Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
DrxEw
Lancelot
Gold IV
Level 114
God Stats
18W - 13L
1,571 SR
Queue Stats
206W - 213L
1,385 MMR
Solo
King Arthur
King Arthur
Gold II
GuyverShow
King Arthur
Gold II
Level 188
God Stats
6W - 16L
1,182 SR
Queue Stats
262W - 261L
1,530 MMR
Solo
Scylla
Scylla
Gold III
LoreOfJano
Scylla
Gold III
Level 158
God Stats
17W - 9L
1,734 SR
Queue Stats
97W - 95L
1,556 MMR
Solo
Heimdallr
Heimdallr
Silver II
PUNISHERPYLES
Heimdallr
Silver II
Level 156
God Stats
8W - 9L
1,605 SR
Queue Stats
68W - 91L
1,154 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,518 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,387 SR
1,368 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
GnarlyWarrior18
Merlin
Gold I
Level 128
God Stats
1W - 2L
1,299 SR
Queue Stats
173W - 177L
1,546 MMR
Solo
Cliodhna
Cliodhna
Silver II
JayADayDrAway
Cliodhna
Silver II
Level 121
God Stats
0W - 3L
1,313 SR
Queue Stats
102W - 112L
1,022 MMR
Solo
Izanami
Izanami
Gold II
chacblocked
Izanami
Gold II
Level 143
God Stats
4W - 8L
1,562 SR
Queue Stats
187W - 187L
1,485 MMR
Solo
Guan Yu
Guan Yu
Gold V
lxINSIDIOUSxl
Guan Yu
Gold V
Level 114
God Stats
0W - 1L
1,259 SR
Queue Stats
114W - 112L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 3
4,740
474
2,613
8,934
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
DrxEw
Lancelot
10
4 / 1 / 3
5,860
586
4,763
7,998
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GuyverShow
King Arthur
12
2 / 0 / 1
6,725
673
5,550
7,780
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LoreOfJano
Scylla
11
2 / 0 / 2
6,234
623
3,895
2,677
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
PUNISHERPYLES
Heimdallr
10
1 / 0 / 2
5,072
507
1,943
6,199
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SurtrChironKali

VS

Bans
ThothBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 1
5,221
522
3,180
11,374
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,521
552
2,557
2,507
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
JayADayDrAway
Cliodhna
9
1 / 2 / 1
5,146
515
4,430
7,579
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
chacblocked
Izanami
11
0 / 2 / 1
5,635
564
4,534
5,949
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
9
0 / 3 / 0
4,938
494
3,101
9,097
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
2
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
3
1.5
L
Bakasura
 
Bakasura
1
1
1
1.5
W
Lancelot
DrxEw
Lancelot
4
1
3
5.5
L
0
1
1
0.5
W
King Arthur
GuyverShow
King Arthur
2
0
1
2.5
L
Cliodhna
JayADayDrAway
Cliodhna
1
2
1
0.75
W
Scylla
LoreOfJano
Scylla
2
0
2
3
W
Heimdallr
PUNISHERPYLES
Heimdallr
1
0
2
2
L
Izanami
chacblocked
Izanami
0
2
1
0.25
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
17,802
33,588
Taken
36,506
17,952
Mitigated
17,735
11,652
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,613
489
0
1,934
8,934
5,624
0
1,138
7,569
8,729
1,553
L
Bakasura
 
Bakasura
3,180
2,593
0
7,327
11,374
4,531
8
2,626
8,748
0
24,430
W
Lancelot
DrxEw
Lancelot
4,763
1,636
0
3,848
7,998
3,326
108
264
7,369
0
36,453
L
2,557
219
0
0
2,507
770
0
566
1,941
39,524
0
W
King Arthur
GuyverShow
King Arthur
5,550
717
0
2,234
7,780
6,097
0
0
7,381
299
52,832
L
Cliodhna
JayADayDrAway
Cliodhna
4,430
614
0
1,506
7,579
4,651
0
2,178
5,401
0
24,979
W
Scylla
LoreOfJano
Scylla
3,895
687
0
720
2,677
803
906
743
1,748
48,148
739
W
Heimdallr
PUNISHERPYLES
Heimdallr
1,943
957
0
2,916
6,199
2,102
49
0
6,199
0
36,407
L
Izanami
chacblocked
Izanami
4,534
3,306
0
1,348
5,949
2,173
205
900
5,049
0
53,830
L
Guan Yu
3,101
604
0
3,188
9,097
5,610
0
16
9,081
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
26,461
300
Minions Killed
348
0
Camps Cleared
0
1,039,555
Distance Traveled
953,739
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,740
474
19
2
0
208,028
3
L
Bakasura
5,221
522
73
7
0
203,907
0
W
Lancelot
5,860
586
43
4
0
251,323
0
L
Merlin
5,521
552
94
9
0
195,717
0
W
King Arthur
6,725
673
103
10
0
185,308
0
L
Cliodhna
5,146
515
31
3
0
220,870
2
W
Scylla
6,234
623
78
8
0
208,242
2
W
Heimdallr
5,072
507
57
6
0
186,654
2
L
Izanami
5,635
564
97
10
0
177,050
0
L
Guan Yu
4,938
494
53
5
0
156,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role