Player Matchup

Thoth
Thoth
Darihh
Thoth
Level 145
God Stats
5W - 1L
1,805 SR
Queue Stats
99W - 79L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
OG_OMONEY
Hun Batz
Level 57
God Stats
3W - 2L
1,635 SR
Queue Stats
237W - 203L
1,512 Elo+
Party 2
Ah Puch
Ah Puch
Oldsniper29
Ah Puch
Level 74
God Stats
3W - 1L
1,537 SR
Queue Stats
222W - 181L
1,549 Elo+
Party 1
Scylla
Scylla
RidingJohnson
Scylla
Level 60
God Stats
7W - 2L
1,714 SR
Queue Stats
291W - 255L
1,538 Elo+
Party 2
Odin
Odin
xXTheLabXx
Odin
Level 87
God Stats
6W - 1L
1,845 SR
Queue Stats
453W - 469L
1,569 Elo+
Solo
Team Averages
Level 85
1,707 SR
1,546 Elo+

VS

Team Averages
Level 92
1,594 SR
1,526 Elo+
Charon
Charon
Andresduve
Charon
Level 121
God Stats
3W - 1L
1,793 SR
Queue Stats
113W - 107L
1,536 Elo+
Solo
Chiron
Chiron
CODY1977
Chiron
Level 49
God Stats
6W - 4L
1,684 SR
Queue Stats
208W - 212L
1,515 Elo+
Party 3
Ishtar
Ishtar
EcuAxl75
Ishtar
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,533 Elo+
Solo
Janus
Janus
JamesBomb1
Janus
Level 43
God Stats
3W - 5L
1,494 SR
Queue Stats
175W - 179L
1,518 Elo+
Party 3
Baba Yaga
Baba Yaga
SionTSR
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darihh
Thoth
16
7 / 3 / 8
9,405
941
11,241
8,941
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
OG_OMONEY
Hun Batz
17
8 / 2 / 13
9,813
981
11,220
7,788
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Oldsniper29
Ah Puch
16
6 / 3 / 11
9,623
962
12,917
10,090
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 13
9,675
968
10,817
7,346
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 11
8,205
821
3,587
10,322
10,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Andresduve
Charon
14
3 / 3 / 6
8,334
833
9,645
10,217
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
CODY1977
Chiron
15
5 / 4 / 4
8,980
898
8,655
9,588
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
EcuAxl75
Ishtar
13
3 / 6 / 6
8,535
854
7,003
11,566
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
13
1 / 7 / 4
7,493
749
5,947
9,627
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
SionTSR
Baba Yaga
15
3 / 6 / 6
8,410
841
7,815
11,803
5,457
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
26
Kills
15
15
Deaths
26
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charon
Andresduve
Charon
3
3
6
2
L
Chiron
CODY1977
Chiron
5
4
4
1.75
W
Thoth
Darihh
Thoth
7
3
8
3.67
L
Ishtar
EcuAxl75
Ishtar
3
6
6
1
L
Janus
1
7
4
0.43
W
Hun Batz
OG_OMONEY
Hun Batz
8
2
13
7.25
W
Ah Puch
Oldsniper29
Ah Puch
6
3
11
3.83
W
4
3
13
3.5
L
Baba Yaga
SionTSR
Baba Yaga
3
6
6
1
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,782
Damage
39,065
44,487
Taken
52,801
25,583
Mitigated
29,751
12,599
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Andresduve
Charon
9,645
363
810
2,869
10,217
10,412
0
5,943
4,274
15,957
328
L
Chiron
CODY1977
Chiron
8,655
916
1,041
967
9,588
4,517
0
5,789
3,799
0
21,306
W
Thoth
Darihh
Thoth
11,241
150
1,707
2,389
8,941
3,555
0
4,584
4,061
22,205
936
L
Ishtar
EcuAxl75
Ishtar
7,003
4,397
326
1,583
11,566
5,033
0
7,414
4,152
0
12,563
L
Janus
5,947
225
363
326
9,627
4,332
0
7,800
1,827
15,103
95
W
Hun Batz
OG_OMONEY
Hun Batz
11,220
2,606
658
785
7,788
4,240
747
2,795
4,735
0
18,479
W
Ah Puch
Oldsniper29
Ah Puch
12,917
696
1,960
2,361
10,090
4,031
59
5,208
4,465
21,768
907
W
10,817
212
912
787
7,346
2,931
518
4,069
3,089
29,913
0
L
Baba Yaga
SionTSR
Baba Yaga
7,815
421
309
1,957
11,803
5,457
0
7,250
4,553
18,602
0
W
3,587
970
0
1,040
10,322
10,826
238
4,624
4,940
0
6,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,721
Gold Earned
41,752
127
Minions Killed
115
0
Camps Cleared
0
995,387
Distance Traveled
921,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,334
833
13
1
0
222,696
0
L
Chiron
8,980
898
33
3
0
203,464
0
W
Thoth
9,405
941
24
2
0
208,904
0
L
Ishtar
8,535
854
19
2
0
146,339
0
L
Janus
7,493
749
32
3
0
165,942
0
W
Hun Batz
9,813
981
18
2
0
217,282
0
W
Ah Puch
9,623
962
24
2
0
191,954
0
W
Scylla
9,675
968
56
6
0
198,983
0
L
Baba Yaga
8,410
841
18
2
0
183,119
0
W
Odin
8,205
821
5
1
0
178,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role