Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SimSuisso
Sun Wukong
Level 88
God Stats
0W - 3L
1,493 SR
Queue Stats
153W - 154L
1,581 Elo+
Party 2
Hel
Hel
TPS Whiter
Hel
Level 84
God Stats
0W - 3L
1,245 SR
Queue Stats
84W - 83L
1,593 Elo+
Party 2
Thanatos
Thanatos
tippman59
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 88
1,447 SR
1,535 Elo+

VS

Team Averages
Level 176
1,593 SR
1,561 Elo+
Jormungandr
Jormungandr
Dard0gill0
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,604 Elo+
Party 1
Agni
Agni
SavageDora
Agni
Level 157
God Stats
1W - 0L
1,293 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 1
Athena
Athena
Xl Patty Xl
Athena
Level 191
God Stats
15W - 20L
1,525 SR
Queue Stats
75W - 64L
1,510 Elo+
Solo
Ymir
Ymir
snoopy2124
Ymir
Level 173
God Stats
11W - 0L
1,997 SR
Queue Stats
40W - 29L
1,545 Elo+
Solo
Izanami
Izanami
皮太厚丶
Izanami
Level 200
God Stats
8W - 3L
1,648 SR
Queue Stats
145W - 139L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 0
2,925
585
1,558
3,757
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
4
0 / 1 / 0
2,904
581
98
2,421
621
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
SimSuisso
Sun Wukong
6
0 / 1 / 0
3,381
676
437
3,438
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
3,210
642
780
2,938
983
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
tippman59
Thanatos
2
0 / 2 / 0
2,537
507
212
1,889
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dard0gill0
Jormungandr
7
1 / 0 / 0
3,847
769
1,425
2,532
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 0 / 0
4,255
851
2,428
861
214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
6
0 / 0 / 1
3,693
739
871
3,491
2,093
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 3
3,503
701
1,278
2,857
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
皮太厚丶
Izanami
6
1 / 0 / 0
3,548
710
1,777
1,790
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
L
Janus
 
Janus
0
1
0
0
W
Jormungandr
Dard0gill0
Jormungandr
1
0
0
1
W
3
0
0
3
L
Sun Wukong
SimSuisso
Sun Wukong
0
1
0
0
L
0
0
0
0
W
Athena
0
0
1
0.5
W
0
0
3
1.5
L
Thanatos
tippman59
Thanatos
0
2
0
0
W
Izanami
皮太厚丶
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,085
Damage
7,779
14,443
Taken
11,531
5,202
Mitigated
5,171
5,921
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,558
392
0
1,453
3,757
1,020
0
444
3,313
0
19,719
L
Janus
 
Janus
98
0
0
700
2,421
621
0
1,771
494
9,467
0
W
Jormungandr
Dard0gill0
Jormungandr
1,425
560
0
1,000
2,532
1,069
0
0
2,532
18,029
1,678
W
2,428
359
0
298
861
214
0
0
861
22,423
491
L
Sun Wukong
SimSuisso
Sun Wukong
437
137
0
1,137
3,438
1,992
0
1,736
1,702
0
18,019
L
780
145
905
1,438
2,938
983
0
427
2,511
11,437
0
W
Athena
871
357
581
1,635
3,491
2,093
0
480
3,011
12,663
0
W
1,278
445
0
1,873
2,857
1,224
0
98
2,759
15,261
0
L
Thanatos
tippman59
Thanatos
212
56
0
288
1,889
586
0
1,305
492
0
2,076
W
Izanami
皮太厚丶
Izanami
1,777
1,443
0
500
1,790
571
0
300
1,490
0
25,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,957
Gold Earned
18,846
107
Minions Killed
170
0
Camps Cleared
0
396,023
Distance Traveled
505,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,925
585
28
6
0
89,448
0
L
Janus
2,904
581
12
2
0
76,973
1
W
Jormungandr
3,847
769
46
9
0
99,239
0
W
Agni
4,255
851
38
8
0
99,404
0
L
Sun Wukong
3,381
676
38
8
0
89,392
0
L
Hel
3,210
642
23
5
0
86,996
0
W
Athena
3,693
739
18
4
0
118,820
2
W
Ymir
3,503
701
31
6
0
100,864
0
L
Thanatos
2,537
507
6
1
0
53,214
0
W
Izanami
3,548
710
37
7
0
87,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role