Player Matchup

Chernobog
Chernobog
Grim Nosferatu
Chernobog
Level 157
God Stats
2W - 1L
1,523 SR
Queue Stats
77W - 67L
1,598 Elo+
Party 1
Achilles
Achilles
HighestNut
Achilles
Level 143
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 1
Maui
Maui
OlDaveyBoy
Maui
Level 147
God Stats
3W - 0L
1,638 SR
Queue Stats
119W - 67L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
moist nick cage
Sylvanus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 41L
1,628 Elo+
Party 1
Baba Yaga
Baba Yaga
papacondor
Baba Yaga
Level 128
God Stats
3W - 0L
1,843 SR
Queue Stats
70W - 46L
1,654 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,631 Elo+

VS

Team Averages
Level 156
1,513 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AvatarBuddha
Ix Chel
Level 153
God Stats
1W - 2L
1,267 SR
Queue Stats
57W - 56L
1,533 Elo+
Solo
Thanatos
Thanatos
KeepEmGuessn
Thanatos
Level 149
God Stats
1W - 2L
1,798 SR
Queue Stats
273W - 274L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Grim Nosferatu
Chernobog
15
5 / 1 / 11
8,751
875
6,889
7,488
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
HighestNut
Achilles
14
1 / 1 / 13
7,697
770
6,020
10,608
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 14
7,196
720
5,154
10,899
13,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
13
5 / 1 / 10
8,753
875
6,554
9,251
8,307
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
papacondor
Baba Yaga
16
6 / 0 / 11
9,459
946
9,382
6,630
3,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 2 / 1
8,495
850
11,429
5,677
3,010
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
1 / 3 / 0
7,595
760
7,003
7,277
2,966
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
 
Ganesha
13
0 / 3 / 3
7,437
744
1,463
9,072
8,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
AvatarBuddha
Ix Chel
10
0 / 4 / 2
6,344
634
5,210
6,604
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thanatos
KeepEmGuessn
Thanatos
12
0 / 5 / 3
6,647
665
8,746
8,720
3,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
17
Kills
4
4
Deaths
17
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
1
1.75
L
Neith
 
Neith
1
3
0
0.33
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Ix Chel
AvatarBuddha
Ix Chel
0
4
2
0.25
W
Chernobog
Grim Nosferatu
Chernobog
5
1
11
10.5
W
Achilles
HighestNut
Achilles
1
1
13
7.5
L
Thanatos
KeepEmGuessn
Thanatos
0
5
3
0.3
W
0
1
14
7
W
Sylvanus
5
1
10
10
W
Baba Yaga
papacondor
Baba Yaga
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
33,851
44,876
Taken
37,350
42,582
Mitigated
21,089
24,900
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,429
609
470
1,211
5,677
3,010
0
2,307
3,189
34,407
0
L
Neith
 
Neith
7,003
2,031
144
1,305
7,277
2,966
0
3,531
3,576
0
16,001
L
Ganesha
 
Ganesha
1,463
271
99
1,837
9,072
8,261
0
4,912
3,989
6,928
21
L
Ix Chel
AvatarBuddha
Ix Chel
5,210
778
1,312
883
6,604
3,226
0
4,597
1,958
7,390
0
W
Chernobog
Grim Nosferatu
Chernobog
6,889
3,710
910
2,556
7,488
4,247
1,284
5,377
2,081
0
21,691
W
Achilles
HighestNut
Achilles
6,020
1,413
1,127
2,393
10,608
12,711
117
3,320
7,120
0
11,432
L
Thanatos
KeepEmGuessn
Thanatos
8,746
1,272
62
2,960
8,720
3,626
0
4,842
3,618
0
11,643
W
5,154
969
3,821
2,449
10,899
13,732
417
3,149
7,562
7,617
1,896
W
Sylvanus
6,554
1,444
5,646
2,896
9,251
8,307
445
3,407
5,690
12,513
1,069
W
Baba Yaga
papacondor
Baba Yaga
9,382
851
990
2,112
6,630
3,585
1,030
2,196
4,342
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
36,518
108
Minions Killed
111
0
Camps Cleared
0
997,680
Distance Traveled
839,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,495
850
64
6
0
151,984
0
L
Neith
7,595
760
23
2
0
197,359
0
L
Ganesha
7,437
744
2
0
0
118,839
0
L
Ix Chel
6,344
634
5
1
0
168,168
0
W
Chernobog
8,751
875
41
4
0
181,148
0
W
Achilles
7,697
770
8
1
0
228,113
0
L
Thanatos
6,647
665
17
2
0
203,330
0
W
Maui
7,196
720
8
1
0
196,766
0
W
Sylvanus
8,753
875
13
1
0
163,514
0
W
Baba Yaga
9,459
946
38
4
0
228,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role