Player Matchup

Ra
Ra
Cosmiccz
Ra
Level 176
God Stats
7W - 3L
1,917 SR
Queue Stats
124W - 56L
1,770 Elo+
Party 1
Ganesha
Ganesha
DirtyPervert
Ganesha
Level 177
God Stats
3W - 0L
1,977 SR
Queue Stats
150W - 64L
1,814 Elo+
Party 1
Bacchus
Bacchus
Flawless Conq
Bacchus
Level 172
God Stats
11W - 2L
2,141 SR
Queue Stats
142W - 57L
1,814 Elo+
Party 1
Hachiman
Hachiman
OneEyedGobIin
Hachiman
Level 159
God Stats
1W - 1L
1,264 SR
Queue Stats
17W - 4L
1,852 Elo+
Party 1
Fenrir
Fenrir
problaster9000
Fenrir
Level 154
God Stats
8W - 2L
1,761 SR
Queue Stats
96W - 38L
1,760 Elo+
Party 1
Team Averages
Level 168
1,812 SR
1,802 Elo+

VS

Team Averages
Level 143
1,605 SR
1,631 Elo+
Ah Puch
Ah Puch
Frances_Finest
Ah Puch
Level 145
God Stats
2W - 2L
1,645 SR
Queue Stats
104W - 101L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
LobsterJeans
Xing Tian
Level 165
God Stats
7W - 3L
1,817 SR
Queue Stats
118W - 94L
1,610 Elo+
Solo
Kukulkan
Kukulkan
ProudAverage
Kukulkan
Level 122
God Stats
2W - 5L
1,381 SR
Queue Stats
122W - 102L
1,659 Elo+
Party 2
Tyr
Tyr
hoodyOD
Tyr
Level 128
God Stats
3W - 1L
1,693 SR
Queue Stats
140W - 115L
1,636 Elo+
Party 2
Apollo
Apollo
noobwluck
Apollo
Level 156
God Stats
4W - 8L
1,488 SR
Queue Stats
112W - 86L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
8,550
1,069
9,847
5,524
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
DirtyPervert
Ganesha
13
0 / 1 / 10
7,544
943
4,401
10,006
10,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
12
0 / 2 / 11
7,353
919
6,165
11,305
10,448
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
OneEyedGobIin
Hachiman
15
8 / 0 / 5
8,872
1,109
9,327
7,480
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

13
3 / 5 / 7
7,316
915
7,282
11,178
6,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
6,982
873
8,220
9,455
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xing Tian
LobsterJeans
Xing Tian
13
3 / 3 / 3
7,133
892
7,772
12,959
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ProudAverage
Kukulkan
14
3 / 2 / 2
7,334
917
11,220
5,847
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
0 / 5 / 3
6,707
838
4,544
12,952
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Apollo
noobwluck
Apollo
10
1 / 2 / 1
6,248
781
2,093
2,745
1,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
17
Kills
8
8
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Ganesha
DirtyPervert
Ganesha
0
1
10
5
W
Bacchus
0
2
11
2.75
L
1
5
3
0.5
L
Xing Tian
LobsterJeans
Xing Tian
3
3
3
1.5
W
Hachiman
OneEyedGobIin
Hachiman
8
0
5
10.5
L
Kukulkan
ProudAverage
Kukulkan
3
2
2
2
L
Tyr
0
5
3
0.3
L
Apollo
noobwluck
Apollo
1
2
1
0.75
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,022
Damage
33,849
45,493
Taken
43,958
34,501
Mitigated
30,436
15,693
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,847
1,491
4,476
2,576
5,524
2,671
818
2,796
2,387
36,238
0
W
Ganesha
DirtyPervert
Ganesha
4,401
691
0
1,639
10,006
10,729
0
5,234
4,477
10,389
0
W
Bacchus
6,165
599
1,077
2,067
11,305
10,448
190
5,532
5,432
12,104
0
L
8,220
522
0
966
9,455
3,690
0
5,220
4,105
16,319
0
L
Xing Tian
LobsterJeans
Xing Tian
7,772
184
0
1,745
12,959
12,079
0
5,757
7,077
14,272
393
W
Hachiman
OneEyedGobIin
Hachiman
9,327
7,033
0
1,999
7,480
3,863
1,022
4,708
2,361
0
29,759
L
Kukulkan
ProudAverage
Kukulkan
11,220
952
0
0
5,847
2,495
0
3,579
2,198
31,542
408
L
Tyr
4,544
330
0
1,162
12,952
11,156
0
5,053
7,630
0
16,148
L
Apollo
noobwluck
Apollo
2,093
1,687
0
370
2,745
1,016
0
734
1,973
0
5,880
W
7,282
2,288
0
1,859
11,178
6,790
184
6,592
4,075
0
13,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
34,404
178
Minions Killed
145
0
Camps Cleared
0
904,963
Distance Traveled
740,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,550
1,069
70
9
0
188,561
0
W
Ganesha
7,544
943
5
1
0
157,733
0
W
Bacchus
7,353
919
11
1
0
200,515
0
L
Ah Puch
6,982
873
40
5
0
160,705
0
L
Xing Tian
7,133
892
16
2
0
154,288
0
W
Hachiman
8,872
1,109
72
9
0
177,150
0
L
Kukulkan
7,334
917
57
7
0
184,299
0
L
Tyr
6,707
838
30
4
0
176,097
0
L
Apollo
6,248
781
2
0
0
65,462
0
W
Fenrir
7,316
915
20
3
0
181,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role