Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FireBeeFireBee
Baron Samedi
Level 117
God Stats
134W - 134L
1,599 SR
Queue Stats
423W - 425L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SweatySweatpants
Kumbhakarna
Level 146
God Stats
15W - 12L
1,571 SR
Queue Stats
432W - 414L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
bignannerz
Cliodhna
Level 8
God Stats
0W - 2L
1,731 SR
Queue Stats
6W - 5L
1,749 Elo+
Party 2
Rama
Rama
vLuminous
Rama
Level 149
God Stats
4W - 3L
1,676 SR
Queue Stats
69W - 75L
1,502 Elo+
Solo
Team Averages
Level 116
1,616 SR
1,577 Elo+

VS

Team Averages
Level 146
1,436 SR
1,569 Elo+
Ravana
Ravana
Ewоk
Ravana
Level 151
God Stats
3W - 1L
1,551 SR
Queue Stats
70W - 60L
1,601 Elo+
Solo
King Arthur
King Arthur
MisterBertt
King Arthur
Level 144
God Stats
1W - 2L
1,236 SR
Queue Stats
139W - 105L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
N0tAnEgirl
Baron Samedi
Level 123
God Stats
1W - 1L
1,188 SR
Queue Stats
244W - 168L
1,628 Elo+
Party 3
Sylvanus
Sylvanus
Tremor_In_Fear
Sylvanus
Level 155
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
VastLife
Neith
Level 155
God Stats
35W - 25L
1,640 SR
Queue Stats
276W - 255L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 3 / 1
7,865
715
8,070
13,471
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
FireBeeFireBee
Baron Samedi
15
2 / 3 / 3
8,386
762
9,016
9,847
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SweatySweatpants
Kumbhakarna
14
2 / 3 / 1
8,467
770
6,433
14,021
12,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
bignannerz
Cliodhna
15
0 / 1 / 1
8,118
738
4,373
7,974
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
15
0 / 1 / 2
8,224
748
4,863
7,526
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ewоk
Ravana
16
6 / 0 / 2
9,428
857
11,080
5,225
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MisterBertt
King Arthur
16
0 / 1 / 7
8,977
816
13,381
14,148
11,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
N0tAnEgirl
Baron Samedi
16
4 / 1 / 3
8,915
810
10,982
8,595
4,609
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
14
0 / 2 / 6
7,962
724
4,025
10,044
10,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
VastLife
Neith
16
1 / 1 / 4
8,827
802
5,506
5,406
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
11
11
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Ravana
Ewоk
Ravana
6
0
2
7
L
Baron Samedi
FireBeeFireBee
Baron Samedi
2
3
3
1.17
W
King Arthur
MisterBertt
King Arthur
0
1
7
3.5
W
Baron Samedi
N0tAnEgirl
Baron Samedi
4
1
3
5.5
L
Kumbhakarna
SweatySweatpants
Kumbhakarna
2
3
1
0.83
W
Sylvanus
0
2
6
1.5
W
Neith
VastLife
Neith
1
1
4
3
L
Cliodhna
bignannerz
Cliodhna
0
1
1
0.5
L
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
44,974
52,839
Taken
43,418
38,134
Mitigated
32,559
7,381
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,070
1,894
0
1,624
13,471
13,367
217
3,822
9,649
0
18,778
W
Ravana
Ewоk
Ravana
11,080
2,886
0
2,063
5,225
3,284
689
1,183
3,757
0
27,303
L
Baron Samedi
FireBeeFireBee
Baron Samedi
9,016
349
2,070
2,198
9,847
5,425
0
2,621
7,226
26,744
373
W
King Arthur
MisterBertt
King Arthur
13,381
2,507
0
1,198
14,148
11,801
180
4,788
8,578
0
40,183
W
Baron Samedi
N0tAnEgirl
Baron Samedi
10,982
1,011
2,086
4,259
8,595
4,609
513
3,032
5,148
30,017
500
L
Kumbhakarna
SweatySweatpants
Kumbhakarna
6,433
312
0
4
14,021
12,819
0
5,179
8,842
13,066
0
W
Sylvanus
4,025
725
1,513
2,734
10,044
10,459
255
2,377
6,974
9,413
1,155
W
Neith
VastLife
Neith
5,506
676
0
1,960
5,406
2,406
806
2,254
2,830
0
32,111
L
Cliodhna
bignannerz
Cliodhna
4,373
267
0
670
7,974
3,495
503
168
7,806
0
28,089
L
Rama
4,863
4,006
0
815
7,526
3,028
0
2,896
4,630
0
22,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
44,109
212
Minions Killed
223
0
Camps Cleared
0
1,052,625
Distance Traveled
1,086,216
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,865
715
33
3
0
234,049
0
W
Ravana
9,428
857
40
4
0
224,741
0
L
Baron Samedi
8,386
762
42
4
0
183,239
5
W
King Arthur
8,977
816
66
6
0
224,768
0
W
Baron Samedi
8,915
810
44
4
0
207,108
0
L
Kumbhakarna
8,467
770
25
2
0
208,132
0
W
Sylvanus
7,962
724
16
1
0
200,077
4
W
Neith
8,827
802
57
5
0
229,522
0
L
Cliodhna
8,118
738
52
5
0
217,053
0
L
Rama
8,224
748
60
5
0
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role