Player Matchup

Fafnir
Fafnir
ApostleVX
Fafnir
Level 211
God Stats
1W - 3L
1,160 SR
Queue Stats
231W - 174L
1,587 Elo+
Party 2
Rama
Rama
DubzDark
Rama
Level 158
God Stats
2W - 0L
1,683 SR
Queue Stats
59W - 19L
1,807 Elo+
Party 3
Chang'e
Chang'e
TinyWenus96
Chang'e
Level 157
God Stats
2W - 0L
1,861 SR
Queue Stats
211W - 194L
1,580 Elo+
Solo
Zeus
Zeus
daoism
Zeus
Level 179
God Stats
3W - 0L
1,841 SR
Queue Stats
284W - 69L
1,793 Elo+
Party 3
Nox
Nox
r4bidbadg3r
Nox
Level 187
God Stats
8W - 7L
1,498 SR
Queue Stats
223W - 171L
1,570 Elo+
Party 2
Team Averages
Level 178
1,609 SR
1,667 Elo+

VS

Team Averages
Level 158
1,568 SR
1,614 Elo+
Ix Chel
Ix Chel
MYST3RI0USL0RD
Ix Chel
Level 157
God Stats
3W - 1L
1,819 SR
Queue Stats
135W - 78L
1,704 Elo+
Party 1
Agni
Agni
ProfessorLink
Agni
Level 206
God Stats
2W - 2L
1,698 SR
Queue Stats
239W - 195L
1,643 Elo+
Solo
Sol
Sol
SunWuFakU
Sol
Level 142
God Stats
3W - 2L
1,774 SR
Queue Stats
93W - 63L
1,666 Elo+
Party 1
Susano
Susano
epsilon857
Susano
Level 127
God Stats
0W - 3L
1,222 SR
Queue Stats
94W - 103L
1,509 Elo+
Solo
Anubis
Anubis
rockstartrick
Anubis
Level 158
God Stats
1W - 3L
1,328 SR
Queue Stats
55W - 54L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ApostleVX
Fafnir
16
0 / 1 / 15
10,042
837
5,773
17,702
24,815
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
17
5 / 1 / 7
9,684
807
6,098
11,171
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TinyWenus96
Chang'e
16
4 / 1 / 8
9,264
772
6,594
10,580
5,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
daoism
Zeus
16
5 / 1 / 8
9,906
826
29,527
10,196
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 10
9,651
804
8,559
9,401
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,575
631
2,509
11,531
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 3
7,971
664
13,910
9,449
3,520
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 4 / 3
7,742
645
13,893
15,776
5,727
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Susano
epsilon857
Susano
13
0 / 3 / 3
7,111
593
4,223
9,352
3,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

16
4 / 4 / 1
8,791
733
11,053
12,356
5,866
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
17
Kills
5
5
Deaths
17
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ApostleVX
Fafnir
0
1
15
7.5
W
Rama
5
1
7
8.5
L
0
3
5
0.83
L
1
3
3
0.83
L
0
4
3
0.38
W
Chang'e
TinyWenus96
Chang'e
4
1
8
8
W
Zeus
daoism
Zeus
5
1
8
9
L
Susano
epsilon857
Susano
0
3
3
0.5
W
3
1
10
8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,551
Damage
45,588
59,050
Taken
58,464
46,850
Mitigated
23,473
37,950
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ApostleVX
Fafnir
5,773
439
2,284
4,874
17,702
24,815
321
9,784
7,918
14,445
793
W
Rama
6,098
4,649
1,890
3,361
11,171
6,005
1,544
8,492
2,679
0
24,093
L
2,509
374
13,215
4,878
11,531
4,820
0
9,502
1,241
8,606
0
L
13,910
107
297
91
9,449
3,520
0
7,346
1,547
25,021
790
L
13,893
1,164
1,055
4,246
15,776
5,727
0
12,374
2,538
28,724
461
W
Chang'e
TinyWenus96
Chang'e
6,594
100
17,649
4,666
10,580
5,531
961
7,694
2,886
13,519
333
W
Zeus
daoism
Zeus
29,527
1,002
375
820
10,196
5,321
684
8,243
1,953
40,304
775
L
Susano
epsilon857
Susano
4,223
684
215
533
9,352
3,540
0
6,648
2,294
0
6,212
W
8,559
348
1,694
337
9,401
5,178
768
5,997
3,404
18,851
963
L
11,053
402
535
2,798
12,356
5,866
0
9,849
1,597
26,494
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
39,190
142
Minions Killed
116
0
Camps Cleared
0
1,094,779
Distance Traveled
1,062,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,042
837
10
1
0
219,856
0
W
Rama
9,684
807
35
3
0
202,119
0
L
Ix Chel
7,575
631
6
1
0
227,519
0
L
Agni
7,971
664
28
2
0
219,462
0
L
Sol
7,742
645
40
3
0
188,424
0
W
Chang'e
9,264
772
12
1
0
237,920
0
W
Zeus
9,906
826
45
4
0
214,247
0
L
Susano
7,111
593
6
1
0
225,157
0
W
Nox
9,651
804
40
3
0
220,637
0
L
Anubis
8,791
733
36
3
0
201,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role