Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Juicebox_84
Shiva
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Vince01
Aphrodite
Level 93
God Stats
2W - 2L
1,387 SR
Queue Stats
38W - 49L
1,402 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 144
God Stats
347W - 371L
1,496 SR
Queue Stats
354W - 381L
1,435 Elo+
Solo
Team Averages
Level 128
1,477 SR
1,459 Elo+

VS

Team Averages
Level 126
1,607 SR
1,573 Elo+
Zhong Kui
Zhong Kui
Billabong_AP
Zhong Kui
Level 147
God Stats
3W - 1L
2,068 SR
Queue Stats
46W - 23L
1,685 Elo+
Party 2
Fafnir
Fafnir
Cpt America61
Fafnir
Level 142
God Stats
3W - 2L
1,586 SR
Queue Stats
32W - 10L
1,733 Elo+
Party 2
Nike
Nike
DocPayne27
Nike
Level 140
God Stats
1W - 1L
1,593 SR
Queue Stats
34W - 14L
1,664 Elo+
Party 2
Arachne
Arachne
Sai52
Arachne
Level 124
God Stats
1W - 2L
1,325 SR
Queue Stats
79W - 83L
1,386 Elo+
Solo
Ullr
Ullr
XI BLUEWOLF IX
Ullr
Level 79
God Stats
7W - 15L
1,463 SR
Queue Stats
30W - 49L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 1
6,394
1,279
3,263
412
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
 
Charybdis
10
1 / 0 / 3
6,041
1,208
5,082
4,558
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
5,502
1,100
5,510
7,498
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Vince01
Aphrodite
10
0 / 1 / 2
5,543
1,109
2,245
3,833
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
eviek
Ix Chel
11
0 / 0 / 4
5,643
1,129
2,926
1,271
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

401

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Billabong_AP
Zhong Kui
11
3 / 0 / 0
6,451
1,290
6,571
7,313
6,117
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 1 / 3
6,580
1,316
3,032
6,008
6,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
5,562
1,112
4,183
7,166
5,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Sai52
Arachne
10
0 / 0 / 0
5,107
1,021
0
293
142
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 2
5,594
1,119
623
1,680
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
4
Kills
3
3
Deaths
4
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
W
Charybdis
 
Charybdis
1
0
3
2.5
L
Zhong Kui
Billabong_AP
Zhong Kui
3
0
0
3
L
0
1
3
1.5
L
0
3
2
0.33
W
0
2
2
0.5
L
Arachne
Sai52
Arachne
0
0
0
0
W
Aphrodite
Vince01
Aphrodite
0
1
2
1
L
0
0
2
1
W
Ix Chel
eviek
Ix Chel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
14,409
17,572
Taken
22,460
11,467
Mitigated
18,627
5,956
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,263
781
0
0
412
157
0
110
302
11,414
0
W
Charybdis
 
Charybdis
5,082
1,988
0
590
4,558
1,886
0
1,818
2,740
0
15,901
L
Zhong Kui
Billabong_AP
Zhong Kui
6,571
321
0
2,423
7,313
6,117
0
2,670
4,468
24,953
0
L
3,032
949
0
841
6,008
6,410
0
2,233
3,560
8,903
0
L
4,183
159
0
0
7,166
5,249
0
2,047
4,961
324
12,975
W
5,510
886
475
1,174
7,498
6,760
0
5,315
2,183
0
11,588
L
Arachne
Sai52
Arachne
0
0
0
0
293
142
0
293
0
0
99
W
Aphrodite
Vince01
Aphrodite
2,245
271
1,257
1,084
3,833
2,104
0
2,168
1,665
5,394
840
L
623
386
0
100
1,680
709
0
827
853
0
5,539
W
Ix Chel
eviek
Ix Chel
2,926
202
1,050
326
1,271
560
0
491
780
8,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
29,294
85
Minions Killed
78
5
Camps Cleared
3
511,273
Distance Traveled
388,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,394
1,279
20
4
0
99,589
0
W
Charybdis
6,041
1,208
24
5
2
97,222
0
L
Zhong Kui
6,451
1,290
33
7
2
99,375
0
L
Fafnir
6,580
1,316
10
2
0
97,345
0
L
Nike
5,562
1,112
20
4
1
85,841
0
W
Shiva
5,502
1,100
12
2
1
100,495
0
L
Arachne
5,107
1,021
0
0
0
12,860
0
W
Aphrodite
5,543
1,109
12
2
2
104,112
0
L
Ullr
5,594
1,119
15
3
0
93,454
0
W
Ix Chel
5,643
1,129
17
3
0
109,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role