Player Matchup

Agni
Agni
Gol D Cooley
Agni
Level 29
God Stats
1W - 3L
1,117 SR
Queue Stats
75W - 74L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
JetHUNTER7575
Gilgamesh
Level 108
God Stats
5W - 4L
1,600 SR
Queue Stats
70W - 73L
1,450 Elo+
Party 2
Arachne
Arachne
darkranchin
Arachne
Level 82
God Stats
2W - 0L
1,910 SR
Queue Stats
13W - 8L
1,435 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,445 Elo+

VS

Team Averages
Level 82
1,345 SR
1,502 Elo+
Scylla
Scylla
Kazmaki175
Scylla
Level 78
God Stats
15W - 13L
1,592 SR
Queue Stats
184W - 173L
1,480 Elo+
Party 1
Bellona
Bellona
lordofwookies
Bellona
Level 81
God Stats
2W - 3L
1,349 SR
Queue Stats
11W - 12L
1,552 Elo+
Solo
Lancelot
Lancelot
stingshadow3
Lancelot
Level 87
God Stats
0W - 3L
1,095 SR
Queue Stats
145W - 152L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
9,668
879
10,377
7,901
3,155
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
JetHUNTER7575
Gilgamesh
14
4 / 2 / 6
8,811
801
9,560
11,443
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
darkranchin
Arachne
14
4 / 0 / 6
9,622
875
9,335
13,185
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kazmaki175
Scylla
11
1 / 5 / 1
7,352
668
7,688
8,061
2,757
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
13
1 / 2 / 1
7,463
678
6,380
14,253
15,898
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
stingshadow3
Lancelot
12
0 / 4 / 2
6,817
620
5,915
11,450
4,879
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Gilgamesh
JetHUNTER7575
Gilgamesh
4
2
6
3.5
L
Scylla
Kazmaki175
Scylla
1
5
1
0.3
W
Arachne
darkranchin
Arachne
4
0
6
7
L
Bellona
1
2
1
0.75
L
Lancelot
stingshadow3
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
19,983
32,529
Taken
33,764
17,339
Mitigated
23,534
15,392
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,377
762
0
2,947
7,901
3,155
1,294
1,835
6,066
56,187
806
W
Gilgamesh
JetHUNTER7575
Gilgamesh
9,560
2,089
0
2,494
11,443
7,899
846
3,593
7,850
399
17,880
L
Scylla
Kazmaki175
Scylla
7,688
509
0
0
8,061
2,757
0
2,539
5,514
27,557
0
W
Arachne
darkranchin
Arachne
9,335
5,705
0
9,951
13,185
6,285
501
2,913
10,272
0
48,944
L
Bellona
6,380
1,460
0
1,006
14,253
15,898
0
4,818
9,375
0
24,504
L
Lancelot
stingshadow3
Lancelot
5,915
1,186
0
902
11,450
4,879
0
3,336
8,036
0
21,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
21,632
179
Minions Killed
129
0
Camps Cleared
0
696,894
Distance Traveled
607,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,668
879
97
9
0
224,542
0
W
Gilgamesh
8,811
801
19
2
0
229,127
0
L
Scylla
7,352
668
50
5
0
177,876
0
W
Arachne
9,622
875
63
6
0
243,225
0
L
Bellona
7,463
678
39
4
0
204,713
0
L
Lancelot
6,817
620
40
4
0
224,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role