Player Matchup

Hachiman
Hachiman
Gorguts--
Hachiman
Level 126
God Stats
31W - 27L
1,496 SR
Queue Stats
175W - 183L
1,440 Elo+
Party 1
Pele
Pele
Gryffindork8
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,381 Elo+
Solo
Geb
Geb
Salgadao442
Geb
Level 121
God Stats
2W - 1L
1,818 SR
Queue Stats
66W - 67L
1,525 Elo+
Party 3
Eset
Eset
Sir-MoansAlot-ll
Eset
Level 119
God Stats
5W - 3L
1,869 SR
Queue Stats
207W - 215L
1,432 Elo+
Party 1
Loki
Loki
franciscomaia28
Loki
Level 242
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,524 Elo+
Party 3
Team Averages
Level 139
1,637 SR
1,460 Elo+

VS

Team Averages
Level 72
1,579 SR
1,430 Elo+
Bacchus
Bacchus
CtrAltD1337
Bacchus
Level 87
God Stats
3W - 6L
1,500 SR
Queue Stats
87W - 94L
1,445 Elo+
Party 2
Janus
Janus
Empire 117
Janus
Level 62
God Stats
10W - 18L
1,330 SR
Queue Stats
41W - 47L
1,414 Elo+
Party 2
Neith
Neith
GRIMIX 11B
Neith
Level 87
God Stats
2W - 0L
1,782 SR
Queue Stats
34W - 48L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Kingfish3of6
Guan Yu
Level 56
God Stats
3W - 3L
1,395 SR
Queue Stats
65W - 80L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
TMasked
Ratatoskr
Level 68
God Stats
5W - 1L
1,889 SR
Queue Stats
139W - 127L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gorguts--
Hachiman
8
1 / 2 / 0
4,703
470
3,176
5,460
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 0
5,193
519
2,429
9,095
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 2
5,661
566
6,134
7,052
5,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 0
4,685
469
1,730
4,739
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 0
5,417
542
5,989
12,044
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CtrAltD1337
Bacchus
10
1 / 0 / 4
5,902
590
3,423
7,374
5,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Janus
11
4 / 1 / 3
7,159
716
2,978
3,268
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
2 / 2 / 3
5,871
587
4,268
8,203
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Kingfish3of6
Guan Yu
12
3 / 1 / 1
6,965
697
5,528
8,191
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
TMasked
Ratatoskr
14
6 / 0 / 5
7,353
735
6,294
9,560
4,392
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CtrAltD1337
Bacchus
1
0
4
3
W
Janus
4
1
3
5.5
W
Neith
2
2
3
1.75
L
Hachiman
Gorguts--
Hachiman
1
2
0
0.5
L
1
3
0
0.33
W
Guan Yu
Kingfish3of6
Guan Yu
3
1
1
3.5
L
0
1
2
1
L
0
4
0
0
W
Ratatoskr
TMasked
Ratatoskr
6
0
5
8.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
22,491
38,390
Taken
36,596
15,419
Mitigated
17,958
10,392
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CtrAltD1337
Bacchus
3,423
440
0
2,923
7,374
5,303
0
2,591
4,783
12,692
0
W
Janus
2,978
0
0
154
3,268
1,047
355
720
2,382
40,206
1,372
W
Neith
4,268
1,242
0
2,763
8,203
3,209
0
3,067
5,136
0
41,714
L
Hachiman
Gorguts--
Hachiman
3,176
1,459
0
1,704
5,460
1,910
0
1,310
4,150
0
29,920
L
2,429
336
0
1,650
9,095
2,954
0
0
9,095
0
34,033
W
Guan Yu
Kingfish3of6
Guan Yu
5,528
478
0
3,128
8,191
4,007
0
0
8,191
0
48,430
L
6,134
438
0
2,321
7,052
5,107
0
1,552
5,500
30,676
0
L
1,730
167
0
750
4,739
1,325
0
2,039
2,473
19,035
0
W
Ratatoskr
TMasked
Ratatoskr
6,294
2,213
0
1,659
9,560
4,392
0
1,160
8,240
0
60,582
L
5,989
1,977
0
3,967
12,044
4,123
0
1,173
10,823
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
33,250
220
Minions Killed
346
0
Camps Cleared
0
887,969
Distance Traveled
1,043,588
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,902
590
16
2
0
238,693
1
W
Janus
7,159
716
85
9
0
193,214
0
W
Neith
5,871
587
72
7
0
168,285
0
L
Hachiman
4,703
470
49
5
0
143,959
0
L
Pele
5,193
519
44
4
0
175,869
0
W
Guan Yu
6,965
697
79
8
0
183,570
2
L
Geb
5,661
566
35
4
0
218,397
0
L
Eset
4,685
469
32
3
0
137,121
0
W
Ratatoskr
7,353
735
94
9
0
259,826
0
L
Loki
5,417
542
60
6
0
212,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role