Player Matchup

Ares
Ares
 
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Celenas22
Serqet
Level 181
God Stats
1W - 5L
1,673 SR
Queue Stats
128W - 120L
1,512 Elo+
Party 2
Horus
Horus
XBlackDiamondX
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 111L
1,502 Elo+
Solo
Odin
Odin
iCreeDx
Odin
Level 156
God Stats
0W - 1L
1,860 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Bacchus
Bacchus
rnaiz
Bacchus
Level 168
God Stats
0W - 1L
1,212 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 2
Team Averages
Level 153
1,549 SR
1,462 Elo+

VS

Team Averages
Level 152
1,553 SR
1,563 Elo+
Nut
Nut
JOHNNY BRAVO900
Nut
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 160L
1,562 Elo+
Party 1
Atlas
Atlas
Jalles
Atlas
Level 178
God Stats
2W - 0L
1,728 SR
Queue Stats
120W - 113L
1,579 Elo+
Solo
Chang'e
Chang'e
L3thalxpanda
Chang'e
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 95L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
LethalFartBox96
Nu Wa
Level 148
God Stats
4W - 1L
1,790 SR
Queue Stats
173W - 130L
1,539 Elo+
Party 1
Anhur
Anhur
X-_-ScorPioN-OG
Anhur
Level 109
God Stats
2W - 2L
1,247 SR
Queue Stats
77W - 80L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 6 / 3
6,928
693
7,364
15,407
11,250
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Celenas22
Serqet
14
2 / 2 / 2
7,248
725
4,475
9,960
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 5
7,509
751
5,556
16,016
17,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
iCreeDx
Odin
15
4 / 4 / 4
7,804
780
16,499
14,124
14,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
rnaiz
Bacchus
8
0 / 1 / 5
6,431
643
3,534
3,858
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
8,988
899
8,877
10,091
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
Jalles
Atlas
15
5 / 2 / 10
10,114
1,011
8,855
15,154
15,879
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
L3thalxpanda
Chang'e
15
4 / 2 / 7
8,943
894
13,282
9,954
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 10
8,988
899
10,808
7,455
3,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 12
9,024
902
8,832
10,313
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
9
Kills
17
17
Deaths
10
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
3
0.25
L
Serqet
Celenas22
Serqet
2
2
2
1.5
W
2
2
14
4.5
W
Atlas
Jalles
Atlas
5
2
10
5
W
Chang'e
L3thalxpanda
Chang'e
4
2
7
3.75
W
3
1
10
8
W
3
3
12
3
L
3
4
5
1.38
L
Odin
iCreeDx
Odin
4
4
4
1.5
L
Bacchus
rnaiz
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,428
Damage
50,654
59,365
Taken
52,967
57,148
Mitigated
34,354
21,083
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,364
133
444
1,486
15,407
11,250
0
9,096
6,311
16,637
0
L
Serqet
Celenas22
Serqet
4,475
163
1,062
2,565
9,960
9,631
0
5,595
4,365
0
9,738
W
8,877
3,399
0
1,446
10,091
5,384
1,809
2,906
6,806
0
27,447
W
Atlas
Jalles
Atlas
8,855
2,417
180
2,100
15,154
15,879
462
4,751
9,130
14,221
1,032
W
Chang'e
L3thalxpanda
Chang'e
13,282
702
8,930
4,479
9,954
4,568
774
2,821
6,761
21,094
1,052
W
10,808
4,341
0
1,215
7,455
3,599
1,402
2,392
4,645
23,974
0
W
8,832
5,322
971
1,268
10,313
4,924
4,198
3,212
6,756
0
22,120
L
5,556
1,688
4,312
6,165
16,016
17,542
0
7,486
8,530
475
10,971
L
Odin
iCreeDx
Odin
16,499
908
1,314
3,147
14,124
14,976
0
8,519
5,605
8,870
31,122
L
Bacchus
rnaiz
Bacchus
3,534
66
163
425
3,858
3,749
0
1,607
2,251
6,954
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
46,057
89
Minions Killed
122
0
Camps Cleared
0
834,407
Distance Traveled
1,001,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,928
693
14
1
0
163,134
0
L
Serqet
7,248
725
9
1
0
202,306
0
W
Nut
8,988
899
42
4
0
194,093
0
W
Atlas
10,114
1,011
10
1
0
209,265
0
W
Chang'e
8,943
894
20
2
0
224,890
0
W
Nu Wa
8,988
899
20
2
0
206,996
0
W
Anhur
9,024
902
30
3
0
166,159
0
L
Horus
7,509
751
19
2
0
184,736
0
L
Odin
7,804
780
36
4
0
200,241
0
L
Bacchus
6,431
643
11
1
0
83,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role