Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Royovac
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 222L
1,591 Elo+
Solo
Janus
Janus
TheReaLonk
Janus
Level 118
God Stats
24W - 22L
1,581 SR
Queue Stats
146W - 135L
1,557 Elo+
Party 1
Mulan
Mulan
Whyrler
Mulan
Level 156
God Stats
5W - 7L
1,533 SR
Queue Stats
70W - 60L
1,590 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,547 Elo+

VS

Team Averages
Level 133
1,501 SR
1,567 Elo+
Cupid
Cupid
 
Cupid
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CaReAwaY
Tyr
Level 158
God Stats
1W - 3L
1,310 SR
Queue Stats
250W - 223L
1,616 Elo+
Solo
Hercules
Hercules
HakuX-Y20
Hercules
Level 46
God Stats
3W - 2L
1,592 SR
Queue Stats
85W - 99L
1,518 Elo+
Solo
Fenrir
Fenrir
Hiraghim
Fenrir
Level 147
God Stats
1W - 1L
1,845 SR
Queue Stats
168W - 142L
1,649 Elo+
Solo
He Bo
He Bo
PancreaStone
He Bo
Level 112
God Stats
0W - 2L
1,256 SR
Queue Stats
276W - 249L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
2 / 1 / 0
4,669
667
2,220
5,583
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
 
Mercury
7
0 / 0 / 0
3,846
549
507
5,362
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Royovac
Artemis
6
0 / 5 / 2
3,672
525
4,025
6,603
1,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Janus
10
0 / 0 / 1
4,979
711
1,432
2,548
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Whyrler
Mulan
10
1 / 0 / 0
5,219
746
2,614
3,507
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 3
3,778
540
2,735
2,967
770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
4 / 1 / 2
5,231
747
3,978
5,256
2,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hercules
HakuX-Y20
Hercules
7
0 / 1 / 0
4,018
574
1,589
4,922
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Fenrir
Hiraghim
Fenrir
8
2 / 0 / 1
4,351
622
2,541
5,619
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,138
591
1,085
2,765
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
1
0
2
W
Mercury
 
Mercury
0
0
0
0
L
Cupid
 
Cupid
0
1
3
1.5
L
4
1
2
5
L
Hercules
HakuX-Y20
Hercules
0
1
0
0
L
Fenrir
Hiraghim
Fenrir
2
0
1
2.5
L
0
0
0
0
W
Artemis
Royovac
Artemis
0
5
2
0.2
W
Janus
0
0
1
0.5
W
Mulan
Whyrler
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,798
Damage
11,928
23,603
Taken
21,529
9,946
Mitigated
9,155
4,889
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,220
357
0
1,696
5,583
2,914
0
0
5,583
13,892
0
W
Mercury
 
Mercury
507
220
0
400
5,362
1,887
0
513
4,849
0
22,107
L
Cupid
 
Cupid
2,735
1,517
0
883
2,967
770
0
308
2,659
0
17,304
L
3,978
285
0
2,460
5,256
2,960
0
1,546
3,710
0
16,642
L
Hercules
HakuX-Y20
Hercules
1,589
336
0
1,902
4,922
2,489
0
357
4,531
0
21,106
L
Fenrir
Hiraghim
Fenrir
2,541
724
0
3,464
5,619
2,224
0
366
5,253
0
27,975
L
1,085
0
0
450
2,765
712
0
961
1,724
24,201
695
W
Artemis
Royovac
Artemis
4,025
1,848
0
1,155
6,603
1,921
0
0
6,603
0
16,428
W
Janus
1,432
345
0
571
2,548
822
0
563
1,985
38,440
0
W
Mulan
Whyrler
Mulan
2,614
494
0
1,067
3,507
2,402
0
0
3,294
0
36,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
21,516
235
Minions Killed
200
0
Camps Cleared
0
759,085
Distance Traveled
661,157
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,669
667
10
1
0
145,333
1
W
Mercury
3,846
549
40
6
0
163,154
0
L
Cupid
3,778
540
24
3
0
82,154
0
L
Tyr
5,231
747
25
4
0
125,670
0
L
Hercules
4,018
574
46
7
0
151,623
0
L
Fenrir
4,351
622
53
8
0
165,288
0
L
He Bo
4,138
591
52
7
0
136,422
0
W
Artemis
3,672
525
36
5
0
138,245
0
W
Janus
4,979
711
82
12
0
160,860
1
W
Mulan
5,219
746
67
10
0
151,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role