
Level 144
God Stats
3W - 2L
1,509 SR
Queue Stats
145W - 118L
1,615 Elo+
Solo
Horus
Horus
TriPls
Horus
Level 107
God Stats
1W - 0L
1,717 SR
Queue Stats
75W - 40L
1,637 Elo+
Solo
Awilix
Awilix
Trican
Awilix
Level 128
God Stats
13W - 5L
1,671 SR
Queue Stats
81W - 64L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,226
519
6,585
15,329
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Skadi
IFatizy-
Skadi
11
0 / 1 / 2
5,949
496
3,853
7,184
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Loki
12
3 / 2 / 1
6,335
528
4,008
10,578
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
iQuickSilver
Xing Tian
10
0 / 2 / 3
6,113
509
3,917
10,936
7,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
soyurr56
Kukulkan
11
1 / 2 / 1
6,083
507
3,273
4,949
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maeltheark
Izanami
13
1 / 1 / 0
7,550
629
4,514
4,840
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
Mat_the_W_11
Zhong Kui
14
3 / 1 / 2
7,886
657
8,865
6,730
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Ragnilotl
Cerberus
11
1 / 1 / 4
6,957
580
5,463
8,207
4,730
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
TriPls
Horus
13
2 / 1 / 2
7,651
638
9,002
13,519
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Awilix
Trican
Awilix
15
4 / 0 / 1
8,016
668
5,910
9,849
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
11
11
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Skadi
IFatizy-
Skadi
0
1
2
1
L
Loki
3
2
1
1.75
W
Izanami
Maeltheark
Izanami
1
1
0
1
W
Zhong Kui
Mat_the_W_11
Zhong Kui
3
1
2
4
W
Cerberus
Ragnilotl
Cerberus
1
1
4
3
W
Horus
TriPls
Horus
2
1
2
3
W
Awilix
Trican
Awilix
4
0
1
4.5
L
Xing Tian
iQuickSilver
Xing Tian
0
2
3
0.75
L
Kukulkan
soyurr56
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
33,754
48,976
Taken
43,145
20,687
Mitigated
27,623
13,294
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,585
1,405
0
7,130
15,329
6,318
0
221
14,387
0
48,684
L
Skadi
IFatizy-
Skadi
3,853
1,044
0
790
7,184
2,374
0
3,251
3,933
0
49,592
L
Loki
4,008
882
0
3,220
10,578
3,116
0
2,797
7,736
0
33,155
W
Izanami
Maeltheark
Izanami
4,514
2,667
0
1,753
4,840
1,844
853
1,819
3,021
0
67,667
W
Zhong Kui
Mat_the_W_11
Zhong Kui
8,865
2,463
0
2,178
6,730
5,078
742
1,528
5,202
59,914
12,057
W
Cerberus
Ragnilotl
Cerberus
5,463
415
1,395
2,285
8,207
4,730
32
2,418
5,744
23,021
1,422
W
Horus
TriPls
Horus
9,002
3,263
180
5,519
13,519
11,691
31
509
12,186
0
58,620
W
Awilix
Trican
Awilix
5,910
2,112
0
5,754
9,849
4,280
0
1,449
8,273
0
70,085
L
Xing Tian
iQuickSilver
Xing Tian
3,917
507
0
1,654
10,936
7,543
0
4,616
6,273
27,293
0
L
Kukulkan
soyurr56
Kukulkan
3,273
278
0
500
4,949
1,336
0
2,620
2,329
44,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
38,060
348
Minions Killed
457
0
Camps Cleared
0
1,249,827
Distance Traveled
1,222,022
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,226
519
77
6
0
228,649
1
L
Skadi
5,949
496
83
7
0
253,231
0
L
Loki
6,335
528
59
5
0
290,343
2
W
Izanami
7,550
629
133
11
0
234,060
1
W
Zhong Kui
7,886
657
119
10
0
220,532
0
W
Cerberus
6,957
580
22
2
0
231,930
1
W
Horus
7,651
638
82
7
0
214,808
1
W
Awilix
8,016
668
101
8
0
320,692
0
L
Xing Tian
6,113
509
39
3
0
260,698
4
L
Kukulkan
6,083
507
90
8
0
216,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role