Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlexTheGreat199
Amaterasu
Level 171
God Stats
10W - 5L
1,889 SR
Queue Stats
216W - 172L
1,594 Elo+
Party 1
Mercury
Mercury
DN Arkinos
Mercury
Level 129
God Stats
2W - 3L
1,622 SR
Queue Stats
53W - 48L
1,560 Elo+
Solo
Apollo
Apollo
Thunesquad
Apollo
Level 27
God Stats
0W - 2L
1,529 SR
Queue Stats
77W - 48L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
radrobot
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 182L
1,601 Elo+
Party 1
Team Averages
Level 112
1,608 SR
1,578 Elo+

VS

Team Averages
Level 125
1,612 SR
1,528 Elo+
Sol
Sol
Baggybilbo
Sol
Level 85
God Stats
32W - 19L
1,716 SR
Queue Stats
40W - 33L
1,669 Elo+
Solo
Zeus
Zeus
BeBooChicken
Zeus
Level 67
God Stats
4W - 4L
1,569 SR
Queue Stats
41W - 44L
1,535 Elo+
Party 2
Mulan
Mulan
IBugJI
Mulan
Level 152
God Stats
2W - 1L
1,564 SR
Queue Stats
38W - 49L
1,491 Elo+
Party 2
Tyr
Tyr
Jerkull
Tyr
Level 194
God Stats
1W - 1L
1,337 SR
Queue Stats
34W - 52L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
OilChanges17
Hun Batz
Level 128
God Stats
2W - 0L
1,872 SR
Queue Stats
29W - 34L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 2
5,037
1,007
4,566
3,771
1,183
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
AlexTheGreat199
Amaterasu
10
1 / 2 / 0
5,199
1,040
3,835
7,397
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mercury
DN Arkinos
Mercury
8
0 / 2 / 2
4,446
889
1,144
2,331
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Apollo
Thunesquad
Apollo
10
2 / 0 / 0
4,933
987
2,176
4,448
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
radrobot
Cthulhu
10
0 / 1 / 2
4,702
940
2,775
6,501
3,972
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
4,867
973
4,854
3,910
1,207
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,246
1,049
5,528
2,466
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
IBugJI
Mulan
10
1 / 2 / 2
5,223
1,045
3,874
5,690
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tyr
10
3 / 1 / 2
5,279
1,056
3,975
4,270
3,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
OilChanges17
Hun Batz
10
2 / 1 / 2
5,221
1,044
4,477
4,353
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
2
1
L
Amaterasu
AlexTheGreat199
Amaterasu
1
2
0
0.5
W
0
0
2
1
W
1
0
3
2.5
L
Mercury
DN Arkinos
Mercury
0
2
2
0.5
W
Mulan
IBugJI
Mulan
1
2
2
1
W
Tyr
3
1
2
4
W
Hun Batz
OilChanges17
Hun Batz
2
1
2
3
L
Apollo
Thunesquad
Apollo
2
0
0
2
L
Cthulhu
radrobot
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,496
Damage
22,708
24,448
Taken
20,689
12,397
Mitigated
9,787
5,430
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,566
1,005
0
790
3,771
1,183
0
1,198
2,573
15,418
0
L
Amaterasu
AlexTheGreat199
Amaterasu
3,835
1,464
0
1,782
7,397
4,779
0
2,623
4,774
0
15,110
W
4,854
2,377
0
1,553
3,910
1,207
721
577
3,288
13,230
472
W
5,528
825
0
500
2,466
835
0
895
1,571
15,304
0
L
Mercury
DN Arkinos
Mercury
1,144
730
0
375
2,331
694
0
348
1,983
0
1,897
W
Mulan
IBugJI
Mulan
3,874
572
0
1,202
5,690
2,600
0
2,193
3,421
0
13,473
W
Tyr
3,975
869
0
954
4,270
3,108
0
2,155
2,115
0
10,071
W
Hun Batz
OilChanges17
Hun Batz
4,477
1,478
0
400
4,353
2,037
0
1,521
2,744
0
16,518
L
Apollo
Thunesquad
Apollo
2,176
828
0
621
4,448
1,769
0
2,669
1,779
0
9,172
L
Cthulhu
radrobot
Cthulhu
2,775
503
0
1,862
6,501
3,972
0
3,341
3,160
9,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
25,836
102
Minions Killed
111
0
Camps Cleared
0
537,043
Distance Traveled
615,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,037
1,007
27
5
0
109,918
0
L
Amaterasu
5,199
1,040
36
7
0
129,842
0
W
Sol
4,867
973
24
5
0
111,129
0
W
Zeus
5,246
1,049
27
5
0
107,010
0
L
Mercury
4,446
889
3
1
0
59,026
0
W
Mulan
5,223
1,045
21
4
0
126,351
0
W
Tyr
5,279
1,056
12
2
0
140,609
0
W
Hun Batz
5,221
1,044
27
5
0
130,082
0
L
Apollo
4,933
987
21
4
0
123,635
0
L
Cthulhu
4,702
940
15
3
0
114,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role