Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Azoro96
Kuzenbo
Level 117
God Stats
3W - 3L
1,141 SR
Queue Stats
24W - 34L
1,334 Elo+
Party 1
Tyr
Tyr
Dmichaelevans
Tyr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
JHerbie
Danzaburou
Level 87
God Stats
36W - 41L
1,488 SR
Queue Stats
428W - 487L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Kaweeni
Nu Wa
Level 120
God Stats
21W - 13L
1,588 SR
Queue Stats
74W - 68L
1,514 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,478 Elo+

VS

Team Averages
Level 93
1,458 SR
1,394 Elo+
Thor
Thor
GingerJinxyy
Thor
Level 143
God Stats
2W - 4L
1,468 SR
Queue Stats
54W - 55L
1,504 Elo+
Solo
Sobek
Sobek
MisterManix
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Merlin
Merlin
Mullcih1
Merlin
Level 129
God Stats
30W - 35L
1,387 SR
Queue Stats
311W - 319L
1,416 Elo+
Solo
Cupid
Cupid
axeemil
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Erlang Shen
Erlang Shen
pirifootball
Erlang Shen
Level 156
God Stats
4W - 7L
1,434 SR
Queue Stats
210W - 198L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 0
7,077
708
3,562
7,061
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Kuzenbo
Azoro96
Kuzenbo
10
1 / 0 / 6
6,460
646
4,514
6,361
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
6,060
606
5,908
11,049
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
JHerbie
Danzaburou
12
4 / 0 / 1
7,045
705
3,771
3,242
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kaweeni
Nu Wa
11
4 / 1 / 2
6,285
629
7,915
4,020
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,265
527
2,936
8,425
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
0 / 4 / 1
4,682
468
1,802
8,935
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Mullcih1
Merlin
9
1 / 2 / 0
5,087
509
3,245
6,027
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
axeemil
Cupid
7
0 / 3 / 0
4,244
424
3,089
6,930
2,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
pirifootball
Erlang Shen
7
0 / 3 / 0
4,314
431
2,508
10,319
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
W
Kuzenbo
Azoro96
Kuzenbo
1
0
6
4
W
3
1
1
3.5
L
1
1
1
1.5
W
Danzaburou
JHerbie
Danzaburou
4
0
1
4.5
W
Nu Wa
Kaweeni
Nu Wa
4
1
2
5
L
0
4
1
0.13
L
Merlin
Mullcih1
Merlin
1
2
0
0.5
L
Cupid
axeemil
Cupid
0
3
0
0
L
Erlang Shen
pirifootball
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
13,580
31,733
Taken
40,636
19,662
Mitigated
20,342
15,243
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,562
2,128
0
3,081
7,061
5,526
405
99
6,962
0
59,634
W
Kuzenbo
Azoro96
Kuzenbo
4,514
2,088
0
2,154
6,361
6,867
0
993
5,368
20,771
1,056
W
5,908
699
0
6,907
11,049
4,671
0
1,917
9,132
0
46,313
L
2,936
966
0
3,708
8,425
2,751
0
2,301
5,798
0
31,771
W
Danzaburou
JHerbie
Danzaburou
3,771
1,916
0
2,028
3,242
1,260
864
394
2,848
0
55,493
W
Nu Wa
Kaweeni
Nu Wa
7,915
1,503
0
1,073
4,020
1,338
0
1,920
2,100
34,279
937
L
1,802
340
0
1,551
8,935
7,254
0
2,992
5,769
12,378
0
L
Merlin
Mullcih1
Merlin
3,245
319
0
2,020
6,027
1,770
0
1,797
4,078
31,256
0
L
Cupid
axeemil
Cupid
3,089
1,717
86
1,476
6,930
2,244
0
2,608
4,152
0
25,507
L
Erlang Shen
pirifootball
Erlang Shen
2,508
1,576
0
2,565
10,319
6,323
0
1,864
8,317
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
23,592
346
Minions Killed
211
0
Camps Cleared
0
1,067,831
Distance Traveled
970,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,077
708
91
9
0
201,269
2
W
Kuzenbo
6,460
646
34
3
0
215,425
2
W
Tyr
6,060
606
77
8
0
256,972
0
L
Thor
5,265
527
61
6
0
209,145
3
W
Danzaburou
7,045
705
83
8
0
201,920
0
W
Nu Wa
6,285
629
61
6
0
192,245
0
L
Sobek
4,682
468
14
1
0
191,649
0
L
Merlin
5,087
509
63
6
0
192,117
4
L
Cupid
4,244
424
42
4
0
191,143
0
L
Erlang Shen
4,314
431
31
3
0
186,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role