Player Matchup

Sobek
Sobek
FIubber22
Sobek
Level 128
God Stats
3W - 6L
1,491 SR
Queue Stats
161W - 155L
1,554 Elo+
Party 1
Mercury
Mercury
Funkburger
Mercury
Level 143
God Stats
9W - 12L
1,436 SR
Queue Stats
21W - 22L
1,517 Elo+
Solo
Agni
Agni
SuperShafter
Agni
Level 159
God Stats
10W - 3L
1,800 SR
Queue Stats
148W - 148L
1,556 Elo+
Party 1
Achilles
Achilles
TomasoM
Achilles
Level 157
God Stats
0W - 3L
1,154 SR
Queue Stats
167W - 169L
1,553 Elo+
Party 1
Apollo
Apollo
kira8886
Apollo
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 91L
1,516 Elo+
Solo
Team Averages
Level 151
1,476 SR
1,539 Elo+

VS

Team Averages
Level 155
1,549 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Fortunigi
Ratatoskr
Level 146
God Stats
2W - 3L
1,316 SR
Queue Stats
73W - 86L
1,469 Elo+
Party 2
Raijin
Raijin
ItouAya
Raijin
Level 196
God Stats
4W - 2L
1,874 SR
Queue Stats
141W - 136L
1,531 Elo+
Solo
Medusa
Medusa
Kalostin
Medusa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
LaDeiydad
Cthulhu
Level 142
God Stats
5W - 3L
1,556 SR
Queue Stats
91W - 85L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FIubber22
Sobek
6
1 / 0 / 0
3,878
646
2,372
4,603
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Funkburger
Mercury
1
0 / 0 / 0
2,604
434
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 1
3,975
663
1,629
3,098
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
TomasoM
Achilles
7
1 / 2 / 1
4,036
673
4,095
7,286
3,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Apollo
kira8886
Apollo
7
0 / 0 / 1
3,554
592
2,013
3,483
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
2 / 2 / 0
4,090
682
4,175
7,539
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Fortunigi
Ratatoskr
7
0 / 2 / 1
3,737
623
750
5,267
1,869
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
ItouAya
Raijin
8
0 / 0 / 0
4,283
714
1,080
2,083
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Kalostin
Medusa
6
0 / 0 / 0
3,671
612
2,510
2,825
911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
LaDeiydad
Cthulhu
6
0 / 0 / 0
3,675
613
2,002
3,889
2,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
0
1
L
Sobek
FIubber22
Sobek
1
0
0
1
W
Ratatoskr
Fortunigi
Ratatoskr
0
2
1
0.25
L
Mercury
Funkburger
Mercury
0
0
0
0
W
Raijin
ItouAya
Raijin
0
0
0
0
W
Medusa
Kalostin
Medusa
0
0
0
0
W
Cthulhu
LaDeiydad
Cthulhu
0
0
0
0
L
1
0
1
1.5
L
Achilles
TomasoM
Achilles
1
2
1
0.75
L
Apollo
kira8886
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
10,517
18,470
Taken
21,603
9,018
Mitigated
9,330
7,633
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,175
1,046
0
3,029
7,539
3,531
0
573
6,914
0
21,504
L
Sobek
FIubber22
Sobek
2,372
252
0
2,429
4,603
3,219
0
1,129
3,474
10,019
1,621
W
Ratatoskr
Fortunigi
Ratatoskr
750
72
0
495
5,267
1,869
0
1,026
4,187
0
24,424
L
Mercury
Funkburger
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
ItouAya
Raijin
1,080
52
0
488
2,083
653
0
397
1,658
28,285
0
W
Medusa
Kalostin
Medusa
2,510
1,591
0
1,410
2,825
911
0
868
1,957
0
24,675
W
Cthulhu
LaDeiydad
Cthulhu
2,002
163
32
938
3,889
2,366
0
651
3,238
10,395
0
L
1,629
133
0
722
3,098
868
0
940
2,018
20,309
574
L
Achilles
TomasoM
Achilles
4,095
1,485
0
3,314
7,286
3,838
0
0
7,286
0
21,270
L
Apollo
kira8886
Apollo
2,013
1,582
0
1,168
3,483
1,093
0
873
2,610
0
21,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
19,456
113
Minions Killed
196
0
Camps Cleared
0
513,563
Distance Traveled
616,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,090
682
34
6
0
115,653
0
L
Sobek
3,878
646
7
1
0
129,294
0
W
Ratatoskr
3,737
623
43
7
0
129,990
0
L
Mercury
2,604
434
0
0
0
11,240
0
W
Raijin
4,283
714
68
11
0
113,651
2
W
Medusa
3,671
612
39
7
0
120,174
0
W
Cthulhu
3,675
613
12
2
0
136,972
0
L
Agni
3,975
663
48
8
0
125,196
0
L
Achilles
4,036
673
25
4
0
137,393
0
L
Apollo
3,554
592
33
6
0
110,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role