Player Matchup

Zeus
Zeus
Artishir
Zeus
Level 42
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 2
Neith
Neith
Bigblue7250
Neith
Level 66
God Stats
4W - 7L
1,459 SR
Queue Stats
186W - 189L
1,450 Elo+
Solo
Cabrakan
Cabrakan
Knightmare30
Cabrakan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,795 Elo+
Party 2
Horus
Horus
NelsonTG_
Horus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
Shudox
Ao Kuang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 25L
1,853 Elo+
Solo
Team Averages
Level 70
1,452 SR
1,620 Elo+

VS

Team Averages
Level 79
1,569 SR
1,457 Elo+
Da Ji
Da Ji
BubbalooGum
Da Ji
Level 105
God Stats
1W - 2L
1,252 SR
Queue Stats
111W - 113L
1,459 Elo+
Party 3
Sol
Sol
Hoveyy81
Sol
Level 94
God Stats
8W - 3L
1,711 SR
Queue Stats
171W - 148L
1,500 Elo+
Party 1
Surtr
Surtr
JakeNotrad
Surtr
Level 48
God Stats
3W - 0L
1,685 SR
Queue Stats
126W - 125L
1,481 Elo+
Party 1
Ra
Ra
TheJasel71
Ra
Level 101
God Stats
11W - 7L
1,573 SR
Queue Stats
91W - 98L
1,388 Elo+
Party 3
Bacchus
Bacchus
jarbro84
Bacchus
Level 46
God Stats
7W - 4L
1,621 SR
Queue Stats
56W - 55L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 6 / 0
5,866
419
4,683
8,190
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 1 / 0
7,219
516
5,486
6,721
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Knightmare30
Cabrakan
9
0 / 7 / 1
5,983
427
2,624
12,820
11,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Horus
NelsonTG_
Horus
11
1 / 3 / 0
6,973
498
7,368
14,498
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ao Kuang
Shudox
Ao Kuang
12
1 / 4 / 0
6,808
486
6,297
15,022
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
7,689
549
4,346
9,677
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 4
8,698
621
9,517
8,428
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
13
3 / 2 / 1
8,115
580
9,089
14,890
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
5 / 0 / 4
8,894
635
7,138
5,396
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
jarbro84
Bacchus
13
3 / 1 / 9
8,032
574
4,710
9,357
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
21
21
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
0
0
L
1
1
0
1
W
4
0
4
6
W
6
0
4
8
W
Surtr
3
2
1
1.75
L
Cabrakan
Knightmare30
Cabrakan
0
7
1
0.07
L
Horus
NelsonTG_
Horus
1
3
0
0.33
L
Ao Kuang
Shudox
Ao Kuang
1
4
0
0.25
W
5
0
4
7
W
Bacchus
jarbro84
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
34,800
57,251
Taken
47,748
33,073
Mitigated
33,194
13,178
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,683
982
0
287
8,190
2,372
0
5,279
2,752
28,051
1,217
L
5,486
1,238
0
2,868
6,721
2,623
975
3,695
3,026
0
67,229
W
4,346
984
0
5,312
9,677
4,422
89
2,898
6,779
0
61,163
W
9,517
4,466
0
5,031
8,428
3,358
875
2,555
5,873
66,337
13,424
W
Surtr
9,089
3,404
0
4,029
14,890
13,934
138
2,231
11,826
7,674
44,843
L
Cabrakan
Knightmare30
Cabrakan
2,624
535
0
888
12,820
11,054
0
7,288
5,398
10,392
0
L
Horus
NelsonTG_
Horus
7,368
3,990
40
6,697
14,498
11,203
0
1,877
11,629
0
52,567
L
Ao Kuang
Shudox
Ao Kuang
6,297
1,704
0
2,398
15,022
5,821
0
3,560
11,171
58,588
0
W
7,138
792
120
3,507
5,396
2,566
0
3,400
1,996
77,536
0
W
Bacchus
jarbro84
Bacchus
4,710
433
0
2,503
9,357
8,914
113
2,647
6,669
20,261
2,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
41,428
331
Minions Killed
459
0
Camps Cleared
0
1,245,655
Distance Traveled
1,472,455
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,866
419
56
4
0
229,114
0
L
Neith
7,219
516
93
7
0
246,683
0
W
Da Ji
7,689
549
93
7
0
343,386
0
W
Sol
8,698
621
126
9
0
265,656
1
W
Surtr
8,115
580
79
6
0
254,203
0
L
Cabrakan
5,983
427
14
1
0
226,683
0
L
Horus
6,973
498
77
6
0
249,084
0
L
Ao Kuang
6,808
486
91
7
0
294,091
0
W
Ra
8,894
635
130
9
0
312,970
3
W
Bacchus
8,032
574
31
2
0
296,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role