Player Matchup

Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GeraldoDeRivero
Sun Wukong
Gold II
Level 124
God Stats
0W - 2L
1,264 SR
Queue Stats
23W - 19L
1,693 MMR
Party 1
Sol
Sol
Silver I
Syn_SIayerz
Sol
Silver I
Level 129
God Stats
0W - 1L
1,872 SR
Queue Stats
35W - 34L
1,638 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
THE WIZARD34
Morgan Le Fay
Gold IV
Level 155
God Stats
0W - 1L
1,836 SR
Queue Stats
13W - 10L
1,600 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,594 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,559 SR
1,621 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BowDangle
Poseidon
Gold II
Level 129
God Stats
15W - 6L
1,227 SR
Queue Stats
60W - 61L
1,656 MMR
Solo
Arachne
Arachne
Platinum IV
DemxnGhost
Arachne
Platinum IV
Level 120
God Stats
10W - 4L
1,823 SR
Queue Stats
161W - 157L
1,868 MMR
Party 2
Artemis
Artemis
Gold III
OGBigHomie4
Artemis
Gold III
Level 86
God Stats
29W - 18L
1,666 SR
Queue Stats
97W - 90L
1,443 MMR
Party 2
Bacchus
Bacchus
Gold II
cancerSHADOW1177
Bacchus
Gold II
Level 86
God Stats
4W - 3L
1,579 SR
Queue Stats
168W - 167L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
4
0 / 2 / 0
3,058
612
899
3,549
1,636
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
 
Ne Zha
2
0 / 1 / 0
2,551
510
121
1,223
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
GeraldoDeRivero
Sun Wukong
6
0 / 1 / 0
3,113
623
410
3,213
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
3,114
623
2,844
4,207
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
THE WIZARD34
Morgan Le Fay
6
0 / 0 / 0
3,338
668
571
1,202
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CthulhuBellonaThanatosAgniDiscordia

VS

Bans
SusanoGebThothChang'eNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 0 / 0
3,708
742
1,912
3,468
1,439
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
BowDangle
Poseidon
7
0 / 0 / 2
3,783
757
1,025
1,450
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Arachne
DemxnGhost
Arachne
6
2 / 0 / 1
3,710
742
1,249
3,490
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
OGBigHomie4
Artemis
6
4 / 0 / 1
3,579
716
2,673
2,069
711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 5
3,356
671
1,658
3,607
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Hades
 
Hades
1
0
0
1
W
Poseidon
BowDangle
Poseidon
0
0
2
1
W
Arachne
DemxnGhost
Arachne
2
0
1
2.5
L
Sun Wukong
GeraldoDeRivero
Sun Wukong
0
1
0
0
W
Artemis
OGBigHomie4
Artemis
4
0
1
4.5
L
0
3
0
0
L
Morgan Le Fay
THE WIZARD34
Morgan Le Fay
0
0
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,845
Damage
8,517
13,394
Taken
14,084
5,026
Mitigated
5,857
3,437
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
899
268
459
582
3,549
1,636
0
667
2,832
5,240
0
L
Ne Zha
 
Ne Zha
121
53
0
370
1,223
277
0
0
1,223
0
2,825
W
Hades
 
Hades
1,912
507
0
2,224
3,468
1,439
39
380
3,088
21,681
0
W
Poseidon
BowDangle
Poseidon
1,025
108
0
661
1,450
373
0
191
1,259
20,283
0
W
Arachne
DemxnGhost
Arachne
1,249
999
0
2,252
3,490
1,074
0
136
3,354
0
21,154
L
Sun Wukong
GeraldoDeRivero
Sun Wukong
410
59
0
945
3,213
1,617
0
1,688
1,525
0
16,996
W
Artemis
OGBigHomie4
Artemis
2,673
1,928
0
1,032
2,069
711
0
1,445
624
0
11,818
L
2,844
1,684
0
911
4,207
1,137
0
1,626
2,537
17,627
1,725
L
Morgan Le Fay
THE WIZARD34
Morgan Le Fay
571
97
0
170
1,202
359
0
244
918
13,205
0
W
1,658
267
0
1,598
3,607
2,260
0
2,091
1,516
5,669
2,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,174
Gold Earned
18,136
104
Minions Killed
146
0
Camps Cleared
0
391,939
Distance Traveled
521,541
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,058
612
6
1
0
88,081
0
L
Ne Zha
2,551
510
7
1
0
27,994
0
W
Hades
3,708
742
35
7
0
87,685
0
W
Poseidon
3,783
757
47
9
0
101,462
0
W
Arachne
3,710
742
39
8
0
120,454
0
L
Sun Wukong
3,113
623
25
5
0
99,052
0
W
Artemis
3,579
716
15
3
0
106,802
0
L
Sol
3,114
623
33
7
0
90,976
0
L
Morgan Le Fay
3,338
668
33
7
0
85,836
0
W
Bacchus
3,356
671
10
2
0
105,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role