Player Matchup

Nemesis
Nemesis
DavDaxis
Nemesis
Level 76
God Stats
9W - 12L
1,452 SR
Queue Stats
309W - 308L
1,575 Elo+
Solo
Charon
Charon
Orangegreenday
Charon
Level 123
God Stats
4W - 4L
1,696 SR
Queue Stats
22W - 27L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
Level 95
God Stats
252W - 254L
1,560 SR
Queue Stats
252W - 256L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
Siedfried13
Zhong Kui
Level 108
God Stats
1W - 2L
1,306 SR
Queue Stats
38W - 46L
1,469 Elo+
Solo
Bellona
Bellona
Tealfalcon
Bellona
Level 107
God Stats
1W - 4L
1,542 SR
Queue Stats
170W - 115L
1,506 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,535 Elo+

VS

Team Averages
Level 99
1,530 SR
1,537 Elo+
Cthulhu
Cthulhu
Hikariou
Cthulhu
Level 100
God Stats
30W - 17L
1,639 SR
Queue Stats
301W - 366L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Itjustworks4289
Erlang Shen
Level 68
God Stats
3W - 1L
1,464 SR
Queue Stats
256W - 272L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NxtJae
Ah Muzen Cab
Level 106
God Stats
4W - 3L
1,529 SR
Queue Stats
336W - 403L
1,506 Elo+
Party 1
Charon
Charon
elhijodeWarchi92
Charon
Level 94
God Stats
9W - 7L
1,519 SR
Queue Stats
48W - 52L
1,460 Elo+
Solo
Anubis
Anubis
lKaizal
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DavDaxis
Nemesis
14
1 / 6 / 2
9,417
942
7,139
15,561
7,411
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
9,602
960
16,204
12,779
8,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
14
0 / 0 / 0
8,515
852
5,353
4,708
2,205
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Zhong Kui
Siedfried13
Zhong Kui
15
2 / 3 / 1
10,323
1,032
7,696
10,626
8,783
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bellona
Tealfalcon
Bellona
15
1 / 4 / 3
9,700
970
10,611
19,814
21,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Team 1 Tickets

180

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hikariou
Cthulhu
16
3 / 0 / 9
11,298
1,130
12,663
11,974
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Itjustworks4289
Erlang Shen
17
3 / 0 / 12
10,586
1,059
13,725
12,752
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
NxtJae
Ah Muzen Cab
16
5 / 1 / 8
10,753
1,075
8,761
6,541
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 0 / 13
10,001
1,000
11,354
9,798
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
lKaizal
Anubis
17
5 / 3 / 11
11,393
1,139
12,400
9,135
5,180
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
16
16
Deaths
4
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DavDaxis
Nemesis
1
6
2
0.33
W
Cthulhu
Hikariou
Cthulhu
3
0
9
7.5
W
Erlang Shen
Itjustworks4289
Erlang Shen
3
0
12
9
W
Ah Muzen Cab
NxtJae
Ah Muzen Cab
5
1
8
9
L
0
3
3
0.5
L
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
0
0
0
0
L
Zhong Kui
Siedfried13
Zhong Kui
2
3
1
0.83
L
Bellona
Tealfalcon
Bellona
1
4
3
0.63
W
0
0
13
6.5
W
Anubis
lKaizal
Anubis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
58,903
63,488
Taken
50,200
47,869
Mitigated
43,384
5,885
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DavDaxis
Nemesis
7,139
2,100
0
1,397
15,561
7,411
0
7,715
7,497
0
15,586
W
Cthulhu
Hikariou
Cthulhu
12,663
679
1,044
1,074
11,974
16,133
0
5,680
6,085
18,313
1,026
W
Erlang Shen
Itjustworks4289
Erlang Shen
13,725
6,223
0
2,628
12,752
13,580
0
4,803
7,494
0
21,523
W
Ah Muzen Cab
NxtJae
Ah Muzen Cab
8,761
3,700
0
0
6,541
3,147
0
2,935
3,555
0
31,313
L
16,204
1,741
0
0
12,779
8,023
0
7,227
5,357
31,162
1,022
L
Ah Muzen Cab
Phoenixtears22
Ah Muzen Cab
5,353
3,336
0
0
4,708
2,205
0
3,416
1,244
0
14,056
L
Zhong Kui
Siedfried13
Zhong Kui
7,696
915
0
3,310
10,626
8,783
0
6,371
4,090
41,632
0
L
Bellona
Tealfalcon
Bellona
10,611
2,373
0
1,178
19,814
21,447
0
11,188
8,112
0
20,385
W
11,354
441
134
1,004
9,798
5,344
0
5,446
4,169
37,717
0
W
Anubis
lKaizal
Anubis
12,400
529
0
2,646
9,135
5,180
0
4,014
4,863
37,086
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
54,031
210
Minions Killed
225
4
Camps Cleared
12
846,810
Distance Traveled
1,006,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,417
942
22
2
2
195,745
0
W
Cthulhu
11,298
1,130
25
3
0
207,021
0
W
Erlang Shen
10,586
1,059
15
2
3
205,763
0
W
Ah Muzen Cab
10,753
1,075
58
6
7
195,106
0
L
Charon
9,602
960
34
3
0
205,068
0
L
Ah Muzen Cab
8,515
852
19
2
0
80,796
0
L
Zhong Kui
10,323
1,032
102
10
2
160,446
0
L
Bellona
9,700
970
33
3
0
204,755
0
W
Charon
10,001
1,000
44
4
2
206,370
0
W
Anubis
11,393
1,139
83
8
0
192,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role