Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SUPERFIXERO
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,403 Elo+
Solo
Tyr
Tyr
pezza261154
Tyr
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 104L
1,494 Elo+
Solo
Horus
Horus
rustygb2509
Horus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 133L
1,443 Elo+
Solo
Nu Wa
Nu Wa
xxGHOOSxx
Nu Wa
Level 213
God Stats
0W - 3L
1,244 SR
Queue Stats
97W - 113L
1,449 Elo+
Solo
Team Averages
Level 122
1,449 SR
1,458 Elo+

VS

Team Averages
Level 112
1,580 SR
1,470 Elo+
Raijin
Raijin
Industryal
Raijin
Level 146
God Stats
1W - 1L
1,280 SR
Queue Stats
64W - 65L
1,395 Elo+
Party 1
Bacchus
Bacchus
Jam1s3
Bacchus
Level 86
God Stats
3W - 0L
1,730 SR
Queue Stats
77W - 72L
1,400 Elo+
Party 1
Thoth
Thoth
MakkraRaktalak
Thoth
Level 96
God Stats
2W - 1L
1,323 SR
Queue Stats
43W - 41L
1,415 Elo+
Party 1
Anubis
Anubis
Meech HD
Anubis
Level 143
God Stats
2W - 0L
1,700 SR
Queue Stats
81W - 61L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
wispenwoo
Guan Yu
Level 89
God Stats
4W - 0L
1,871 SR
Queue Stats
51W - 35L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 7 / 3
7,550
755
8,343
13,334
6,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 8 / 5
6,662
666
5,566
13,318
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 2
7,447
745
8,498
15,001
12,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 3
7,514
751
4,853
22,353
15,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
xxGHOOSxx
Nu Wa
14
1 / 3 / 4
7,266
727
16,155
7,242
2,790
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Industryal
Raijin
16
8 / 0 / 12
9,685
969
19,458
6,747
3,592
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Jam1s3
Bacchus
15
4 / 1 / 15
9,593
959
9,630
15,460
14,954
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 14
8,155
816
5,483
5,365
2,406
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Meech HD
Anubis
16
4 / 1 / 15
9,648
965
12,922
10,073
6,279
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
wispenwoo
Guan Yu
15
7 / 3 / 12
10,361
1,036
19,426
21,325
21,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
5
Kills
24
24
Deaths
5
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
3
0.36
W
Raijin
Industryal
Raijin
8
0
12
14
W
Bacchus
Jam1s3
Bacchus
4
1
15
11.5
W
1
0
14
8
W
Anubis
Meech HD
Anubis
4
1
15
11.5
L
Tiamat
0
8
5
0.31
L
2
3
2
1
L
1
3
3
0.83
W
Guan Yu
wispenwoo
Guan Yu
7
3
12
4.33
L
Nu Wa
xxGHOOSxx
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
66,919
71,248
Taken
58,970
44,742
Mitigated
49,154
23,903
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,343
3,874
434
793
13,334
6,373
0
9,126
4,208
0
20,681
W
Raijin
Industryal
Raijin
19,458
2,343
1,499
541
6,747
3,592
1,014
2,239
4,508
45,040
0
W
Bacchus
Jam1s3
Bacchus
9,630
1,169
2,695
3,427
15,460
14,954
232
6,535
8,925
18,797
0
W
5,483
548
901
567
5,365
2,406
1,103
2,114
3,251
13,881
196
W
Anubis
Meech HD
Anubis
12,922
537
2,133
3,065
10,073
6,279
579
3,237
6,836
29,503
0
L
Tiamat
5,566
899
1,130
1,532
13,318
7,341
0
9,773
3,545
10,416
0
L
8,498
73
984
1,645
15,001
12,730
0
11,013
3,988
0
12,549
L
4,853
2,506
5,996
10,324
22,353
15,508
0
15,964
6,389
0
9,453
W
Guan Yu
wispenwoo
Guan Yu
19,426
1,093
7,866
8,641
21,325
21,923
225
7,110
14,215
10,033
24,013
L
Nu Wa
xxGHOOSxx
Nu Wa
16,155
4,059
240
825
7,242
2,790
0
5,960
1,282
32,621
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
47,442
89
Minions Killed
163
0
Camps Cleared
0
946,798
Distance Traveled
1,042,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,550
755
32
3
0
165,909
0
W
Raijin
9,685
969
68
7
0
205,788
0
W
Bacchus
9,593
959
19
2
0
201,836
0
W
Thoth
8,155
816
24
2
0
213,836
0
W
Anubis
9,648
965
26
3
0
203,854
0
L
Tiamat
6,662
666
17
2
0
169,471
0
L
Tyr
7,447
745
9
1
0
209,350
0
L
Horus
7,514
751
8
1
0
216,927
0
W
Guan Yu
10,361
1,036
26
3
0
216,871
0
L
Nu Wa
7,266
727
23
2
0
185,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role