Player Matchup

Anubis
Anubis
Shinnyshawn
Anubis
Level 126
God Stats
1W - 1L
1,548 SR
Queue Stats
16W - 19L
1,355 Elo+
Solo
Izanami
Izanami
mncduffy
Izanami
Level 59
God Stats
7W - 7L
1,440 SR
Queue Stats
56W - 64L
1,329 Elo+
Solo
Terra
Terra
skebblesMK
Terra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,302 Elo+

VS

Team Averages
Level 71
1,416 SR
1,200 Elo+
Surtr
Surtr
Hjaymanmm
Surtr
Level 61
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Janus
Janus
Kevdhobbit
Janus
Level 62
God Stats
2W - 3L
1,518 SR
Queue Stats
21W - 25L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PR_WILDBOI89
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 1 / 6
12,752
797
20,609
17,037
8,324
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mncduffy
Izanami
18
6 / 0 / 7
12,147
759
14,185
11,716
5,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
17
1 / 1 / 13
10,750
672
5,806
15,711
16,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hjaymanmm
Surtr
14
2 / 4 / 0
9,623
601
8,235
18,842
13,987
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
14
0 / 6 / 2
9,992
625
14,010
13,636
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
PR_WILDBOI89
Ah Muzen Cab
14
0 / 5 / 1
9,342
584
10,505
13,038
4,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Hjaymanmm
Surtr
2
4
0
0.5
L
Janus
0
6
2
0.17
L
Ah Muzen Cab
PR_WILDBOI89
Ah Muzen Cab
0
5
1
0.1
W
Anubis
8
1
6
11
W
Izanami
mncduffy
Izanami
6
0
7
9.5
W
Terra
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
32,750
44,464
Taken
45,516
30,550
Mitigated
23,436
13,328
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Hjaymanmm
Surtr
8,235
3,875
0
1,079
18,842
13,987
0
11,258
7,500
1,156
12,708
L
Janus
14,010
417
0
1,735
13,636
4,930
130
6,263
7,283
55,157
1,157
L
Ah Muzen Cab
PR_WILDBOI89
Ah Muzen Cab
10,505
3,896
30
367
13,038
4,519
168
8,044
4,954
0
39,241
W
Anubis
20,609
958
438
8,549
17,037
8,324
0
6,069
10,298
72,730
882
W
Izanami
mncduffy
Izanami
14,185
8,105
0
2,419
11,716
5,417
2,447
4,009
7,221
0
67,328
W
Terra
5,806
450
461
1,461
15,711
16,809
517
2,501
12,874
16,821
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
28,957
252
Minions Killed
157
0
Camps Cleared
0
898,259
Distance Traveled
798,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,623
601
22
1
0
275,750
0
L
Janus
9,992
625
87
5
0
281,449
3
L
Ah Muzen Cab
9,342
584
48
3
0
241,519
0
W
Anubis
12,752
797
111
7
0
292,687
0
W
Izanami
12,147
759
113
7
0
285,409
2
W
Terra
10,750
672
28
2
0
320,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role