Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Unforsaken_King_
Janus
Level 156
God Stats
0W - 2L
1,177 SR
Queue Stats
155W - 149L
1,501 Elo+
Party 1
Bellona
Bellona
VenialGrunt7802
Bellona
Level 127
God Stats
1W - 4L
1,501 SR
Queue Stats
28W - 32L
1,522 Elo+
Party 3
Chaac
Chaac
Wolf_Chief_8
Chaac
Level 102
God Stats
1W - 2L
1,490 SR
Queue Stats
29W - 25L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brickyknome
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,492 Elo+
Party 3
Team Averages
Level 126
1,434 SR
1,500 Elo+

VS

Team Averages
Level 143
1,557 SR
1,490 Elo+
Hercules
Hercules
BallsIn2Deep
Hercules
Level 244
God Stats
3W - 6L
1,253 SR
Queue Stats
125W - 150L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Moldypop
Nu Wa
Level 164
God Stats
1W - 2L
1,331 SR
Queue Stats
167W - 159L
1,464 Elo+
Solo
Medusa
Medusa
PorkyThePawg
Medusa
Level 123
God Stats
7W - 4L
1,582 SR
Queue Stats
11W - 5L
1,588 Elo+
Party 2
Tiamat
Tiamat
Turkeymaser9000
Tiamat
Level 119
God Stats
1W - 0L
1,927 SR
Queue Stats
249W - 269L
1,412 Elo+
Solo
Jormungandr
Jormungandr
airkeeper2
Jormungandr
Level 66
God Stats
5W - 1L
1,690 SR
Queue Stats
11W - 5L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 4 / 1
5,837
449
4,764
8,740
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 0 / 0
7,620
586
3,734
5,075
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 1
7,740
595
4,181
9,784
9,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 1
5,996
461
2,667
9,159
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
brickyknome
Tsukuyomi
10
3 / 4 / 0
5,971
459
7,352
12,076
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BallsIn2Deep
Hercules
14
8 / 1 / 3
8,482
652
9,485
7,484
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Moldypop
Nu Wa
12
1 / 2 / 0
7,096
546
5,998
6,379
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
11
0 / 1 / 4
5,996
461
5,279
8,300
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 1
7,282
560
3,274
8,415
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
airkeeper2
Jormungandr
11
1 / 2 / 3
6,934
533
5,302
9,707
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
1
0.38
W
Hercules
BallsIn2Deep
Hercules
8
1
3
9.5
W
Nu Wa
Moldypop
Nu Wa
1
2
0
0.5
W
Medusa
0
1
4
2
W
1
2
1
0.75
L
1
0
0
1
L
1
0
1
1.5
L
1
3
1
0.5
W
Jormungandr
airkeeper2
Jormungandr
1
2
3
1.25
L
Tsukuyomi
brickyknome
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
29,338
44,834
Taken
40,285
25,098
Mitigated
21,057
7,702
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,764
1,547
80
1,308
8,740
3,233
0
2,233
6,507
34,515
1,691
W
Hercules
BallsIn2Deep
Hercules
9,485
3,555
0
4,864
7,484
3,621
276
723
6,612
0
62,580
W
Nu Wa
Moldypop
Nu Wa
5,998
1,986
0
638
6,379
2,189
88
0
5,986
44,657
1,325
W
Medusa
5,279
1,474
0
1,898
8,300
3,026
615
1,411
6,529
0
43,908
W
3,274
329
0
2,085
8,415
4,479
0
2,615
5,508
53,843
734
L
3,734
131
0
741
5,075
1,784
0
2,251
2,824
64,968
576
L
4,181
626
0
2,204
9,784
9,341
0
4,265
5,519
0
66,510
L
2,667
422
0
882
9,159
4,595
0
2,108
7,051
0
42,052
W
Jormungandr
airkeeper2
Jormungandr
5,302
690
153
3,850
9,707
7,742
22
3,343
5,710
24,343
0
L
Tsukuyomi
brickyknome
Tsukuyomi
7,352
1,543
186
2,301
12,076
6,145
0
3,661
8,415
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
35,790
418
Minions Killed
383
0
Camps Cleared
0
1,330,892
Distance Traveled
1,305,696
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,837
449
69
5
0
244,471
2
W
Hercules
8,482
652
102
8
0
305,177
0
W
Nu Wa
7,096
546
80
6
0
200,463
1
W
Medusa
5,996
461
60
5
0
271,162
3
W
Tiamat
7,282
560
108
8
0
258,024
1
L
Janus
7,620
586
134
10
0
291,509
3
L
Bellona
7,740
595
107
8
0
240,435
0
L
Chaac
5,996
461
59
5
0
296,111
0
W
Jormungandr
6,934
533
33
3
0
270,870
2
L
Tsukuyomi
5,971
459
49
4
0
258,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role