Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Auswad12
Cliodhna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,662 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ichkaansiho
Morgan Le Fay
Level 145
God Stats
2W - 1L
1,911 SR
Queue Stats
254W - 232L
1,539 Elo+
Solo
Ullr
Ullr
Prince90
Ullr
Level 167
God Stats
3W - 2L
1,836 SR
Queue Stats
45W - 37L
1,626 Elo+
Solo
Anubis
Anubis
U1timateN1Nja69
Anubis
Level 140
God Stats
0W - 1L
1,492 SR
Queue Stats
68W - 50L
1,586 Elo+
Party 1
Team Averages
Level 125
1,648 SR
1,582 Elo+

VS

Team Averages
Level 138
1,585 SR
1,586 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Brandì
Gilgamesh
Level 182
God Stats
8W - 2L
1,729 SR
Queue Stats
22W - 10L
1,743 Elo+
Solo
Sylvanus
Sylvanus
DingDingDong420
Sylvanus
Level 45
God Stats
3W - 4L
1,545 SR
Queue Stats
47W - 67L
1,507 Elo+
Solo
Da Ji
Da Ji
LilBlueReign
Da Ji
Level 149
God Stats
14W - 8L
1,598 SR
Queue Stats
200W - 179L
1,620 Elo+
Solo
Hachiman
Hachiman
Warrior Knight7
Hachiman
Level 154
God Stats
4W - 0L
1,551 SR
Queue Stats
331W - 311L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 0
5,907
591
4,148
7,808
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
Auswad12
Cliodhna
10
1 / 4 / 0
5,582
558
3,695
10,758
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Ichkaansiho
Morgan Le Fay
8
0 / 4 / 0
5,002
500
4,234
7,267
2,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
11
0 / 2 / 0
5,683
568
3,477
6,254
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 5 / 1
5,332
533
4,055
7,576
2,796
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
5 / 1 / 4
6,741
674
5,762
4,892
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
Brandì
Gilgamesh
12
2 / 1 / 1
7,119
712
4,627
8,927
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
11
1 / 0 / 5
6,202
620
3,979
8,201
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 5
7,237
724
7,907
9,882
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
12
2 / 0 / 3
6,743
674
4,665
5,834
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Eset
 
Eset
5
1
4
7
L
Cliodhna
Auswad12
Cliodhna
1
4
0
0.25
W
Gilgamesh
Brandì
Gilgamesh
2
1
1
2.5
W
Sylvanus
1
0
5
3.5
L
Morgan Le Fay
Ichkaansiho
Morgan Le Fay
0
4
0
0
W
7
0
5
9.5
L
Ullr
0
2
0
0
L
0
5
1
0.1
W
Hachiman
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
26,940
39,663
Taken
37,736
15,981
Mitigated
18,115
9,282
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,148
690
0
1,798
7,808
4,709
0
0
7,808
0
39,578
W
Eset
 
Eset
5,762
509
335
1,448
4,892
1,465
540
1,656
3,236
40,183
1,390
L
Cliodhna
Auswad12
Cliodhna
3,695
1,001
0
4,272
10,758
3,439
0
2,686
7,940
0
48,343
W
Gilgamesh
Brandì
Gilgamesh
4,627
1,291
0
2,776
8,927
4,665
0
126
8,801
0
53,620
W
Sylvanus
3,979
1,160
1,800
4,303
8,201
5,978
497
2,564
5,637
21,700
0
L
Morgan Le Fay
Ichkaansiho
Morgan Le Fay
4,234
658
0
1,160
7,267
2,999
0
2,123
5,026
22,227
0
W
7,907
3,180
0
5,406
9,882
3,740
0
3,589
6,293
0
56,571
L
Ullr
3,477
1,340
0
500
6,254
2,038
0
1,137
5,117
0
45,922
L
4,055
109
0
1,552
7,576
2,796
0
3,094
4,056
37,209
47
W
Hachiman
4,665
2,350
0
2,329
5,834
2,267
0
1,157
4,677
0
54,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
34,042
351
Minions Killed
371
0
Camps Cleared
0
1,034,877
Distance Traveled
1,088,330
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,907
591
77
8
0
200,758
0
W
Eset
6,741
674
77
8
0
199,183
0
L
Cliodhna
5,582
558
92
9
0
230,614
0
W
Gilgamesh
7,119
712
88
9
0
228,148
4
W
Sylvanus
6,202
620
38
4
0
219,290
6
L
Morgan Le Fay
5,002
500
36
4
0
206,782
3
W
Da Ji
7,237
724
79
8
0
242,892
1
L
Ullr
5,683
568
81
8
0
194,916
0
L
Anubis
5,332
533
65
7
0
201,807
0
W
Hachiman
6,743
674
89
9
0
198,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role