Player Matchup

Arachne
Arachne
Aniki Buddha
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,399 Elo+
Party 1
Bacchus
Bacchus
Fearnshadow
Bacchus
Level 158
God Stats
1W - 1L
1,761 SR
Queue Stats
56W - 56L
1,469 Elo+
Party 1
Neith
Neith
KairiSundancer
Neith
Level 66
God Stats
1W - 3L
1,190 SR
Queue Stats
17W - 21L
1,175 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Silky_Mellons
Morgan Le Fay
Level 153
God Stats
5W - 12L
1,376 SR
Queue Stats
201W - 198L
1,469 Elo+
Solo
Osiris
Osiris
lm_show
Osiris
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
145W - 144L
1,450 Elo+
Solo
Team Averages
Level 121
1,465 SR
1,392 Elo+

VS

Team Averages
Level 85
1,454 SR
1,449 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
An0nymusBleh
Gilgamesh
Level 39
God Stats
8W - 5L
1,512 SR
Queue Stats
80W - 99L
1,397 Elo+
Party 2
Nut
Nut
It does Burn
Nut
Level 81
God Stats
7W - 9L
1,455 SR
Queue Stats
50W - 61L
1,411 Elo+
Party 2
Mulan
Mulan
KrogiePlays
Mulan
Level 77
God Stats
9W - 3L
1,532 SR
Queue Stats
32W - 23L
1,572 Elo+
Solo
Agni
Agni
afroferyl
Agni
Level 119
God Stats
1W - 0L
1,272 SR
Queue Stats
51W - 60L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aniki Buddha
Arachne
11
2 / 6 / 0
6,708
447
2,340
12,822
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Fearnshadow
Bacchus
10
0 / 4 / 4
6,511
434
5,227
14,219
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
6,804
454
4,693
9,984
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Silky_Mellons
Morgan Le Fay
15
4 / 4 / 2
8,649
577
8,110
11,137
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
lm_show
Osiris
14
1 / 3 / 1
8,337
556
7,648
17,572
13,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 5 / 4
8,842
589
5,007
10,621
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
An0nymusBleh
Gilgamesh
17
11 / 0 / 2
9,918
661
14,530
12,352
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 2
8,039
536
9,027
9,056
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
5 / 1 / 7
8,306
554
10,896
11,426
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Agni
13
0 / 0 / 2
8,532
569
4,948
8,515
4,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
21
21
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
5
4
0.6
W
Gilgamesh
An0nymusBleh
Gilgamesh
11
0
2
12
L
Arachne
Aniki Buddha
Arachne
2
6
0
0.33
L
Bacchus
Fearnshadow
Bacchus
0
4
4
0.5
W
4
2
2
2.5
L
1
4
1
0.38
W
5
1
7
8.5
L
Morgan Le Fay
Silky_Mellons
Morgan Le Fay
4
4
2
1.25
W
Agni
0
0
2
1
L
Osiris
lm_show
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
44,408
65,734
Taken
51,970
42,428
Mitigated
27,985
14,677
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,007
503
0
3,394
10,621
3,786
0
4,967
5,132
62,628
1,384
W
Gilgamesh
An0nymusBleh
Gilgamesh
14,530
6,324
0
6,242
12,352
6,271
0
4,031
8,073
0
82,819
L
Arachne
Aniki Buddha
Arachne
2,340
1,044
0
1,963
12,822
5,701
0
1,714
11,108
0
33,498
L
Bacchus
Fearnshadow
Bacchus
5,227
545
0
2,466
14,219
14,165
0
1,668
12,551
23,199
0
W
9,027
5,943
0
2,893
9,056
4,176
1,351
1,903
7,153
0
53,677
L
4,693
856
0
2,038
9,984
3,791
0
0
9,984
0
41,944
W
10,896
1,528
0
1,035
11,426
9,720
0
2,552
8,844
0
48,857
L
Morgan Le Fay
Silky_Mellons
Morgan Le Fay
8,110
1,442
0
1,584
11,137
5,701
0
3,222
7,915
73,379
0
W
Agni
4,948
835
0
3,300
8,515
4,032
240
682
7,833
60,179
0
L
Osiris
lm_show
Osiris
7,648
2,386
0
6,626
17,572
13,070
93
3,271
14,301
0
69,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
43,637
402
Minions Killed
470
0
Camps Cleared
0
1,464,185
Distance Traveled
1,484,719
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,842
589
112
7
0
286,079
0
W
Gilgamesh
9,918
661
123
8
0
357,005
0
L
Arachne
6,708
447
53
4
0
318,889
0
L
Bacchus
6,511
434
32
2
0
296,716
5
W
Nut
8,039
536
91
6
0
260,677
3
L
Neith
6,804
454
73
5
0
272,946
2
W
Mulan
8,306
554
56
4
0
325,204
8
L
Morgan Le Fay
8,649
577
132
9
0
267,856
3
W
Agni
8,532
569
88
6
0
255,754
12
L
Osiris
8,337
556
112
7
0
307,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role