Player Matchup

Medusa
Medusa
All_MightySmiter
Medusa
Level 157
God Stats
2W - 0L
1,677 SR
Queue Stats
104W - 90L
1,558 Elo+
Solo
Zeus
Zeus
Ayali
Zeus
Level 163
God Stats
1W - 0L
1,268 SR
Queue Stats
18W - 15L
1,644 Elo+
Solo
Surtr
Surtr
Forastero7
Surtr
Level 156
God Stats
3W - 1L
1,432 SR
Queue Stats
144W - 131L
1,566 Elo+
Solo
Vulcan
Vulcan
dbrooks3301
Vulcan
Level 149
God Stats
2W - 2L
1,743 SR
Queue Stats
231W - 235L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
scrubblet
Kuzenbo
Level 141
God Stats
3W - 0L
1,847 SR
Queue Stats
229W - 206L
1,522 Elo+
Solo
Team Averages
Level 153
1,593 SR
1,564 Elo+

VS

Team Averages
Level 178
1,609 SR
1,517 Elo+
Charybdis
Charybdis
 
Charybdis
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BeardedBeauty3
Xing Tian
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 60L
1,517 Elo+
Party 1
Bakasura
Bakasura
CaptainMcStabbn
Bakasura
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
56W - 60L
1,517 Elo+
Party 1
Vamana
Vamana
Exalted Sully
Vamana
Level 176
God Stats
1W - 1L
1,706 SR
Queue Stats
40W - 47L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Resili3nT
Heimdallr
Level 211
God Stats
4W - 3L
1,644 SR
Queue Stats
355W - 304L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,685
869
9,756
6,358
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Ayali
Zeus
16
1 / 1 / 9
8,765
877
11,860
6,218
2,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
2 / 3 / 10
8,461
846
8,350
13,545
13,440
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
17
6 / 1 / 10
10,444
1,044
13,915
5,512
2,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
scrubblet
Kuzenbo
13
4 / 1 / 7
9,277
928
4,764
9,425
10,191
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 1
8,200
820
7,529
12,474
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Xing Tian
BeardedBeauty3
Xing Tian
13
2 / 2 / 5
8,094
809
5,368
10,738
10,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
14
1 / 1 / 5
7,205
721
3,517
6,222
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

12
0 / 5 / 4
6,626
663
7,249
13,030
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
Resili3nT
Heimdallr
13
1 / 3 / 4
7,423
742
8,477
8,949
4,186
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
16
Kills
7
7
Deaths
16
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
1
0.7
W
3
1
7
6.5
W
Zeus
Ayali
Zeus
1
1
9
5.5
L
Xing Tian
BeardedBeauty3
Xing Tian
2
2
5
2.25
L
Bakasura
1
1
5
3.5
L
0
5
4
0.4
W
Surtr
2
3
10
2.33
L
Heimdallr
Resili3nT
Heimdallr
1
3
4
1
W
Vulcan
6
1
10
11
W
Kuzenbo
scrubblet
Kuzenbo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
32,140
41,058
Taken
51,413
31,941
Mitigated
38,651
13,384
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,529
4,009
635
3,609
12,474
5,684
0
7,867
4,607
0
32,958
W
9,756
3,015
691
1,155
6,358
3,190
1,086
929
5,381
0
24,653
W
Zeus
Ayali
Zeus
11,860
1,136
95
1,004
6,218
2,320
754
623
5,167
23,917
0
L
Xing Tian
BeardedBeauty3
Xing Tian
5,368
293
0
2,218
10,738
10,714
0
6,280
4,458
10,071
0
L
Bakasura
3,517
1,703
310
2,350
6,222
5,226
0
3,033
3,189
0
4,720
L
7,249
2,872
0
2,366
13,030
12,841
0
8,116
4,914
0
16,006
W
Surtr
8,350
2,603
0
3,359
13,545
13,440
386
2,010
10,676
2,271
11,183
L
Heimdallr
Resili3nT
Heimdallr
8,477
2,740
1,625
1,777
8,949
4,186
0
5,902
3,047
0
28,276
W
Vulcan
13,915
7,959
1,086
569
5,512
2,800
1,165
496
4,736
33,694
458
W
Kuzenbo
scrubblet
Kuzenbo
4,764
1,482
2,808
2,617
9,425
10,191
88
1,310
7,287
7,153
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,632
Gold Earned
37,548
132
Minions Killed
167
0
Camps Cleared
0
1,089,691
Distance Traveled
933,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,200
820
67
7
0
168,725
0
W
Medusa
8,685
869
30
3
0
220,677
0
W
Zeus
8,765
877
23
2
0
238,231
0
L
Xing Tian
8,094
809
8
1
0
196,594
0
L
Bakasura
7,205
721
21
2
0
202,548
0
L
Vamana
6,626
663
24
2
0
187,827
0
W
Surtr
8,461
846
10
1
0
181,780
0
L
Heimdallr
7,423
742
47
5
0
177,484
0
W
Vulcan
10,444
1,044
58
6
0
252,611
0
W
Kuzenbo
9,277
928
11
1
0
196,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role