Player Matchup

Osiris
Osiris
DonKhorami
Osiris
Level 88
God Stats
28W - 27L
1,467 SR
Queue Stats
50W - 60L
1,383 Elo+
Party 3
Loki
Loki
GLameee
Loki
Level 89
God Stats
1W - 1L
1,412 SR
Queue Stats
22W - 22L
1,538 Elo+
Party 2
Anubis
Anubis
didzprotector
Anubis
Level 5
God Stats
7W - 7L
1,655 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
totem223
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 89L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Астероид
Sun Wukong
Level 49
God Stats
0W - 3L
1,574 SR
Queue Stats
22W - 21L
1,538 Elo+
Party 2
Team Averages
Level 70
1,522 SR
1,487 Elo+

VS

Team Averages
Level 112
1,406 SR
1,540 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bo44543
Zeus
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 39L
1,455 Elo+
Party 1
Izanami
Izanami
DraCz93
Izanami
Level 109
God Stats
3W - 3L
1,621 SR
Queue Stats
40W - 24L
1,462 Elo+
Solo
Thanatos
Thanatos
icemateGER
Thanatos
Level 135
God Stats
1W - 2L
1,293 SR
Queue Stats
7W - 5L
1,660 Elo+
Party 4
Cerberus
Cerberus
wifemate GER
Cerberus
Level 142
God Stats
2W - 1L
1,114 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonKhorami
Osiris
10
1 / 2 / 1
5,172
517
2,841
7,786
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Loki
GLameee
Loki
8
0 / 3 / 0
4,620
462
2,641
6,978
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
4 / 1 / 1
6,136
614
3,941
5,008
2,162
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cthulhu
totem223
Cthulhu
9
2 / 0 / 0
5,123
512
2,384
4,444
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
Астероид
Sun Wukong
8
0 / 2 / 2
4,600
460
2,581
5,806
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 0 / 1
6,428
643
4,442
6,677
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zeus
Bo44543
Zeus
11
1 / 3 / 0
5,585
559
2,392
4,259
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DraCz93
Izanami
10
2 / 0 / 0
5,867
587
2,672
3,343
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
icemateGER
Thanatos
10
2 / 3 / 0
5,416
542
2,167
9,109
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
wifemate GER
Cerberus
9
0 / 1 / 2
5,352
535
2,575
7,690
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
8
8
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Zeus
Bo44543
Zeus
1
3
0
0.33
L
Osiris
DonKhorami
Osiris
1
2
1
0.75
W
Izanami
DraCz93
Izanami
2
0
0
2
L
Loki
GLameee
Loki
0
3
0
0
L
4
1
1
4.5
W
Thanatos
icemateGER
Thanatos
2
3
0
0.67
L
Cthulhu
totem223
Cthulhu
2
0
0
2
W
Cerberus
wifemate GER
Cerberus
0
1
2
1
L
Sun Wukong
Астероид
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
14,248
30,022
Taken
31,078
14,179
Mitigated
15,125
6,904
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,442
815
0
2,361
6,677
4,265
0
12
6,665
0
45,428
W
Zeus
Bo44543
Zeus
2,392
63
0
250
4,259
1,117
0
2,297
1,962
39,740
583
L
Osiris
DonKhorami
Osiris
2,841
1,024
0
1,238
7,786
4,880
0
1,073
6,713
0
42,265
W
Izanami
DraCz93
Izanami
2,672
2,137
0
675
3,343
1,093
0
530
2,742
0
44,204
L
Loki
GLameee
Loki
2,641
574
0
992
6,978
1,792
0
0
6,978
0
24,705
L
3,941
167
0
2,175
5,008
2,162
0
2,253
2,755
39,321
0
W
Thanatos
icemateGER
Thanatos
2,167
526
0
4,589
9,109
3,428
0
1,382
7,727
0
33,556
L
Cthulhu
totem223
Cthulhu
2,384
345
0
1,033
4,444
2,944
0
976
3,468
26,819
0
W
Cerberus
wifemate GER
Cerberus
2,575
195
0
2,189
7,690
5,222
0
1,750
5,657
18,250
0
L
Sun Wukong
Астероид
Sun Wukong
2,581
617
0
1,466
5,806
2,401
550
665
5,141
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
28,648
251
Minions Killed
304
0
Camps Cleared
0
972,834
Distance Traveled
1,017,263
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,428
643
75
8
0
213,253
0
W
Zeus
5,585
559
70
7
0
187,172
2
L
Osiris
5,172
517
62
6
0
228,857
0
W
Izanami
5,867
587
80
8
0
196,034
0
L
Loki
4,620
462
45
5
0
203,418
0
L
Anubis
6,136
614
69
7
0
184,498
0
W
Thanatos
5,416
542
53
5
0
214,256
0
L
Cthulhu
5,123
512
51
5
0
157,425
0
W
Cerberus
5,352
535
26
3
0
206,548
2
L
Sun Wukong
4,600
460
24
2
0
198,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role