Player Matchup

Ares
Ares
Antiinstinct646
Ares
Level 106
God Stats
26W - 38L
1,497 SR
Queue Stats
188W - 195L
1,499 Elo+
Party 2
Skadi
Skadi
BadTechSupport
Skadi
Level 88
God Stats
2W - 4L
1,248 SR
Queue Stats
189W - 195L
1,500 Elo+
Party 2
Olorun
Olorun
IllIntended808
Olorun
Level 86
God Stats
2W - 6L
1,591 SR
Queue Stats
183W - 196L
1,498 Elo+
Party 2
Team Averages
Level 93
1,445 SR
1,499 Elo+

VS

Team Averages
Level 75
1,573 SR
1,504 Elo+
Ra
Ra
TheOneTrueOcean
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo
Arachne
Arachne
Vreigns925
Arachne
Level 73
God Stats
6W - 7L
1,436 SR
Queue Stats
43W - 46L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
notbobthebuilder
Cthulhu
Level 122
God Stats
2W - 2L
1,783 SR
Queue Stats
116W - 126L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,966
664
6,695
20,447
21,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 4 / 3
11,687
779
13,941
12,831
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 6
11,396
760
12,080
13,529
6,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
10,148
677
9,637
11,660
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Vreigns925
Arachne
16
6 / 4 / 4
10,761
717
9,201
17,435
11,585
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 5
10,460
697
15,011
16,304
23,149
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
10
10
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
5
4
3
1.63
W
4
2
6
3.5
L
0
3
10
1.67
L
Arachne
Vreigns925
Arachne
6
4
4
2
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
33,849
46,807
Taken
45,399
34,880
Mitigated
41,125
11,056
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,695
173
386
939
20,447
21,812
544
8,104
12,130
17,652
0
W
13,941
7,300
0
2,810
12,831
6,134
1,478
8,006
4,578
0
45,791
W
12,080
3,904
944
5,977
13,529
6,934
1,044
7,522
5,937
47,843
678
L
9,637
391
3,156
2,939
11,660
6,391
106
5,238
6,422
56,071
1,711
L
Arachne
Vreigns925
Arachne
9,201
6,044
369
5,021
17,435
11,585
877
8,505
8,915
0
22,996
L
15,011
654
216
1,018
16,304
23,149
516
5,746
10,558
42,661
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
31,369
180
Minions Killed
176
0
Camps Cleared
0
766,915
Distance Traveled
838,384
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,966
664
24
2
0
286,440
1
W
Skadi
11,687
779
58
4
0
222,423
0
W
Olorun
11,396
760
98
7
0
258,052
7
L
Ra
10,148
677
76
5
0
257,719
5
L
Arachne
10,761
717
37
2
0
289,222
0
L
Cthulhu
10,460
697
63
4
0
291,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role