Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Etan16
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 151L
1,659 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingKj649
Kumbhakarna
Level 154
God Stats
6W - 6L
1,731 SR
Queue Stats
73W - 72L
1,510 Elo+
Party 2
Odin
Odin
SixLayerDrip
Odin
Level 161
God Stats
11W - 5L
1,453 SR
Queue Stats
135W - 125L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
mr_hbk15
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 200L
1,559 Elo+
Solo
Team Averages
Level 151
1,537 SR
1,545 Elo+

VS

Team Averages
Level 163
1,498 SR
1,573 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Bluegito
Lancelot
Level 154
God Stats
2W - 6L
1,166 SR
Queue Stats
382W - 333L
1,570 Elo+
Solo
Bastet
Bastet
DragonBorn20003
Bastet
Level 173
God Stats
15W - 6L
1,561 SR
Queue Stats
88W - 82L
1,587 Elo+
Party 1
Horus
Horus
Liveknot8275362
Horus
Level 135
God Stats
72W - 60L
1,542 SR
Queue Stats
99W - 88L
1,560 Elo+
Solo
Artemis
Artemis
Novaturient
Artemis
Level 146
God Stats
3W - 0L
1,721 SR
Queue Stats
37W - 45L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 0
7,042
542
11,629
18,923
14,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Etan16
Rama
11
2 / 0 / 1
6,245
480
6,042
8,119
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
KingKj649
Kumbhakarna
9
0 / 3 / 4
5,197
400
2,315
7,530
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 3 / 2
5,967
459
1,941
9,639
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mr_hbk15
Zhong Kui
13
3 / 3 / 2
7,621
586
7,616
10,308
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 1 / 0
8,784
676
8,309
5,590
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Bluegito
Lancelot
14
1 / 0 / 2
8,169
628
10,339
13,814
8,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 7
7,381
568
7,297
9,081
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 7
6,493
499
3,969
11,772
10,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
Novaturient
Artemis
14
2 / 3 / 2
7,676
590
7,017
7,590
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Ix Chel
 
Ix Chel
6
1
0
6
W
Lancelot
Bluegito
Lancelot
1
0
2
2
W
3
1
7
6.5
L
Rama
Etan16
Rama
2
0
1
2.5
L
Kumbhakarna
KingKj649
Kumbhakarna
0
3
4
0.67
W
0
2
7
1.75
W
Artemis
Novaturient
Artemis
2
3
2
1
L
1
3
2
0.67
L
Zhong Kui
mr_hbk15
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
36,931
54,519
Taken
47,847
34,371
Mitigated
27,281
16,358
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,629
1,986
0
5,412
18,923
14,481
0
534
18,389
0
61,188
W
Ix Chel
 
Ix Chel
8,309
1,363
765
1,308
5,590
2,069
457
2,808
2,749
71,121
672
W
Lancelot
Bluegito
Lancelot
10,339
1,971
0
6,282
13,814
8,610
0
0
12,853
216
70,858
W
7,297
2,509
0
4,957
9,081
3,345
0
1,507
7,441
0
46,697
L
Rama
Etan16
Rama
6,042
5,303
0
3,652
8,119
2,342
0
906
7,213
0
45,355
L
Kumbhakarna
KingKj649
Kumbhakarna
2,315
320
0
1,936
7,530
4,232
0
1,194
6,336
11,301
910
W
3,969
1,890
524
3,994
11,772
10,087
0
2,019
9,606
0
16,124
W
Artemis
Novaturient
Artemis
7,017
2,814
0
2,588
7,590
3,170
0
3,367
4,181
0
65,121
L
1,941
447
0
2,217
9,639
4,255
0
1,868
7,771
0
38,560
L
Zhong Kui
mr_hbk15
Zhong Kui
7,616
779
0
3,141
10,308
9,061
0
3,895
6,413
61,372
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
38,503
381
Minions Killed
439
0
Camps Cleared
0
1,317,963
Distance Traveled
1,377,817
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,042
542
97
7
0
284,811
4
W
Ix Chel
8,784
676
133
10
0
257,130
7
W
Lancelot
8,169
628
106
8
0
297,483
0
W
Bastet
7,381
568
67
5
0
319,264
0
L
Rama
6,245
480
84
6
0
252,327
0
L
Kumbhakarna
5,197
400
22
2
0
265,080
3
W
Horus
6,493
499
25
2
0
282,623
3
W
Artemis
7,676
590
108
8
0
221,317
0
L
Odin
5,967
459
60
5
0
265,646
0
L
Zhong Kui
7,621
586
118
9
0
250,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role