Player Matchup

Cupid
Cupid
LeighGriffis815
Cupid
Level 101
God Stats
20W - 12L
1,672 SR
Queue Stats
459W - 487L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Manjew
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,276 Elo+
Party 1
Tiamat
Tiamat
TheBumBandit996
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 91L
1,431 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,415 Elo+

VS

Team Averages
Level 82
1,546 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
MadeinrussiaRb
Ah Muzen Cab
Level 69
God Stats
15W - 13L
1,665 SR
Queue Stats
111W - 121L
1,314 Elo+
Solo
Ares
Ares
TomatoDragon666
Ares
Level 63
God Stats
6W - 7L
1,493 SR
Queue Stats
71W - 66L
1,421 Elo+
Solo
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 115
God Stats
165W - 155L
1,481 SR
Queue Stats
206W - 209L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 2
12,752
850
17,476
12,558
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Manjew
Cthulhu
16
4 / 1 / 9
11,014
734
19,133
15,025
22,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 11
10,522
701
6,812
9,438
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MadeinrussiaRb
Ah Muzen Cab
14
0 / 5 / 3
8,969
598
8,414
15,451
8,408
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 4
8,836
589
8,124
20,442
23,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
martin9098
Danzaburou
15
5 / 6 / 0
10,301
687
14,128
17,308
9,097
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Ah Muzen Cab
MadeinrussiaRb
Ah Muzen Cab
0
5
3
0.3
W
Cthulhu
Manjew
Cthulhu
4
1
9
8.5
W
1
4
11
1.63
L
0
4
4
0.5
L
Danzaburou
martin9098
Danzaburou
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
30,666
37,021
Taken
53,201
36,721
Mitigated
40,788
11,676
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,476
8,429
440
8,725
12,558
6,702
1,256
2,411
10,147
0
71,312
L
Ah Muzen Cab
MadeinrussiaRb
Ah Muzen Cab
8,414
4,202
484
1,342
15,451
8,408
59
6,455
8,542
0
35,056
W
Cthulhu
Manjew
Cthulhu
19,133
1,356
142
1,336
15,025
22,710
385
3,749
11,276
44,412
2,076
W
6,812
36
0
1,033
9,438
7,309
0
1,575
7,863
31,760
414
L
8,124
614
258
1,762
20,442
23,283
0
9,292
10,081
22,622
1,307
L
Danzaburou
martin9098
Danzaburou
14,128
4,351
0
1,566
17,308
9,097
165
6,264
10,321
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
28,106
240
Minions Killed
138
0
Camps Cleared
0
831,401
Distance Traveled
743,019
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,752
850
134
9
0
265,599
0
L
Ah Muzen Cab
8,969
598
56
4
0
252,958
0
W
Cthulhu
11,014
734
62
4
0
302,733
3
W
Tiamat
10,522
701
44
3
0
263,069
0
L
Ares
8,836
589
28
2
0
253,044
0
L
Danzaburou
10,301
687
54
4
0
237,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role