Player Matchup

Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Fugzor
Bacchus
Level 143
God Stats
2W - 3L
1,649 SR
Queue Stats
24W - 31L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
ScreamsLiveOn
Ne Zha
Level 124
God Stats
9W - 4L
1,492 SR
Queue Stats
152W - 144L
1,650 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,569 Elo+

VS

Team Averages
Level 129
1,929 SR
1,971 Elo+
Mulan
Mulan
BroodSole
Mulan
Level 144
God Stats
12W - 0L
1,910 SR
Queue Stats
12W - 0L
1,973 Elo+
Party 1
Horus
Horus
StigBeppers
Horus
Level 117
God Stats
11W - 0L
1,944 SR
Queue Stats
11W - 0L
1,967 Elo+
Party 1
Baron Samedi
Baron Samedi
cmh09
Baron Samedi
Level 126
God Stats
11W - 0L
1,934 SR
Queue Stats
12W - 0L
1,973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 7 / 0
7,872
656
7,578
14,303
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Fugzor
Bacchus
11
0 / 5 / 2
6,947
579
6,570
17,024
20,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 2
7,157
596
4,748
14,952
12,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BroodSole
Mulan
15
7 / 0 / 10
10,149
846
15,684
16,460
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
4 / 2 / 11
9,189
766
7,762
17,027
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
cmh09
Baron Samedi
16
7 / 0 / 11
10,036
836
15,420
8,789
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
18
18
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
0
0.29
W
Mulan
BroodSole
Mulan
7
0
10
12
L
Bacchus
Fugzor
Bacchus
0
5
2
0.2
L
0
6
2
0.17
W
4
2
11
4.75
W
Baron Samedi
cmh09
Baron Samedi
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
38,866
46,279
Taken
42,276
37,818
Mitigated
40,957
5,385
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,578
1,695
0
1,520
14,303
5,322
0
4,093
9,384
0
35,624
W
Mulan
BroodSole
Mulan
15,684
2,527
0
6,199
16,460
16,404
505
2,953
13,507
0
50,298
L
Bacchus
Fugzor
Bacchus
6,570
527
0
1,708
17,024
20,394
0
6,069
10,043
19,481
0
L
4,748
529
0
2,157
14,952
12,102
0
4,779
9,287
0
19,105
W
7,762
2,229
2,242
4,724
17,027
18,308
452
2,275
14,752
0
18,598
W
Baron Samedi
cmh09
Baron Samedi
15,420
1,341
2,768
4,421
8,789
6,245
744
2,192
6,597
40,981
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
29,374
101
Minions Killed
131
0
Camps Cleared
0
560,055
Distance Traveled
678,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,872
656
58
5
0
183,660
0
W
Mulan
10,149
846
59
5
0
229,407
0
L
Bacchus
6,947
579
15
1
0
188,320
0
L
Ne Zha
7,157
596
28
2
0
188,075
0
W
Horus
9,189
766
13
1
0
231,437
0
W
Baron Samedi
10,036
836
59
5
0
217,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role