Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
Fo kbl kpepo
Eset
Gold III
Level 159
God Stats
40W - 30L
1,574 SR
Queue Stats
325W - 321L
1,509 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Nuozha
Cu Chulainn
Platinum V
Level 155
God Stats
18W - 7L
1,759 SR
Queue Stats
135W - 137L
1,542 MMR
Solo
Artemis
Artemis
Gold IV
QandAngus
Artemis
Gold IV
Level 146
God Stats
2W - 0L
1,802 SR
Queue Stats
41W - 44L
1,456 MMR
Party 2
Athena
Athena
Gold V
dins_fire_
Athena
Gold V
Level 163
God Stats
5W - 3L
1,584 SR
Queue Stats
12W - 10L
1,622 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,644 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,632 SR
1,540 MMR
Medusa
Medusa
Platinum V
DrBlunderton
Medusa
Platinum V
Level 122
God Stats
7W - 4L
1,760 SR
Queue Stats
84W - 71L
1,741 MMR
Party 1
Geb
Geb
Gold V
DrewTheBeast
Geb
Gold V
Level 158
God Stats
1W - 1L
1,537 SR
Queue Stats
23W - 20L
1,509 MMR
Solo
Kali
Kali
Gold IV
Garadoses
Kali
Gold IV
Level 159
God Stats
7W - 3L
1,807 SR
Queue Stats
169W - 173L
1,381 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Ironjew
Kukulkan
Gold I
Level 104
God Stats
15W - 8L
1,720 SR
Queue Stats
43W - 47L
1,541 MMR
Solo
Hercules
Hercules
Gold II
Phonchyur
Hercules
Gold II
Level 155
God Stats
0W - 2L
1,334 SR
Queue Stats
149W - 149L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 0 / 3
9,006
600
7,609
8,285
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 1
8,438
563
9,545
6,091
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Nuozha
Cu Chulainn
15
4 / 3 / 2
9,711
647
13,278
15,794
11,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artemis
QandAngus
Artemis
14
2 / 0 / 1
7,802
520
7,987
10,073
3,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
dins_fire_
Athena
13
1 / 0 / 3
8,138
543
4,691
11,729
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangThorAgni

VS

Bans
BellonaThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 3 / 0
7,530
502
10,523
11,025
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,754
450
5,595
10,846
7,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
15
1 / 1 / 0
7,585
506
1,685
19,322
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
Ironjew
Kukulkan
13
0 / 2 / 0
7,010
467
5,035
8,079
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Phonchyur
Hercules
13
2 / 6 / 0
7,891
526
7,251
17,264
13,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
3
5.5
L
Medusa
0
3
0
0
L
0
1
0
0
W
1
0
1
1.5
L
Kali
1
1
0
1
L
Kukulkan
Ironjew
Kukulkan
0
2
0
0
W
Cu Chulainn
Nuozha
Cu Chulainn
4
3
2
1.67
L
Hercules
Phonchyur
Hercules
2
6
0
0.33
W
Artemis
QandAngus
Artemis
2
0
1
2.5
W
Athena
dins_fire_
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
30,089
51,972
Taken
66,536
37,879
Mitigated
37,162
18,601
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,609
393
0
6,628
8,285
7,668
120
1,591
6,694
98,551
0
L
Medusa
10,523
3,231
0
4,806
11,025
3,861
0
3,954
7,071
0
76,071
L
5,595
440
0
1,887
10,846
7,537
0
5,184
5,358
26,911
624
W
9,545
195
492
1,784
6,091
2,962
0
4,497
1,594
69,446
690
L
Kali
1,685
786
0
12,682
19,322
9,439
0
3,865
15,267
0
88,025
L
Kukulkan
Ironjew
Kukulkan
5,035
383
0
1,625
8,079
3,008
0
5,995
1,598
65,240
0
W
Cu Chulainn
Nuozha
Cu Chulainn
13,278
2,832
0
4,134
15,794
11,257
233
154
15,640
37
86,241
L
Hercules
Phonchyur
Hercules
7,251
3,616
0
3,852
17,264
13,317
0
1,440
15,764
534
56,494
W
Artemis
QandAngus
Artemis
7,987
2,910
0
2,859
10,073
3,832
584
948
9,125
0
69,668
W
Athena
dins_fire_
Athena
4,691
1,480
0
2,704
11,729
12,160
0
3,461
8,268
19,872
1,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
36,770
579
Minions Killed
504
0
Camps Cleared
0
1,501,239
Distance Traveled
1,520,515
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,006
600
164
11
0
328,995
4
L
Medusa
7,530
502
116
8
0
277,061
2
L
Geb
6,754
450
35
2
0
334,074
3
W
Eset
8,438
563
129
9
0
299,939
3
L
Kali
7,585
506
140
9
0
333,607
2
L
Kukulkan
7,010
467
110
7
0
278,557
6
W
Cu Chulainn
9,711
647
136
9
0
282,710
0
L
Hercules
7,891
526
103
7
0
297,216
0
W
Artemis
7,802
520
112
7
0
288,212
4
W
Athena
8,138
543
38
3
0
301,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role