Player Matchup

Danzaburou
Danzaburou
JohnnyZenns
Danzaburou
Level 126
God Stats
1W - 3L
1,436 SR
Queue Stats
97W - 86L
1,613 Elo+
Party 1
Janus
Janus
PartNephilim
Janus
Level 87
God Stats
5W - 2L
1,839 SR
Queue Stats
35W - 26L
1,643 Elo+
Solo
Zeus
Zeus
UncleClapDaddi
Zeus
Level 116
God Stats
7W - 4L
1,695 SR
Queue Stats
159W - 144L
1,553 Elo+
Party 1
Bakasura
Bakasura
YeaaaImFat
Bakasura
Level 89
God Stats
3W - 4L
1,553 SR
Queue Stats
111W - 106L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
izanamireversed
Xing Tian
Level 28
God Stats
5W - 2L
1,543 SR
Queue Stats
74W - 66L
1,523 Elo+
Party 1
Team Averages
Level 89
1,613 SR
1,576 Elo+

VS

Team Averages
Level 121
1,457 SR
1,517 Elo+
Artio
Artio
Alex54315
Artio
Level 115
God Stats
2W - 6L
1,123 SR
Queue Stats
137W - 134L
1,530 Elo+
Solo
Bellona
Bellona
Demontimeonpc
Bellona
Level 97
God Stats
10W - 10L
1,589 SR
Queue Stats
63W - 68L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Dls we dvd
Cernunnos
Level 119
God Stats
20W - 26L
1,465 SR
Queue Stats
253W - 239L
1,525 Elo+
Solo
Bacchus
Bacchus
Parsnip730
Bacchus
Level 119
God Stats
5W - 3L
1,798 SR
Queue Stats
154W - 137L
1,459 Elo+
Solo
Janus
Janus
Rads2626
Janus
Level 153
God Stats
7W - 12L
1,308 SR
Queue Stats
197W - 186L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnnyZenns
Danzaburou
15
3 / 0 / 2
8,902
636
10,961
10,641
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 1
8,010
572
5,904
7,540
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 2
8,172
584
7,593
5,081
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
YeaaaImFat
Bakasura
15
5 / 0 / 3
8,196
585
9,886
16,719
8,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
izanamireversed
Xing Tian
11
0 / 1 / 5
6,787
485
4,930
11,313
8,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alex54315
Artio
9
1 / 4 / 1
6,150
439
5,045
15,168
11,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
14
0 / 0 / 0
7,828
559
5,510
9,181
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cernunnos
Dls we dvd
Cernunnos
12
0 / 3 / 1
7,033
502
6,650
11,405
4,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Parsnip730
Bacchus
10
1 / 2 / 0
6,174
441
7,090
11,456
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Rads2626
Janus
13
0 / 4 / 1
6,649
475
7,464
8,548
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Alex54315
Artio
1
4
1
0.38
L
Bellona
0
0
0
0
L
Cernunnos
Dls we dvd
Cernunnos
0
3
1
0.17
W
Danzaburou
JohnnyZenns
Danzaburou
3
0
2
4
L
Bacchus
Parsnip730
Bacchus
1
2
0
0.5
W
2
0
1
2.5
L
Janus
Rads2626
Janus
0
4
1
0.13
W
3
1
2
4
W
Bakasura
YeaaaImFat
Bakasura
5
0
3
6.5
W
Xing Tian
izanamireversed
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
31,759
51,294
Taken
55,758
26,227
Mitigated
30,991
18,237
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alex54315
Artio
5,045
464
910
2,779
15,168
11,343
0
6,534
7,537
18,855
557
L
Bellona
5,510
1,133
0
5,988
9,181
6,202
0
4,076
4,441
0
66,897
L
Cernunnos
Dls we dvd
Cernunnos
6,650
3,426
0
2,711
11,405
4,060
0
141
10,984
0
64,648
W
Danzaburou
JohnnyZenns
Danzaburou
10,961
5,592
0
5,052
10,641
3,977
1,075
2,412
8,189
0
82,357
L
Bacchus
Parsnip730
Bacchus
7,090
714
0
3,495
11,456
6,418
0
3,128
7,928
37,783
174
W
5,904
173
0
2,209
7,540
2,599
0
245
6,632
62,960
0
L
Janus
Rads2626
Janus
7,464
571
0
750
8,548
2,968
0
3,347
4,318
59,521
0
W
7,593
905
0
815
5,081
2,065
0
2,821
2,162
73,539
0
W
Bakasura
YeaaaImFat
Bakasura
9,886
6,237
0
7,901
16,719
8,593
0
8,073
8,249
0
55,678
W
Xing Tian
izanamireversed
Xing Tian
4,930
481
0
2,260
11,313
8,993
0
4,815
6,207
19,635
2,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
33,834
529
Minions Killed
419
0
Camps Cleared
0
1,428,093
Distance Traveled
1,374,413
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,150
439
16
1
0
278,598
5
L
Bellona
7,828
559
129
9
0
283,638
0
L
Cernunnos
7,033
502
113
8
0
245,343
1
W
Danzaburou
8,902
636
130
9
0
238,708
0
L
Bacchus
6,174
441
50
4
0
288,730
1
W
Janus
8,010
572
120
9
0
314,524
2
L
Janus
6,649
475
111
8
0
278,104
0
W
Zeus
8,172
584
138
10
0
275,441
0
W
Bakasura
8,196
585
116
8
0
337,093
0
W
Xing Tian
6,787
485
25
2
0
262,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role