Player Matchup

Nemesis
Nemesis
Papa_Ice_Bridge
Nemesis
Level 151
God Stats
1W - 1L
1,768 SR
Queue Stats
41W - 42L
1,596 Elo+
Party 2
Nike
Nike
Taiikonaut
Nike
Level 128
God Stats
3W - 0L
1,889 SR
Queue Stats
24W - 21L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Uncle_McSweat
Baron Samedi
Level 162
God Stats
23W - 19L
1,582 SR
Queue Stats
95W - 107L
1,565 Elo+
Party 2
Team Averages
Level 147
1,746 SR
1,572 Elo+

VS

Team Averages
Level 131
1,524 SR
1,559 Elo+
Ravana
Ravana
 
Ravana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Darkskies19
Tyr
Level 159
God Stats
0W - 2L
1,492 SR
Queue Stats
19W - 17L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
Wizardgamer19
Baron Samedi
Level 98
God Stats
2W - 2L
1,580 SR
Queue Stats
82W - 87L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
11,019
735
16,412
19,630
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

4
0 / 1 / 0
7,284
486
198
1,389
442
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Baron Samedi
Uncle_McSweat
Baron Samedi
17
3 / 3 / 4
10,988
733
16,350
13,706
12,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 4 / 3
10,538
703
11,437
14,868
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
3 / 3 / 2
10,771
718
13,426
22,092
25,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
Wizardgamer19
Baron Samedi
6
0 / 1 / 2
7,563
504
998
2,019
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
5
5
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
3
0.88
L
3
3
2
1.33
W
5
1
3
6.5
W
0
1
0
0
W
Baron Samedi
Uncle_McSweat
Baron Samedi
3
3
4
1.67
L
Baron Samedi
Wizardgamer19
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
25,861
34,725
Taken
38,979
27,016
Mitigated
37,870
15,769
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,437
2,386
0
4,168
14,868
11,869
907
4,322
9,281
0
38,283
L
13,426
869
0
9,210
22,092
25,340
522
10,500
9,478
0
39,084
W
16,412
4,262
0
9,767
19,630
14,321
409
576
17,637
1,007
51,508
W
198
31
0
77
1,389
442
0
175
1,079
0
751
W
Baron Samedi
Uncle_McSweat
Baron Samedi
16,350
1,167
1,542
4,383
13,706
12,253
565
323
12,521
48,343
1,776
L
Baron Samedi
Wizardgamer19
Baron Samedi
998
96
72
910
2,019
661
48
398
1,538
7,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
28,872
143
Minions Killed
132
0
Camps Cleared
0
590,018
Distance Traveled
637,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,538
703
55
4
0
278,323
0
L
Tyr
10,771
718
64
4
0
305,941
0
W
Nemesis
11,019
735
62
4
0
307,515
0
W
Nike
7,284
486
2
0
0
27,317
0
W
Baron Samedi
10,988
733
79
5
0
255,186
0
L
Baron Samedi
7,563
504
13
1
0
53,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role