Player Matchup

Scylla
Scylla
FullGreed
Scylla
Level 39
God Stats
1W - 0L
1,307 SR
Queue Stats
10W - 13L
1,428 Elo+
Solo
Bellona
Bellona
Mowihs
Bellona
Level 158
God Stats
12W - 4L
1,683 SR
Queue Stats
57W - 59L
1,568 Elo+
Solo
King Arthur
King Arthur
leon135246
King Arthur
Level 138
God Stats
1W - 1L
1,162 SR
Queue Stats
24W - 23L
1,477 Elo+
Party 2
Charybdis
Charybdis
miki6p
Charybdis
Level 8
God Stats
5W - 2L
1,819 SR
Queue Stats
7W - 5L
1,502 Elo+
Party 2
Ymir
Ymir
wujokwiatek80
Ymir
Level 127
God Stats
3W - 3L
1,137 SR
Queue Stats
34W - 29L
1,493 Elo+
Party 2
Team Averages
Level 94
1,422 SR
1,494 Elo+

VS

Team Averages
Level 100
1,493 SR
1,541 Elo+
Hachiman
Hachiman
KillerNoob2001
Hachiman
Level 157
God Stats
0W - 1L
1,676 SR
Queue Stats
11W - 7L
1,594 Elo+
Solo
Cerberus
Cerberus
TotalPineapple
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,540 Elo+
Solo
Nu Wa
Nu Wa
WDz I H U N T A
Nu Wa
Level 61
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pirifootball
Cu Chulainn
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 241L
1,572 Elo+
Solo
Arachne
Arachne
rushchris1
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FullGreed
Scylla
17
4 / 1 / 8
10,637
560
14,732
7,102
3,077
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Mowihs
Bellona
17
8 / 3 / 1
11,226
591
23,462
28,815
29,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
leon135246
King Arthur
17
8 / 2 / 2
10,257
540
12,084
16,159
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
miki6p
Charybdis
17
2 / 0 / 7
9,715
511
13,436
10,243
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 7
8,655
456
8,909
14,297
13,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 3 / 0
8,382
441
13,816
15,667
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
1 / 4 / 2
8,668
456
6,910
23,156
20,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 5 / 1
8,007
421
6,957
10,160
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
pirifootball
Cu Chulainn
16
4 / 5 / 1
9,672
509
19,367
28,703
29,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
rushchris1
Arachne
13
1 / 8 / 0
7,707
406
2,368
21,306
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
25
Kills
6
6
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
FullGreed
Scylla
4
1
8
8
L
Hachiman
0
3
0
0
W
Bellona
Mowihs
Bellona
8
3
1
2.83
L
Cerberus
1
4
2
0.5
L
0
5
1
0.1
W
King Arthur
leon135246
King Arthur
8
2
2
4.5
W
Charybdis
miki6p
Charybdis
2
0
7
5.5
L
Cu Chulainn
pirifootball
Cu Chulainn
4
5
1
0.9
L
Arachne
rushchris1
Arachne
1
8
0
0.13
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,623
Damage
49,418
76,616
Taken
98,992
58,084
Mitigated
66,819
30,898
Healing
27,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FullGreed
Scylla
14,732
1,473
0
2,110
7,102
3,077
244
3,288
3,760
89,683
3,552
L
Hachiman
13,816
7,399
0
3,983
15,667
5,820
290
4,593
10,759
0
82,267
W
Bellona
Mowihs
Bellona
23,462
11,643
0
15,251
28,815
29,005
0
6,009
21,425
0
102,832
L
Cerberus
6,910
580
0
8,030
23,156
20,012
0
6,928
15,729
40,842
0
L
6,957
2,044
0
875
10,160
3,472
0
3,046
7,063
56,480
1,728
W
King Arthur
leon135246
King Arthur
12,084
2,722
0
5,332
16,159
8,295
0
3,794
12,126
0
83,946
W
Charybdis
miki6p
Charybdis
13,436
7,354
0
7,033
10,243
4,386
2,927
1,616
8,627
0
94,463
L
Cu Chulainn
pirifootball
Cu Chulainn
19,367
2,986
0
11,356
28,703
29,772
0
3,468
25,132
16,562
70,077
L
Arachne
rushchris1
Arachne
2,368
1,327
0
3,622
21,306
7,743
0
4,249
17,015
0
43,783
W
8,909
1,957
0
1,172
14,297
13,321
0
3,750
10,451
39,873
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
42,436
584
Minions Killed
496
0
Camps Cleared
0
1,759,432
Distance Traveled
1,637,652
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,637
560
141
7
0
341,833
2
L
Hachiman
8,382
441
131
7
0
324,540
2
W
Bellona
11,226
591
125
7
0
355,294
4
L
Cerberus
8,668
456
87
5
0
337,464
4
L
Nu Wa
8,007
421
102
5
0
286,798
3
W
King Arthur
10,257
540
111
6
0
373,748
0
W
Charybdis
9,715
511
151
8
0
318,611
0
L
Cu Chulainn
9,672
509
112
6
0
352,496
5
L
Arachne
7,707
406
64
3
0
336,354
0
W
Ymir
8,655
456
56
3
0
369,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role