Player Matchup

Pele
Pele
Gold I
DaFiT01
Pele
Gold I
Level 158
God Stats
14W - 16L
1,551 SR
Queue Stats
265W - 266L
1,785 MMR
Solo
Xbalanque
Xbalanque
Platinum V
HamudiPitt
Xbalanque
Platinum V
Level 156
God Stats
7W - 4L
1,772 SR
Queue Stats
28W - 22L
1,743 MMR
Party 1
Sylvanus
Sylvanus
Gold II
donerinbrot
Sylvanus
Gold II
Level 144
God Stats
30W - 24L
1,602 SR
Queue Stats
33W - 29L
1,637 MMR
Party 1
King Arthur
King Arthur
Platinum IV
legenderdragon
King Arthur
Platinum IV
Level 127
God Stats
4W - 3L
1,666 SR
Queue Stats
172W - 163L
1,741 MMR
Solo
Merlin
Merlin
Platinum V
ºººººººººººººº
Merlin
Platinum V
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,777 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,618 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,670 SR
1,684 MMR
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Cléau
Baron Samedi
Platinum III
Level 159
God Stats
2W - 0L
1,795 SR
Queue Stats
106W - 101L
1,710 MMR
Solo
Athena
Athena
Platinum V
Denick385i
Athena
Platinum V
Level 147
God Stats
6W - 4L
1,749 SR
Queue Stats
32W - 28L
1,790 MMR
Solo
Nut
Nut
Gold II
Strigoi hunter1
Nut
Gold II
Level 149
God Stats
12W - 8L
1,585 SR
Queue Stats
73W - 77L
1,674 MMR
Solo
Agni
Agni
Platinum V
bertil123
Agni
Platinum V
Level 126
God Stats
3W - 1L
1,720 SR
Queue Stats
58W - 43L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DaFiT01
Pele
13
2 / 3 / 1
6,939
496
4,555
12,355
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
HamudiPitt
Xbalanque
12
1 / 2 / 2
6,930
495
11,383
12,046
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
donerinbrot
Sylvanus
10
0 / 4 / 0
6,199
443
5,386
13,842
10,420
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
legenderdragon
King Arthur
12
0 / 4 / 0
6,839
489
5,925
14,938
12,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 1 / 0
7,416
530
2,537
6,344
2,335
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnhurOsirisErlang ShenApollo

VS

Bans
BellonaAo KuangMaman BrigitteLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 0 / 5
8,374
598
7,849
10,815
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Cléau
Baron Samedi
14
1 / 0 / 3
8,521
609
6,973
9,122
7,891
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Denick385i
Athena
11
0 / 0 / 7
7,159
511
4,633
13,763
12,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 1
8,402
600
9,590
12,357
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
5 / 0 / 1
9,212
658
7,131
5,269
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
5
8.5
W
Baron Samedi
Cléau
Baron Samedi
1
0
3
2.5
L
Pele
DaFiT01
Pele
2
3
1
0.83
W
Athena
Denick385i
Athena
0
0
7
3.5
L
Xbalanque
HamudiPitt
Xbalanque
1
2
2
1
W
2
3
1
0.83
W
Agni
5
0
1
5.5
L
Sylvanus
donerinbrot
Sylvanus
0
4
0
0
L
King Arthur
legenderdragon
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
36,176
59,525
Taken
51,326
34,599
Mitigated
32,398
15,924
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,849
3,065
0
5,704
10,815
4,322
0
1,062
9,753
0
65,828
W
Baron Samedi
Cléau
Baron Samedi
6,973
402
104
4,672
9,122
7,891
0
468
8,654
56,313
2,563
L
Pele
DaFiT01
Pele
4,555
846
0
4,919
12,355
4,484
0
3,252
9,103
0
53,528
W
Athena
Denick385i
Athena
4,633
1,702
0
3,136
13,763
12,495
0
2,233
11,530
18,892
0
L
Xbalanque
HamudiPitt
Xbalanque
11,383
5,759
0
3,876
12,046
4,782
0
2,269
9,777
0
56,070
W
9,590
6,555
0
4,494
12,357
5,883
778
1,002
11,355
0
74,847
W
Agni
7,131
854
0
1,467
5,269
1,807
440
2,634
2,635
69,112
1,276
L
Sylvanus
donerinbrot
Sylvanus
5,386
885
1,686
2,158
13,842
10,420
0
3,647
10,195
22,912
3,145
L
King Arthur
legenderdragon
King Arthur
5,925
934
0
1,195
14,938
12,578
0
6,968
7,970
0
50,934
L
2,537
26
0
2,090
6,344
2,335
0
2,490
3,854
73,153
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
41,668
406
Minions Killed
502
0
Camps Cleared
0
1,348,890
Distance Traveled
1,440,862
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,374
598
93
7
0
319,028
1
W
Baron Samedi
8,521
609
123
9
0
264,088
2
L
Pele
6,939
496
87
6
0
301,429
0
W
Athena
7,159
511
16
1
0
326,920
8
L
Xbalanque
6,930
495
67
5
0
261,342
2
W
Nut
8,402
600
136
10
0
239,751
0
W
Agni
9,212
658
134
10
0
291,075
2
L
Sylvanus
6,199
443
40
3
0
246,115
6
L
King Arthur
6,839
489
75
5
0
256,429
6
L
Merlin
7,416
530
137
10
0
283,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role