Player Matchup

Jing Wei
Jing Wei
DIRtyD_FROmdA91O
Jing Wei
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
165W - 214L
1,435 Elo+
Party 1
He Bo
He Bo
ISmokeBuddd23
He Bo
Level 68
God Stats
0W - 2L
1,333 SR
Queue Stats
75W - 101L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
MannyDoore
Nu Wa
Level 82
God Stats
66W - 40L
1,597 SR
Queue Stats
85W - 70L
1,472 Elo+
Party 3
Ymir
Ymir
Marauder Snipez
Ymir
Level 83
God Stats
1W - 2L
1,544 SR
Queue Stats
74W - 61L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
exotic_dayung_og
Tsukuyomi
Level 122
God Stats
10W - 8L
1,553 SR
Queue Stats
158W - 210L
1,451 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,452 Elo+

VS

Team Averages
Level 105
1,664 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBadAMCyt
Ah Muzen Cab
Level 93
God Stats
7W - 1L
1,961 SR
Queue Stats
50W - 31L
1,598 Elo+
Solo
Ravana
Ravana
SpaceBandit76
Ravana
Level 69
God Stats
8W - 1L
1,679 SR
Queue Stats
75W - 50L
1,546 Elo+
Party 2
Ares
Ares
Tek_NewFro
Ares
Level 156
God Stats
11W - 10L
1,633 SR
Queue Stats
389W - 362L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
The_Kira_of_life
Gilgamesh
Level 80
God Stats
30W - 27L
1,555 SR
Queue Stats
163W - 150L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
sagar9012
Zhong Kui
Level 128
God Stats
31W - 32L
1,492 SR
Queue Stats
177W - 167L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,591
513
1,523
2,835
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 4 / 1
4,392
627
770
5,114
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
7
0 / 0 / 0
4,370
624
2,024
3,455
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
3,899
557
1,835
7,017
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
9
1 / 1 / 1
4,743
678
947
5,183
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBadAMCyt
Ah Muzen Cab
9
1 / 0 / 2
4,399
628
3,351
3,423
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 2
4,690
670
1,836
2,521
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 1
4,780
683
3,476
5,234
3,045
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
9
0 / 0 / 0
4,990
713
2,629
4,521
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
sagar9012
Zhong Kui
9
4 / 2 / 0
5,343
763
3,487
3,066
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBadAMCyt
Ah Muzen Cab
1
0
2
2
L
0
1
0
0
L
1
4
1
0.38
L
Nu Wa
0
0
0
0
L
0
2
0
0
W
1
0
2
2
W
2
0
1
2.5
W
Gilgamesh
0
0
0
0
L
Tsukuyomi
1
1
1
1.5
W
Zhong Kui
sagar9012
Zhong Kui
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,099
Damage
14,779
23,604
Taken
18,765
8,583
Mitigated
9,531
5,725
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBadAMCyt
Ah Muzen Cab
3,351
1,460
0
830
3,423
1,227
0
498
2,915
0
32,394
L
1,523
1,355
0
1,042
2,835
871
0
824
2,011
0
22,787
L
770
78
0
877
5,114
1,376
0
2,520
2,594
16,925
0
L
Nu Wa
2,024
756
0
0
3,455
772
0
0
3,159
22,453
995
L
1,835
470
0
1,195
7,017
3,886
0
2,434
4,583
9,035
0
W
1,836
288
0
1,899
2,521
904
0
246
2,265
0
29,623
W
3,476
126
486
1,701
5,234
3,045
0
1,579
3,613
13,499
2,010
W
Gilgamesh
2,629
666
0
1,438
4,521
2,159
0
1,243
3,148
0
34,737
L
Tsukuyomi
947
56
0
2,611
5,183
1,678
0
821
4,362
0
30,257
W
Zhong Kui
sagar9012
Zhong Kui
3,487
331
0
576
3,066
2,196
0
667
2,357
26,215
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
24,202
210
Minions Killed
243
0
Camps Cleared
0
689,534
Distance Traveled
738,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,399
628
50
7
0
131,435
0
L
Jing Wei
3,591
513
47
7
0
93,051
0
L
He Bo
4,392
627
30
4
0
138,642
0
L
Nu Wa
4,370
624
55
8
0
136,440
1
L
Ymir
3,899
557
11
2
0
138,186
0
W
Ravana
4,690
670
57
8
0
173,895
0
W
Ares
4,780
683
24
3
0
142,660
0
W
Gilgamesh
4,990
713
64
9
0
145,538
0
L
Tsukuyomi
4,743
678
67
10
0
183,215
0
W
Zhong Kui
5,343
763
48
7
0
144,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role