Player Matchup

Ganesha
Ganesha
BeefCakes21
Ganesha
Level 92
God Stats
1W - 0L
1,637 SR
Queue Stats
66W - 47L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CxVH
Morgan Le Fay
Level 114
God Stats
4W - 0L
1,929 SR
Queue Stats
66W - 57L
1,572 Elo+
Party 1
Sol
Sol
PilotJoe
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,612 Elo+
Party 1
Nemesis
Nemesis
RagingCatz
Nemesis
Level 117
God Stats
6W - 3L
1,696 SR
Queue Stats
82W - 68L
1,585 Elo+
Party 1
Anhur
Anhur
navrocko
Anhur
Level 96
God Stats
2W - 2L
1,392 SR
Queue Stats
85W - 68L
1,585 Elo+
Party 1
Team Averages
Level 101
1,631 SR
1,593 Elo+

VS

Team Averages
Level 100
1,471 SR
1,546 Elo+
Maui
Maui
AC130DatBoi
Maui
Level 127
God Stats
1W - 2L
1,529 SR
Queue Stats
127W - 116L
1,501 Elo+
Solo
Mercury
Mercury
Garnel15
Mercury
Level 106
God Stats
0W - 3L
1,191 SR
Queue Stats
64W - 59L
1,560 Elo+
Solo
Skadi
Skadi
JustPaarthurnax
Skadi
Level 157
God Stats
3W - 2L
1,717 SR
Queue Stats
93W - 89L
1,581 Elo+
Solo
Thanatos
Thanatos
Leostrus
Thanatos
Level 62
God Stats
3W - 4L
1,491 SR
Queue Stats
148W - 138L
1,576 Elo+
Solo
Ares
Ares
bigmikeypi
Ares
Level 47
God Stats
1W - 2L
1,428 SR
Queue Stats
176W - 148L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeefCakes21
Ganesha
11
0 / 2 / 8
6,552
1,092
3,443
6,091
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
CxVH
Morgan Le Fay
11
1 / 2 / 4
6,502
1,084
6,575
4,146
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 6
6,547
1,091
5,217
3,555
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Nemesis
RagingCatz
Nemesis
11
1 / 1 / 5
6,083
1,014
2,758
4,572
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
navrocko
Anhur
11
5 / 3 / 1
6,834
1,139
4,807
5,938
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
6,560
1,093
2,721
10,706
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
Garnel15
Mercury
12
2 / 3 / 3
6,265
1,044
4,536
5,512
2,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

12
0 / 2 / 5
5,978
996
6,879
4,059
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Leostrus
Thanatos
11
4 / 3 / 2
6,243
1,041
5,298
5,717
2,442
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

6
0 / 0 / 2
4,918
820
676
1,171
1,145
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
9
Kills
8
8
Deaths
9
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Ganesha
BeefCakes21
Ganesha
0
2
8
2
W
Morgan Le Fay
CxVH
Morgan Le Fay
1
2
4
1.5
L
Mercury
Garnel15
Mercury
2
3
3
1.17
L
0
2
5
1.25
L
Thanatos
Leostrus
Thanatos
4
3
2
1.67
W
2
0
6
5
W
Nemesis
RagingCatz
Nemesis
1
1
5
3.5
L
0
0
2
1
W
Anhur
navrocko
Anhur
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
20,110
24,302
Taken
27,165
14,107
Mitigated
15,294
8,953
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,721
644
221
5,074
10,706
7,678
0
4,877
5,616
6,151
0
W
Ganesha
BeefCakes21
Ganesha
3,443
695
748
941
6,091
5,009
0
603
5,443
4,963
462
W
Morgan Le Fay
CxVH
Morgan Le Fay
6,575
997
296
367
4,146
1,689
0
750
3,396
17,166
241
L
Mercury
Garnel15
Mercury
4,536
937
57
1,225
5,512
2,274
0
3,049
2,293
0
12,369
L
6,879
1,894
667
453
4,059
1,755
0
1,340
2,595
0
18,277
L
Thanatos
Leostrus
Thanatos
5,298
1,095
101
2,356
5,717
2,442
0
3,931
1,670
0
7,938
W
5,217
2,826
705
1,591
3,555
1,304
221
367
3,143
12,429
1,286
W
Nemesis
RagingCatz
Nemesis
2,758
1,193
1,521
1,709
4,572
3,853
91
901
3,624
0
6,689
L
676
0
183
174
1,171
1,145
0
842
224
857
0
W
Anhur
navrocko
Anhur
4,807
1,531
500
575
5,938
2,252
51
776
5,117
0
8,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
29,964
75
Minions Killed
59
0
Camps Cleared
0
648,826
Distance Traveled
559,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,560
1,093
6
1
0
128,834
0
W
Ganesha
6,552
1,092
1
0
0
137,735
0
W
Morgan Le Fay
6,502
1,084
35
6
0
126,362
0
L
Mercury
6,265
1,044
19
3
0
142,641
0
L
Skadi
5,978
996
28
5
0
133,933
0
L
Thanatos
6,243
1,041
6
1
0
116,159
0
W
Sol
6,547
1,091
19
3
0
127,204
0
W
Nemesis
6,083
1,014
9
2
0
135,161
0
L
Ares
4,918
820
0
0
0
37,911
0
W
Anhur
6,834
1,139
11
2
0
122,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role