Player Matchup

Apollo
Apollo
Platinum I
AlphaKenny0ne
Apollo
Platinum I
Level 179
God Stats
118W - 97L
1,633 SR
Queue Stats
376W - 357L
2,132 MMR
Solo
Scylla
Scylla
Masters
Astrobiologist
Scylla
Masters
Level 51
God Stats
9W - 13L
1,633 SR
Queue Stats
170W - 155L
2,538 MMR
Solo
Nemesis
Nemesis
Masters
Siretir
Nemesis
Masters
Level 177
God Stats
1W - 4L
1,252 SR
Queue Stats
227W - 203L
2,518 MMR
Solo
Surtr
Surtr
Diamond III
SurtrBear
Surtr
Diamond III
Level 86
God Stats
83W - 45L
1,743 SR
Queue Stats
136W - 110L
2,301 MMR
Solo
Sobek
Sobek
Diamond V
epîk
Sobek
Diamond V
Level 228
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 136L
2,188 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,552 SR
2,336 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,796 SR
2,209 MMR
Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond II
Dukî
Ix Chel
Diamond II
Level 158
God Stats
13W - 12L
1,967 SR
Queue Stats
159W - 148L
2,357 MMR
Solo
Bellona
Bellona
Diamond II
IKingLionI
Bellona
Diamond II
Level 217
God Stats
4W - 1L
1,846 SR
Queue Stats
186W - 158L
2,386 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
L3aybi1
Kuzenbo
Diamond V
Level 125
God Stats
33W - 32L
1,627 SR
Queue Stats
524W - 516L
2,062 MMR
Solo
Anubis
Anubis
Masters
Luaal
Anubis
Masters
Level 170
God Stats
5W - 4L
2,042 SR
Queue Stats
78W - 55L
2,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,637
662
2,168
3,303
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
4,865
695
1,050
2,227
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Siretir
Nemesis
7
0 / 0 / 1
3,982
569
2,142
5,391
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
SurtrBear
Surtr
8
0 / 2 / 0
4,750
679
4,957
7,449
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
epîk
Sobek
8
0 / 0 / 1
4,467
638
1,889
5,567
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniThothArachne

VS

Bans
OsirisSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 1
3,721
532
1,312
2,635
842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Dukî
Ix Chel
10
0 / 1 / 0
4,739
677
1,581
2,771
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
IKingLionI
Bellona
9
1 / 0 / 1
5,135
734
4,671
8,700
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
L3aybi1
Kuzenbo
6
0 / 0 / 1
4,015
574
2,154
4,624
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Luaal
Anubis
9
3 / 0 / 0
4,821
689
3,614
3,188
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
W
1
1
0
1
W
1
1
0
1
L
Ix Chel
Dukî
Ix Chel
0
1
0
0
L
Bellona
IKingLionI
Bellona
1
0
1
1.5
L
Kuzenbo
L3aybi1
Kuzenbo
0
0
1
0.5
L
Anubis
Luaal
Anubis
3
0
0
3
W
Nemesis
Siretir
Nemesis
0
0
1
0.5
W
Surtr
SurtrBear
Surtr
0
2
0
0
W
Sobek
epîk
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
13,332
23,937
Taken
21,918
9,570
Mitigated
11,888
10,111
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,312
478
0
1,178
2,635
842
0
1,128
1,507
0
19,929
W
2,168
967
0
1,321
3,303
1,110
0
1,381
1,922
0
39,000
W
1,050
35
0
538
2,227
595
0
1,509
718
36,086
0
L
Ix Chel
Dukî
Ix Chel
1,581
232
93
485
2,771
959
0
660
2,111
35,457
1,791
L
Bellona
IKingLionI
Bellona
4,671
1,323
0
4,227
8,700
5,715
0
354
7,736
0
37,560
L
Kuzenbo
L3aybi1
Kuzenbo
2,154
1,213
0
1,361
4,624
2,916
0
734
3,890
8,918
0
L
Anubis
Luaal
Anubis
3,614
244
0
2,040
3,188
1,456
0
390
2,798
30,502
0
W
Nemesis
Siretir
Nemesis
2,142
1,134
0
2,460
5,391
1,261
0
2,356
2,993
0
21,506
W
Surtr
SurtrBear
Surtr
4,957
1,852
0
3,051
7,449
3,674
0
227
6,570
879
33,669
W
Sobek
epîk
Sobek
1,889
58
0
2,741
5,567
2,930
0
1,752
3,815
14,474
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
22,431
259
Minions Killed
247
0
Camps Cleared
0
858,471
Distance Traveled
773,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,721
532
40
6
0
100,731
0
W
Apollo
4,637
662
70
10
0
155,541
2
W
Scylla
4,865
695
82
12
0
158,164
0
L
Ix Chel
4,739
677
71
10
0
167,350
0
L
Bellona
5,135
734
79
11
0
167,962
2
L
Kuzenbo
4,015
574
12
2
0
163,585
3
L
Anubis
4,821
689
45
6
0
174,085
0
W
Nemesis
3,982
569
40
6
0
187,933
0
W
Surtr
4,750
679
53
8
0
175,389
0
W
Sobek
4,467
638
14
2
0
181,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role