Player Matchup

Maui
Maui
 
Maui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DixiNormus131
Bellona
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 83L
1,493 Elo+
Party 1
Ra
Ra
MrChrispyBoi
Ra
Level 102
God Stats
2W - 0L
1,759 SR
Queue Stats
76W - 75L
1,505 Elo+
Party 1
Neith
Neith
ReignOverGod
Neith
Level 57
God Stats
4W - 4L
1,541 SR
Queue Stats
16W - 30L
1,481 Elo+
Solo
Bastet
Bastet
a4eydemu
Bastet
Level 67
God Stats
2W - 2L
1,690 SR
Queue Stats
33W - 32L
1,462 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,488 Elo+

VS

Team Averages
Level 74
1,477 SR
1,524 Elo+
Poseidon
Poseidon
ITMX JDA
Poseidon
Level 49
God Stats
2W - 2L
1,576 SR
Queue Stats
161W - 152L
1,554 Elo+
Party 3
Ares
Ares
JustNater
Ares
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
68W - 57L
1,521 Elo+
Solo
King Arthur
King Arthur
NATURALSIKO
King Arthur
Level 71
God Stats
4W - 4L
1,628 SR
Queue Stats
158W - 160L
1,502 Elo+
Party 2
Ravana
Ravana
XxshadowwolfxX12
Ravana
Level 76
God Stats
1W - 2L
1,416 SR
Queue Stats
174W - 172L
1,499 Elo+
Party 2
Izanami
Izanami
rock5tar2004
Izanami
Level 86
God Stats
3W - 3L
1,485 SR
Queue Stats
140W - 118L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 3 / 16
8,731
514
6,835
15,170
13,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
17
12 / 0 / 5
11,180
658
17,720
16,903
18,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 7
10,343
608
15,680
10,279
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
4 / 5 / 6
8,583
505
9,756
11,960
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
a4eydemu
Bastet
16
8 / 1 / 14
9,644
567
13,333
15,686
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ITMX JDA
Poseidon
14
2 / 7 / 3
8,202
482
7,146
11,126
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
2 / 5 / 7
8,268
486
11,267
18,266
16,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
NATURALSIKO
King Arthur
12
0 / 7 / 2
7,071
416
10,939
22,088
12,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
0 / 8 / 1
7,195
423
7,288
16,190
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
rock5tar2004
Izanami
15
7 / 6 / 3
9,919
583
8,470
13,953
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
33
Kills
11
12
Deaths
33
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
3
16
2.67
W
Bellona
12
0
5
14.5
L
Poseidon
ITMX JDA
Poseidon
2
7
3
0.5
L
Ares
2
5
7
1.1
W
9
3
7
4.17
L
King Arthur
NATURALSIKO
King Arthur
0
7
2
0.14
W
4
5
6
1.4
L
0
8
1
0.06
W
Bastet
a4eydemu
Bastet
8
1
14
15
L
Izanami
rock5tar2004
Izanami
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,324
Damage
45,110
69,998
Taken
81,623
50,268
Mitigated
47,442
19,412
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,835
1,548
0
2,135
15,170
13,994
131
6,516
8,654
23,965
678
W
Bellona
17,720
6,259
0
6,685
16,903
18,095
346
1,248
15,655
0
78,251
L
Poseidon
ITMX JDA
Poseidon
7,146
803
0
1,214
11,126
4,028
0
4,618
6,191
55,772
1,239
L
Ares
11,267
1,762
0
2,065
18,266
16,821
0
6,599
11,238
26,090
2,699
W
15,680
1,540
1,553
3,154
10,279
5,631
621
4,425
5,854
83,741
0
L
King Arthur
NATURALSIKO
King Arthur
10,939
1,824
0
2,985
22,088
12,567
0
2,669
18,456
0
47,530
W
9,756
4,914
0
2,153
11,960
4,430
2,422
2,211
9,749
0
55,835
L
7,288
1,240
0
4,430
16,190
7,857
0
3,575
12,071
0
56,428
W
Bastet
a4eydemu
Bastet
13,333
4,805
0
3,732
15,686
8,118
316
3,781
11,905
0
63,808
L
Izanami
rock5tar2004
Izanami
8,470
5,331
0
1,739
13,953
6,169
1,144
3,359
10,415
0
61,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
40,655
433
Minions Killed
405
0
Camps Cleared
0
1,683,348
Distance Traveled
1,544,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,731
514
31
2
0
340,727
4
W
Bellona
11,180
658
118
7
0
338,229
1
L
Poseidon
8,202
482
110
6
0
284,446
2
L
Ares
8,268
486
34
2
0
308,312
3
W
Ra
10,343
608
137
8
0
322,643
0
L
King Arthur
7,071
416
57
3
0
302,010
0
W
Neith
8,583
505
82
5
0
302,645
0
L
Ravana
7,195
423
90
5
0
352,026
0
W
Bastet
9,644
567
65
4
0
379,104
0
L
Izanami
9,919
583
114
7
0
297,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role