Player Matchup

Fenrir
Fenrir
Fin3 Aim
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,294 Elo+
Party 2
Aphrodite
Aphrodite
G3Ty0uSUm
Aphrodite
Level 28
God Stats
17W - 14L
1,496 SR
Queue Stats
43W - 54L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
xHunt 24x
Sun Wukong
Level 153
God Stats
3W - 0L
2,005 SR
Queue Stats
80W - 78L
1,680 Elo+
Party 2
Team Averages
Level 107
1,667 SR
1,466 Elo+

VS

Team Averages
Level 110
1,737 SR
1,543 Elo+
Guan Yu
Guan Yu
Bentnapkins
Guan Yu
Level 148
God Stats
2W - 1L
1,786 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Hernan_Pits
Medusa
Level 127
God Stats
2W - 1L
1,806 SR
Queue Stats
53W - 45L
1,565 Elo+
Party 1
Agni
Agni
WarreNut17
Agni
Level 55
God Stats
6W - 5L
1,620 SR
Queue Stats
53W - 45L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fin3 Aim
Fenrir
16
3 / 3 / 2
10,941
644
12,921
25,397
19,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Aphrodite
G3Ty0uSUm
Aphrodite
18
1 / 0 / 7
11,630
684
6,524
14,829
9,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
xHunt 24x
Sun Wukong
20
8 / 0 / 4
13,648
803
20,246
20,107
25,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bentnapkins
Guan Yu
15
0 / 4 / 3
9,830
578
10,806
20,491
21,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
16
0 / 3 / 3
10,809
636
16,155
13,401
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
3 / 5 / 0
10,951
644
16,557
10,861
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
3
3
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bentnapkins
Guan Yu
0
4
3
0.38
W
Fenrir
Fin3 Aim
Fenrir
3
3
2
1.33
W
Aphrodite
G3Ty0uSUm
Aphrodite
1
0
7
4.5
L
Medusa
0
3
3
0.5
L
3
5
0
0.6
W
Sun Wukong
xHunt 24x
Sun Wukong
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
43,518
60,333
Taken
44,753
53,595
Mitigated
32,703
30,250
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bentnapkins
Guan Yu
10,806
1,311
2,744
4,601
20,491
21,828
162
4,318
15,297
9,913
19,158
W
Fenrir
Fin3 Aim
Fenrir
12,921
1,569
0
2,810
25,397
19,084
0
6,883
17,862
0
28,638
W
Aphrodite
G3Ty0uSUm
Aphrodite
6,524
1,531
13,421
10,669
14,829
9,022
606
6,150
8,245
39,902
1,957
L
Medusa
16,155
4,779
0
1,771
13,401
6,268
189
1,686
11,257
0
64,344
L
16,557
485
0
250
10,861
4,607
225
568
9,992
44,067
1,070
W
Sun Wukong
xHunt 24x
Sun Wukong
20,246
3,384
0
3,350
20,107
25,489
1,174
5,216
14,482
0
78,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
31,590
215
Minions Killed
187
0
Camps Cleared
0
978,108
Distance Traveled
947,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,830
578
31
2
0
323,329
0
W
Fenrir
10,941
644
43
3
0
339,737
0
W
Aphrodite
11,630
684
80
5
0
300,645
0
L
Medusa
10,809
636
88
5
0
331,652
0
L
Agni
10,951
644
68
4
0
292,219
0
W
Sun Wukong
13,648
803
92
5
0
337,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role