Player Matchup

Medusa
Medusa
Platinum III
HiShee
Medusa
Platinum III
Level 89
God Stats
2W - 0L
1,746 SR
Queue Stats
81W - 73L
1,774 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
MrOhara
Ao Kuang
Platinum IV
Level 93
God Stats
17W - 14L
1,569 SR
Queue Stats
113W - 103L
1,815 MMR
Solo
Agni
Agni
Gold III
NotMyMainAcount
Agni
Gold III
Level 36
God Stats
2W - 4L
1,340 SR
Queue Stats
21W - 14L
1,779 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Skarmore
Amaterasu
Platinum IV
Level 158
God Stats
2W - 0L
1,840 SR
Queue Stats
105W - 101L
1,777 MMR
Solo
Sylvanus
Sylvanus
Platinum II
ZackFair014
Sylvanus
Platinum II
Level 149
God Stats
1W - 0L
1,520 SR
Queue Stats
254W - 242L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,603 SR
1,784 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 190
1,580 SR
1,695 MMR
Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
 
Kuzenbo
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Platinum III
Ccalypso
Chernobog
Platinum III
Level 207
God Stats
3W - 2L
1,770 SR
Queue Stats
141W - 138L
1,832 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Mephiss
Hun Batz
Platinum I
Level 144
God Stats
20W - 20L
1,527 SR
Queue Stats
205W - 201L
1,835 MMR
Party 2
Bellona
Bellona
Platinum I
Wïsdome
Bellona
Platinum I
Level 215
God Stats
2W - 1L
1,601 SR
Queue Stats
148W - 141L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HiShee
Medusa
6
2 / 0 / 0
3,834
767
3,949
3,462
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
MrOhara
Ao Kuang
7
0 / 0 / 2
3,730
746
859
4,316
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,977
795
577
2,312
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Skarmore
Amaterasu
7
1 / 0 / 0
3,846
769
2,686
6,060
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sylvanus
ZackFair014
Sylvanus
7
1 / 1 / 2
3,901
780
1,727
3,824
2,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BastetOsirisThothSusano

VS

Bans
AthenaThanatosOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
3,690
738
1,637
1,924
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,350
670
1,751
4,001
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Ccalypso
Chernobog
5
1 / 3 / 0
3,478
696
1,695
4,487
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Mephiss
Hun Batz
1
0 / 0 / 0
1,029
206
0
0
0
Bellona
Wïsdome
Bellona
6
0 / 1 / 0
3,719
744
3,814
5,399
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Chernobog
Ccalypso
Chernobog
1
3
0
0.33
W
Medusa
HiShee
Medusa
2
0
0
2
L
Hun Batz
Mephiss
Hun Batz
0
0
0
0
W
Ao Kuang
MrOhara
Ao Kuang
0
0
2
1
W
0
0
0
0
W
Amaterasu
Skarmore
Amaterasu
1
0
0
1
L
Bellona
Wïsdome
Bellona
0
1
0
0
W
Sylvanus
ZackFair014
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,798
Damage
8,897
19,974
Taken
15,811
7,707
Mitigated
8,393
8,898
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,637
365
0
460
1,924
554
0
1,004
920
22,286
587
L
Kuzenbo
 
Kuzenbo
1,751
883
0
1,566
4,001
3,240
0
922
3,079
7,070
0
L
Chernobog
Ccalypso
Chernobog
1,695
915
0
874
4,487
1,214
0
1,058
3,429
0
19,318
W
Medusa
HiShee
Medusa
3,949
1,714
0
792
3,462
1,199
0
1,070
2,392
0
23,382
L
Hun Batz
Mephiss
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
MrOhara
Ao Kuang
859
184
0
2,236
4,316
1,280
0
472
3,844
15,581
6,666
W
577
123
0
750
2,312
643
0
901
1,411
26,356
551
W
Amaterasu
Skarmore
Amaterasu
2,686
1,547
0
3,037
6,060
2,440
0
188
5,485
0
19,031
L
Bellona
Wïsdome
Bellona
3,814
1,830
0
1,848
5,399
3,385
0
0
5,399
0
23,172
W
Sylvanus
ZackFair014
Sylvanus
1,727
920
433
1,650
3,824
2,145
0
750
3,074
10,174
3,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
15,266
183
Minions Killed
122
0
Camps Cleared
0
561,977
Distance Traveled
438,873
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,690
738
45
9
0
106,505
0
L
Kuzenbo
3,350
670
5
1
0
110,373
0
L
Chernobog
3,478
696
37
7
0
111,829
0
W
Medusa
3,834
767
30
6
0
124,320
0
L
Hun Batz
1,029
206
0
0
0
0
0
W
Ao Kuang
3,730
746
40
8
0
135,552
0
W
Agni
3,977
795
50
10
0
109,340
0
W
Amaterasu
3,846
769
38
8
0
106,225
1
L
Bellona
3,719
744
35
7
0
110,166
0
W
Sylvanus
3,901
780
25
5
0
86,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role