Player Matchup

Achilles
Achilles
 
Achilles
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Archbold
Arachne
Level 124
God Stats
19W - 11L
1,646 SR
Queue Stats
77W - 56L
1,571 Elo+
Solo
Bacchus
Bacchus
Flippo1807
Bacchus
Level 168
God Stats
7W - 4L
1,565 SR
Queue Stats
178W - 196L
1,525 Elo+
Party 2
Team Averages
Level 179
1,542 SR
1,519 Elo+

VS

Team Averages
Level 130
1,514 SR
1,513 Elo+
Camazotz
Camazotz
Naumzinho
Camazotz
Level 153
God Stats
0W - 2L
1,299 SR
Queue Stats
292W - 289L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
TheLukeNow
Zhong Kui
Level 93
God Stats
1W - 3L
1,413 SR
Queue Stats
270W - 238L
1,520 Elo+
Party 1
Charon
Charon
VoidTK57
Charon
Level 104
God Stats
19W - 23L
1,504 SR
Queue Stats
135W - 134L
1,522 Elo+
Party 1
Achilles
Achilles
cappys
Achilles
Level 149
God Stats
1W - 1L
1,843 SR
Queue Stats
8W - 11L
1,471 Elo+
Solo
Hachiman
Hachiman
masum95
Hachiman
Level 153
God Stats
7W - 7L
1,512 SR
Queue Stats
57W - 55L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 1
6,100
610
5,799
6,622
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
 
Izanami
11
3 / 1 / 0
6,090
609
4,268
6,781
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
 
Vulcan
10
0 / 0 / 0
5,580
558
4,387
2,371
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Archbold
Arachne
10
1 / 0 / 0
5,339
534
1,735
6,423
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Flippo1807
Bacchus
9
1 / 1 / 2
5,592
559
3,796
4,616
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Naumzinho
Camazotz
10
0 / 0 / 0
5,023
502
796
5,491
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TheLukeNow
Zhong Kui
10
0 / 0 / 0
5,433
543
1,561
5,183
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
VoidTK57
Charon
8
0 / 2 / 2
4,842
484
1,462
6,371
4,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
cappys
Achilles
9
0 / 3 / 0
5,108
511
4,539
11,827
9,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
masum95
Hachiman
9
2 / 2 / 0
4,941
494
4,462
6,530
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
W
Izanami
 
Izanami
3
1
0
3
W
Vulcan
 
Vulcan
0
0
0
0
W
Arachne
Archbold
Arachne
1
0
0
1
W
Bacchus
Flippo1807
Bacchus
1
1
2
2
L
Camazotz
Naumzinho
Camazotz
0
0
0
0
L
Zhong Kui
TheLukeNow
Zhong Kui
0
0
0
0
L
Charon
VoidTK57
Charon
0
2
2
0.5
L
Achilles
cappys
Achilles
0
3
0
0
L
Hachiman
masum95
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
12,820
26,813
Taken
35,402
13,629
Mitigated
21,588
12,041
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,799
1,464
0
3,586
6,622
4,665
0
0
6,622
0
40,219
W
Izanami
 
Izanami
4,268
3,123
0
2,368
6,781
2,337
0
704
6,077
0
53,629
W
Vulcan
 
Vulcan
4,387
2,811
0
861
2,371
765
0
406
1,921
44,759
0
W
Arachne
Archbold
Arachne
1,735
1,117
0
4,356
6,423
2,401
0
887
5,408
0
41,739
W
Bacchus
Flippo1807
Bacchus
3,796
251
0
870
4,616
3,461
0
771
3,775
15,432
1,648
L
Camazotz
Naumzinho
Camazotz
796
233
0
1,640
5,491
2,164
0
148
5,343
0
44,945
L
Zhong Kui
TheLukeNow
Zhong Kui
1,561
133
0
1,454
5,183
3,516
0
3,543
1,640
34,567
1,220
L
Charon
VoidTK57
Charon
1,462
155
0
1,807
6,371
4,005
0
2,549
3,822
9,755
0
L
Achilles
cappys
Achilles
4,539
897
0
2,338
11,827
9,769
0
320
10,500
0
30,625
L
Hachiman
masum95
Hachiman
4,462
2,983
0
2,016
6,530
2,134
0
1,247
5,283
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
25,347
320
Minions Killed
288
0
Camps Cleared
0
1,042,553
Distance Traveled
1,014,773
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,100
610
63
6
0
196,687
0
W
Izanami
6,090
609
82
8
0
173,631
2
W
Vulcan
5,580
558
75
8
0
222,979
2
W
Arachne
5,339
534
72
7
0
240,049
0
W
Bacchus
5,592
559
28
3
0
209,207
4
L
Camazotz
5,023
502
76
8
0
256,395
0
L
Zhong Kui
5,433
543
101
10
0
193,106
2
L
Charon
4,842
484
14
1
0
196,385
2
L
Achilles
5,108
511
49
5
0
198,062
1
L
Hachiman
4,941
494
48
5
0
170,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role