Player Matchup

Raijin
Raijin
BerserkerOfFate
Raijin
Level 156
God Stats
1W - 0L
1,363 SR
Queue Stats
46W - 50L
1,476 Elo+
Solo
King Arthur
King Arthur
GobstopperGob
King Arthur
Level 139
God Stats
1W - 0L
1,528 SR
Queue Stats
56W - 34L
1,592 Elo+
Party 1
Ra
Ra
HentaiForSenpai
Ra
Level 157
God Stats
2W - 0L
1,706 SR
Queue Stats
102W - 52L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
OverBeanage
Cthulhu
Level 165
God Stats
3W - 1L
1,582 SR
Queue Stats
128W - 67L
1,658 Elo+
Party 1
Chernobog
Chernobog
QuantumBeanage
Chernobog
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 38L
1,660 Elo+
Party 1
Team Averages
Level 152
1,536 SR
1,610 Elo+

VS

Team Averages
Level 153
1,634 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Death Da Kid702
Thanatos
Level 177
God Stats
1W - 1L
1,708 SR
Queue Stats
123W - 126L
1,511 Elo+
Solo
Guan Yu
Guan Yu
King_Hanuman99
Guan Yu
Level 158
God Stats
1W - 2L
1,483 SR
Queue Stats
46W - 48L
1,473 Elo+
Solo
Ganesha
Ganesha
Sonofajeffer
Ganesha
Level 125
God Stats
2W - 2L
1,609 SR
Queue Stats
66W - 63L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxTrigga_DudexX
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,873 SR
Queue Stats
21W - 38L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
9,545
868
7,963
10,114
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GobstopperGob
King Arthur
16
3 / 2 / 12
9,419
856
9,903
15,640
13,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 1 / 9
10,365
942
9,151
10,251
5,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OverBeanage
Cthulhu
15
1 / 1 / 13
9,289
844
14,861
13,991
15,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
QuantumBeanage
Chernobog
16
6 / 1 / 10
9,715
883
9,706
10,655
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 4 / 3
7,028
639
6,394
13,272
18,805
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
14
2 / 5 / 3
7,815
710
8,592
10,608
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 3
6,690
608
2,659
8,740
9,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ganesha
Sonofajeffer
Ganesha
15
0 / 5 / 5
8,024
729
4,971
13,328
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
XxTrigga_DudexX
Morgan Le Fay
16
3 / 4 / 1
8,668
788
11,965
10,652
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
21
Kills
5
7
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
3
0.38
W
3
2
13
4.75
L
Thanatos
2
5
3
0.7
W
King Arthur
GobstopperGob
King Arthur
3
2
12
4.5
W
8
1
9
12.5
L
0
3
3
0.5
W
Cthulhu
OverBeanage
Cthulhu
1
1
13
7.5
W
Chernobog
QuantumBeanage
Chernobog
6
1
10
11
L
Ganesha
Sonofajeffer
Ganesha
0
5
5
0.5
L
Morgan Le Fay
XxTrigga_DudexX
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
34,581
60,651
Taken
56,600
44,918
Mitigated
54,491
30,402
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,394
2,270
514
1,038
13,272
18,805
0
6,399
6,854
13,632
0
W
7,963
665
913
1,119
10,114
4,747
1,472
5,259
4,855
21,692
514
L
Thanatos
8,592
335
557
2,764
10,608
6,173
0
4,809
5,799
656
13,903
W
King Arthur
GobstopperGob
King Arthur
9,903
743
1,294
1,217
15,640
13,926
622
3,569
12,071
0
19,649
W
9,151
934
11,439
4,735
10,251
5,738
1,422
4,402
5,849
29,692
0
L
2,659
163
2,839
2,660
8,740
9,039
0
4,640
4,018
0
5,302
W
Cthulhu
OverBeanage
Cthulhu
14,861
489
2,921
3,278
13,991
15,195
192
5,141
8,850
25,764
4,499
W
Chernobog
QuantumBeanage
Chernobog
9,706
6,873
728
2,758
10,655
5,312
3,129
5,130
5,525
0
24,891
L
Ganesha
Sonofajeffer
Ganesha
4,971
154
408
835
13,328
14,352
0
6,692
6,224
11,160
0
L
Morgan Le Fay
XxTrigga_DudexX
Morgan Le Fay
11,965
593
203
3,188
10,652
6,122
0
6,850
3,714
31,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
38,225
172
Minions Killed
76
0
Camps Cleared
0
1,071,075
Distance Traveled
862,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,028
639
11
1
0
190,327
0
W
Raijin
9,545
868
41
4
0
186,350
0
L
Thanatos
7,815
710
18
2
0
180,475
0
W
King Arthur
9,419
856
19
2
0
237,566
0
W
Ra
10,365
942
40
4
0
221,968
0
L
Guan Yu
6,690
608
7
1
0
101,413
0
W
Cthulhu
9,289
844
36
3
0
223,170
0
W
Chernobog
9,715
883
36
3
0
202,021
0
L
Ganesha
8,024
729
0
0
0
192,568
0
L
Morgan Le Fay
8,668
788
40
4
0
197,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role