Player Matchup

Terra
Terra
ArmorEvoIution
Terra
Level 168
God Stats
1W - 2L
1,490 SR
Queue Stats
134W - 121L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Failedit
Erlang Shen
Level 157
God Stats
0W - 8L
990 SR
Queue Stats
340W - 334L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
GokuwithanAfro
Baba Yaga
Level 188
God Stats
1W - 3L
1,310 SR
Queue Stats
100W - 116L
1,478 Elo+
Solo
Da Ji
Da Ji
cameroncoleyy
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 291L
1,586 Elo+
Solo
Ganesha
Ganesha
repoman133
Ganesha
Level 155
God Stats
0W - 4L
1,153 SR
Queue Stats
137W - 137L
1,585 Elo+
Solo
Team Averages
Level 165
1,289 SR
1,532 Elo+

VS

Team Averages
Level 151
1,502 SR
1,533 Elo+
Poseidon
Poseidon
CRHCA
Poseidon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,587 Elo+
Solo
Cernunnos
Cernunnos
Sasori298
Cernunnos
Level 147
God Stats
4W - 3L
1,704 SR
Queue Stats
199W - 216L
1,479 Elo+
Solo
Ares
Ares
SisTerBooMBooM7
Ares
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 117L
1,544 Elo+
Party 1
Terra
Terra
chaygun
Terra
Level 159
God Stats
2W - 0L
1,661 SR
Queue Stats
236W - 215L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
somegooddude
Ne Zha
Level 147
God Stats
2W - 4L
1,143 SR
Queue Stats
161W - 150L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,708
792
6,527
14,048
15,006
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
Failedit
Erlang Shen
14
3 / 5 / 5
7,966
724
10,628
15,880
19,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baba Yaga
GokuwithanAfro
Baba Yaga
15
1 / 3 / 7
7,855
714
13,926
8,808
4,948
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 6 / 5
8,572
779
10,654
12,709
7,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
repoman133
Ganesha
13
0 / 4 / 7
7,767
706
8,609
13,344
18,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CRHCA
Poseidon
17
8 / 3 / 10
10,326
939
15,874
10,197
5,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Sasori298
Cernunnos
15
6 / 3 / 10
9,419
856
10,169
11,104
6,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 16
9,069
824
9,893
14,370
16,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Terra
chaygun
Terra
16
3 / 1 / 20
10,021
911
11,254
14,638
19,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ne Zha
14
3 / 2 / 14
8,733
794
11,756
10,070
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
11
Kills
23
23
Deaths
11
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Poseidon
CRHCA
Poseidon
8
3
10
4.33
L
Erlang Shen
Failedit
Erlang Shen
3
5
5
1.1
L
Baba Yaga
GokuwithanAfro
Baba Yaga
1
3
7
1.5
W
Cernunnos
Sasori298
Cernunnos
6
3
10
3.67
W
3
2
16
5.5
L
5
6
5
1.25
W
Terra
chaygun
Terra
3
1
20
13
L
Ganesha
repoman133
Ganesha
0
4
7
0.88
W
Ne Zha
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
58,946
64,789
Taken
60,379
65,567
Mitigated
54,833
17,890
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
270
4,033
2,399
14,048
15,006
0
7,086
6,962
13,155
0
W
Poseidon
CRHCA
Poseidon
15,874
3,316
0
2,002
10,197
5,641
388
4,621
5,343
36,896
0
L
Erlang Shen
Failedit
Erlang Shen
10,628
5,930
453
4,475
15,880
19,301
0
9,149
6,731
0
14,286
L
Baba Yaga
GokuwithanAfro
Baba Yaga
13,926
1,074
0
2,874
8,808
4,948
0
5,065
3,743
31,896
0
W
Cernunnos
Sasori298
Cernunnos
10,169
3,796
731
1,598
11,104
6,904
1,762
6,944
3,981
0
19,781
W
9,893
1,335
1,804
2,756
14,370
16,880
979
6,213
7,901
12,225
0
L
10,654
1,915
325
1,952
12,709
7,890
0
6,628
6,081
0
17,563
W
Terra
chaygun
Terra
11,254
701
8,566
5,834
14,638
19,165
551
6,433
8,109
17,490
5,071
L
Ganesha
repoman133
Ganesha
8,609
391
0
1,379
13,344
18,422
0
6,546
6,798
18,964
0
W
Ne Zha
11,756
3,009
958
958
10,070
6,243
180
4,851
5,009
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
47,568
102
Minions Killed
128
0
Camps Cleared
0
946,303
Distance Traveled
1,011,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,708
792
31
3
0
184,471
0
W
Poseidon
10,326
939
52
5
0
206,455
0
L
Erlang Shen
7,966
724
15
1
0
189,698
0
L
Baba Yaga
7,855
714
40
4
0
206,693
0
W
Cernunnos
9,419
856
28
3
0
186,064
0
W
Ares
9,069
824
4
0
0
197,056
0
L
Da Ji
8,572
779
16
1
0
182,321
0
W
Terra
10,021
911
34
3
0
207,941
0
L
Ganesha
7,767
706
0
0
0
183,120
0
W
Ne Zha
8,733
794
10
1
0
213,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role